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Autres articles (86)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • (Dés)Activation de fonctionnalités (plugins)

    18 février 2011, par

    Pour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
    SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
    Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
    MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)

Sur d’autres sites (11188)

  • Merge commit '6c916192f3d7441f5896f6c0fe151874fcd91fe4'

    9 avril 2017, par Clément Bœsch
    Merge commit '6c916192f3d7441f5896f6c0fe151874fcd91fe4'
    

    * commit '6c916192f3d7441f5896f6c0fe151874fcd91fe4' :
    mimic : Convert to the new bitstream reader
    metasound : Convert to the new bitstream reader
    lagarith : Convert to the new bitstream reader
    indeo : Convert to the new bitstream reader
    imc : Convert to the new bitstream reader
    webp : Convert to the new bitstream reader

    This merge is a noop, see
    http://ffmpeg.org/pipermail/ffmpeg-devel/2017-April/209609.html

    Merged-by : Clément Bœsch <u@pkh.me>

  • C++ ffmpeg and SDL2 video rendering memory leak

    10 avril 2017, par kj192

    I have made a small program what plays a video in SDL2.0 and FFmpeg.
    The software does work and do it is purpose.
    I have left the software running and I have faced a huge memory consumption and started to look online what can I do against it.
    I have used the following tutorials :
    http://www.developersite.org/906-59411-FFMPEG
    http://ardrone-ailab-u-tokyo.blogspot.co.uk/2012/07/212-ardrone-20-video-decording-ffmpeg.html

    I wonder if someone can give advice what do I do wrong. I have tried valgrind but I can’t find any information. I have did try to comment out sections and what I have seen even if I’m not rendering to the display the memory usage is growing and after delete something still not been freed up :

    if (av_read_frame(pFormatCtx, &amp;packet) >= 0)

    the whole source code is here :
    main :

    #include
    #include <ios>
    #include <iostream>
    #include <fstream>
    #include
    #include <sdl2></sdl2>SDL.h>
    #include "video.h"
    using namespace std;

    void memory()
    {
    using std::ios_base;
    using std::ifstream;
    using std::string;

    double vm_usage     = 0.0;
    double resident_set = 0.0;

    // 'file' stat seems to give the most reliable results
    //
    ifstream stat_stream("/proc/self/stat",ios_base::in);

    // dummy vars for leading entries in stat that we don't care about
    //
    string pid, comm, state, ppid, pgrp, session, tty_nr;
    string tpgid, flags, minflt, cminflt, majflt, cmajflt;
    string utime, stime, cutime, cstime, priority, nice;
    string O, itrealvalue, starttime;

    // the two fields we want
    //
    unsigned long vsize;
    long rss;

    stat_stream >> pid >> comm >> state >> ppid >> pgrp >> session >> tty_nr
               >> tpgid >> flags >> minflt >> cminflt >> majflt >> cmajflt
               >> utime >> stime >> cutime >> cstime >> priority >> nice
               >> O >> itrealvalue >> starttime >> vsize >> rss; // don't care about the rest

    stat_stream.close();

    long page_size_kb = sysconf(_SC_PAGE_SIZE) / 1024; // in case x86-64 is configured to use 2MB pages
    vm_usage     = vsize / 1024.0;
    resident_set = rss * page_size_kb;
    std::cout&lt;&lt;"VM: " &lt;&lt; vm_usage &lt;&lt; " RE:"&lt;&lt; resident_set &lt;&lt; std::endl;
    }


    int main()
    {
    //This example using 1280x800 video
    av_register_all();
    if( SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER ))
    {
       fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
       exit(1);
    }
    SDL_Window* sdlWindow = SDL_CreateWindow("Video Window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1280, 800, SDL_WINDOW_OPENGL);
    if( !sdlWindow )
    {
       fprintf(stderr, "SDL: could not set video mode - exiting\n");
       exit(1);
    }
    SDL_Renderer* sdlRenderer = SDL_CreateRenderer(sdlWindow, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE);
    SDL_Texture* sdlTexture = SDL_CreateTexture(sdlRenderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, 1280, 800);
    if(!sdlTexture)
    {
       return -1;
    }
    SDL_SetTextureBlendMode(sdlTexture,SDL_BLENDMODE_BLEND );
    //VIDEO RESOLUTION
    SDL_Rect sdlRect;
    sdlRect.x = 0;
    sdlRect.y = 0;
    sdlRect.w = 1280;
    sdlRect.h = 800;    
    memory();
    for(int i = 1; i &lt; 6; i++)
    {
       memory();  
       video* vid = new video("vid.mp4");  
       while (!vid -> getFinished())
       {
           memory();
           vid -> Update(sdlTexture);
           SDL_RenderCopy(sdlRenderer,sdlTexture,&amp;sdlRect,&amp;sdlRect);
           SDL_RenderPresent(sdlRenderer);
       }
       delete vid;
       memory();
    }  
    SDL_DestroyTexture(sdlTexture);
    SDL_DestroyRenderer(sdlRenderer);
    SDL_DestroyWindow(sdlWindow);
    SDL_Quit();
    return 0;
    }
    </fstream></iostream></ios>

    video.cpp

    #include "video.h"

    video::video(const std::string&amp; name) : _finished(false)
    {
    av_register_all();
    pFormatCtx = NULL;
    pCodecCtxOrig = NULL;
    pCodecCtx = NULL;
    pCodec = NULL;
    pFrame = NULL;
    sws_ctx = NULL;
    if (avformat_open_input(&amp;pFormatCtx, name.c_str(), NULL, NULL) != 0)
    {
    _finished = true; // Couldn't open file
    }
    // Retrieve stream information
    if (avformat_find_stream_info(pFormatCtx, NULL) &lt; 0)
    {
    _finished = true; // Couldn't find stream information
    }
    videoStream = -1;
    for (i = 0; i &lt; pFormatCtx->nb_streams; i++)
    {
       if (pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO)
       {
           videoStream = i;
           break;
       }
    }
    if (videoStream == -1)
    {
       _finished = true; // Didn't find a video stream
    }
    // Get a pointer to the codec context for the video stream
    pCodecCtxOrig = pFormatCtx->streams[videoStream]->codec;
    // Find the decoder for the video stream
    pCodec = avcodec_find_decoder(pCodecCtxOrig->codec_id);
    if (pCodec == NULL)
    {
       fprintf(stderr, "Unsupported codec!\n");
       _finished = true; // Codec not found
    }
    pCodecCtx = avcodec_alloc_context3(pCodec);
    if (avcodec_copy_context(pCodecCtx, pCodecCtxOrig) != 0)
    {
       fprintf(stderr, "Couldn't copy codec context");
       _finished = true; // Error copying codec context
    }
    // Open codec
    if (avcodec_open2(pCodecCtx, pCodec, NULL) &lt; 0)
    {
       _finished = true; // Could not open codec
    }
    // Allocate video frame
    pFrame = av_frame_alloc();
    sws_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height,
    pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height,
    AV_PIX_FMT_YUV420P,
    SWS_BILINEAR,
    NULL,
    NULL,
    NULL);
    yPlaneSz = pCodecCtx->width * pCodecCtx->height;
    uvPlaneSz = pCodecCtx->width * pCodecCtx->height / 4;
    yPlane = (Uint8*)malloc(yPlaneSz);
    uPlane = (Uint8*)malloc(uvPlaneSz);
    vPlane = (Uint8*)malloc(uvPlaneSz);
    if (!yPlane || !uPlane || !vPlane)
    {
       fprintf(stderr, "Could not allocate pixel buffers - exiting\n");
       exit(1);
    }
    uvPitch = pCodecCtx->width / 2;
    }
    void video::Update(SDL_Texture* texture)
    {
    if (av_read_frame(pFormatCtx, &amp;packet) >= 0)
    {
       // Is this a packet from the video stream?
       if (packet.stream_index == videoStream)
       {
           avcodec_decode_video2(pCodecCtx, pFrame, &amp;frameFinished, &amp;packet);
           // Did we get a video frame?
           if (frameFinished)
           {
               AVPicture pict;
               pict.data[0] = yPlane;
               pict.data[1] = uPlane;
               pict.data[2] = vPlane;
               pict.linesize[0] = pCodecCtx->width;
               pict.linesize[1] = uvPitch;
               pict.linesize[2] = uvPitch;
               // Convert the image into YUV format that SDL uses
               sws_scale(sws_ctx, (uint8_t const * const *) pFrame->data,pFrame->linesize, 0, pCodecCtx->height, pict.data,pict.linesize);
               SDL_UpdateYUVTexture(texture,NULL,yPlane,pCodecCtx->width,uPlane,uvPitch,vPlane,uvPitch);
           }
       }
       // Free the packet that was allocated by av_read_frame
       av_packet_unref(&amp;packet);
       av_freep(&amp;packet);
    }
    else
    {
       av_packet_unref(&amp;packet);
       av_freep(&amp;packet);
       _finished = true;
    }
    }
    bool video::getFinished()
    {
    return _finished;
    }
    video::~video()
    {
    av_packet_unref(&amp;packet);
    av_freep(&amp;packet);
    av_frame_free(&amp;pFrame);
    av_freep(&amp;pFrame);
    free(yPlane);
    free(uPlane);
    free(vPlane);
    // Close the codec
    avcodec_close(pCodecCtx);
    avcodec_close(pCodecCtxOrig);
    sws_freeContext(sws_ctx);
    // Close the video file
    for (int i = 0; i &lt; pFormatCtx->nb_streams; i++)
    {
       AVStream *stream = pFormatCtx->streams[i];
       avcodec_close(stream->codec);
    }
    avformat_close_input(&amp;pFormatCtx);
    /*av_dict_free(&amp;optionsDict);  
    sws_freeContext(sws_ctx);
    av_free_packet(&amp;packet);
    av_free(pFrameYUV);
    av_free(buffer);
    avcodec_close(pCodecCtx);
    avformat_close_input(&amp;pFormatCtx);*/
    }

    video.h

    #include <string>
    #include <sdl2></sdl2>SDL.h>
    #ifdef __cplusplus
    extern "C" {
    #endif
    #include <libavcodec></libavcodec>avcodec.h>
    #include <libavformat></libavformat>avformat.h>
    #include <libswscale></libswscale>swscale.h>
    #ifdef __cplusplus
    }
    #endif

    class video
    {
      private:
       bool _finished;
       AVFormatContext *pFormatCtx;
       int videoStream;
       unsigned i;
       AVCodecContext *pCodecCtxOrig;
       AVCodecContext *pCodecCtx;
       AVCodec *pCodec;
       AVFrame *pFrame;
       AVPacket packet;
       int frameFinished;
       struct SwsContext *sws_ctx;
       Uint8 *yPlane, *uPlane, *vPlane;
       size_t yPlaneSz, uvPlaneSz;
       int uvPitch;
      public:
       video(const std::string&amp; name);
       ~video();
       void Update(SDL_Texture* texture);
       bool getFinished();
    };
    </string>

    I’m looking forward to your answers

  • Error "Broken file, keyframe not correctly marked" [on hold]

    11 avril 2017, par Александр Патейчук

    When I open a certain .ogv file, I get an error in the dump

    [ogg @ 00f0c400] Broken file, keyframe not correctly marked.

    And I can not play the audio track (the video plays normally), although the VLC media player reproduces this format normally.

    Is it possible to fix "keyframe not correctly marked" ? Other formats with the same code are played back normally.