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  • Mise à jour de la version 0.1 vers 0.2

    24 June 2013, by

    Explications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
    Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1); Installation des dépendances pour Smush; Installation de MediaInfo et FFprobe pour la récupération des métadonnées; On n’utilise plus ffmpeg2theora; On n’installe plus flvtool2 au profit de flvtool++; On n’installe plus ffmpeg-php qui n’est plus maintenu au profit de (...)

  • Ecrire une actualité

    21 June 2013, by

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

  • Gestion générale des documents

    13 May 2011, by

    MédiaSPIP ne modifie jamais le document original mis en ligne.
    Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet; la récupération des métadonnées du document original pour illustrer textuellement le fichier;
    Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP sur (...)

On other websites (12617)

  • Working on images asynchronously

    15 December 2013, by Mikko Koppanen — Imagick, PHP stuff

    To get my quota on buzzwords for the day we are going to look at using ZeroMQ and Imagick to create a simple asynchronous image processing system. Why asynchronous? First of all, separating the image handling from a interactive PHP scripts allows us to scale the image processing separately from the web heads. For example we could do the image processing on separate servers, which have SSDs attached and more memory. In this example making the images available to all worker nodes is left to the reader.

    Secondly, separating the image processing from a web script can provide more responsive experience to the user. This doesn’t necessarily mean faster, but let’s say in a multiple image upload scenario this method allows the user to do something else on the site while we process the images in the background. This can be beneficial especially in cases where users upload hundreds of images at a time. To achieve a simple distributed image processing infrastructure we are going to use ZeroMQ for communicating between different components and Imagick to work on the images.

    The first part we are going to create is a simple “Worker” -process skeleton. Naturally for a live environment you would like to have more error handling and possibly use pcntl for process control, but for the sake of brewity the example is barebones:

    1. <?php
    2.  
    3. define (’THUMBNAIL_ADDR’, ’tcp://127.0.0.1:5000’);
    4. define (’COLLECTOR_ADDR’, ’tcp://127.0.0.1:5001’);
    5.  
    6. class Worker {
    7.  
    8.   private $in;
    9.   private $out;
    10.  
    11.   public function __construct ($in_addr, $out_addr)
    12.   {
    13.     $context = new ZMQContext ();
    14.  
    15.     $this->in = new ZMQSocket ($context, ZMQ::SOCKET_PULL);
    16.     $this->in->bind ($in_addr);
    17.  
    18.     $this->out = new ZMQSocket ($context, ZMQ::SOCKET_PUSH);
    19.     $this->out->connect ($out_addr);
    20.   }
    21.  
    22.   public function work () {
    23.     while ($command = $this->in->recvMulti ()) {
    24.       if (isset ($this->commands [$command [0]])) {
    25.         echo "Received work" . PHP_EOL;
    26.  
    27.         $callback = $this->commands [$command [0]];
    28.  
    29.         array_shift ($command);
    30.         $response = call_user_func_array ($callback, $command);
    31.  
    32.         if (is_array ($response))
    33.           $this->out->sendMulti ($response);
    34.         else
    35.           $this->out->send ($response);
    36.       }
    37.       else {
    38.         error_log ("There is no registered worker for $command [0]");
    39.       }
    40.     }
    41.   }
    42.  
    43.   public function register ($command, $callback)
    44.   {
    45.     $this->commands [$command] = $callback;
    46.   }
    47. }
    48. ?>

    The Worker class allows us to register commands with callbacks associated with them. In our case the Worker class doesn’t actually care or know about the parameters being passed to the actual callback, it just blindly passes them on. We are using two separate sockets in this example, one for incoming work requests and one for passing the results onwards. This allows us to create a simple pipeline by adding more workers in the mix. For example we could first have a watermark worker, which takes the original image and composites a watermark on it, passes the file onwards to thumbnail worker, which then creates different sizes of thumbnails and passes the final results to event collector.

    The next part we are going to create a is a simple worker script that does the actual thumbnailing of the images:

    1. <?php
    2. include __DIR__ . ’/common.php’;
    3.  
    4. // Create worker class and bind the inbound address to ’THUMBNAIL_ADDR’ and connect outbound to ’COLLECTOR_ADDR’
    5. $worker = new Worker (THUMBNAIL_ADDR, COLLECTOR_ADDR);
    6.  
    7. // Register our thumbnail callback, nothing special here
    8. $worker->register (’thumbnail’, function ($filename, $width, $height) {
    9.                   $info = pathinfo ($filename);
    10.  
    11.                   $out = sprintf ("%s/%s_%dx%d.%s",
    12.                           $info [’dirname’],
    13.                           $info [’filename’],
    14.                           $width,
    15.                           $height,
    16.                           $info [’extension’]);
    17.  
    18.                   $status = 1;
    19.                   $message = ’’;
    20.  
    21.                   try {
    22.                     $im = new Imagick ($filename);
    23.                     $im->thumbnailImage ($width, $height);
    24.                     $im->writeImage ($out);
    25.                   }
    26.                   catch (Exception $e) {
    27.                     $status = 0;
    28.                     $message = $e->getMessage ();
    29.                   }
    30.  
    31.                   return array (
    32.                         ’status’  => $status,
    33.                         ’filename’ => $filename,
    34.                         ’thumbnail’ => $out,
    35.                         ’message’ => $message,
    36.                     );
    37.                 });
    38.  
    39. // Run the worker, will block
    40. echo "Running thumbnail worker.." . PHP_EOL;
    41. $worker->work ();

    As you can see from the code the thumbnail worker registers a callback for ‘thumbnail’ command. The callback does the thumbnailing based on input and returns the status, original filename and the thumbnail filename. We have connected our Workers “outbound” socket to event collector, which will receive the results from the thumbnail worker and do something with them. What the “something” is depends on you. For example you could push the response into a websocket to show immediate feeedback to the user or store the results into a database.

    Our example event collector will just do a var_dump on every event it receives from the thumbnailer:

    1. <?php
    2. include __DIR__ . ’/common.php’;
    3.  
    4. $socket = new ZMQSocket (new ZMQContext (), ZMQ::SOCKET_PULL);
    5. $socket->bind (COLLECTOR_ADDR);
    6.  
    7. echo "Waiting for events.." . PHP_EOL;
    8. while (($message = $socket->recvMulti ())) {
    9.   var_dump ($message);
    10. }
    11. ?>

    The final piece of the puzzle is the client that pumps messages into the pipeline. The client connects to the thumbnail worker, passes on filename and desired dimensions:

    1. <?php
    2. include __DIR__ . ’/common.php’;
    3.  
    4. $socket = new ZMQSocket (new ZMQContext (), ZMQ::SOCKET_PUSH);
    5. $socket->connect (THUMBNAIL_ADDR);
    6.  
    7. $socket->sendMulti (
    8.       array (
    9.         ’thumbnail’,
    10.         realpath (’./test.jpg’),
    11.         50,
    12.         50,
    13.       )
    14. );
    15. echo "Sent request" . PHP_EOL;
    16. ?>

    After this our processing pipeline will look like this:

    simple-pipeline

    Now, if we notice that thumbnail workers or the event collectors can’t keep up with the rate of images we are pushing through we can start scaling the pipeline by adding more processes on each layer. ZeroMQ PUSH socket will automatically round-robin between all connected nodes, which makes adding more workers and event collectors simple. After adding more workers our pipeline will look like this:

    scaling-pipeline

    Using ZeroMQ also allows us to create more flexible architectures by adding forwarding devices in the middle, adding request-reply workers etc. So, the last thing to do is to run our pipeline and see the results:

    Let’s create our test image first:

    $ convert magick:rose test.jpg
    

    From the command-line run the thumbnail script:

    $ php thumbnail.php 
    Running thumbnail worker..
    

    In a separate terminal window run the event collector:

    $ php collector.php 
    Waiting for events..
    

    And finally run the client to send the thumbnail request:

    $ php client.php 
    Sent request
    $
    

    If everything went according to the plan you should now see the following output in the event collector window:

    array(4) 
      [0]=>
      string(1) "1"
      [1]=>
      string(56) "/test.jpg"
      [2]=>
      string(62) "/test_50x50.jpg"
      [3]=>
      string(0) ""
    
    

    Happy hacking!

  • WebVTT as a W3C Recommendation

    1 January 2014, by silvia

    Three weeks ago I attended TPAC, the annual meeting of W3C Working Groups. One of the meetings was of the Timed Text Working Group (TT-WG), that has been specifying TTML, the Timed Text Markup Language. It is now proposed that WebVTT be also standardised through the same Working Group.

    How did that happen, you may ask, in particular since WebVTT and TTML have in the past been portrayed as rival caption formats? How will the WebVTT spec that is currently under development in the Text Track Community Group (TT-CG) move through a Working Group process?

    I’ll explain first why there is a need for WebVTT to become a W3C Recommendation, and then how this is proposed to be part of the Timed Text Working Group deliverables, and finally how I can see this working between the TT-CG and the TT-WG.

    Advantages of a W3C Recommendation

    TTML is a XML-based markup format for captions developed during the time that XML was all the hotness. It has become a W3C standard (a so-called “Recommendation”) despite not having been implemented in any browsers (if you ask me: that’s actually a flaw of the W3C standardisation process: it requires only two interoperable implementations of any kind – and that could be anyone’s JavaScript library or Flash demonstrator – it doesn’t actually require browser implementations. But I digress…). To be fair, a subpart of TTML is by now implemented in Internet Explorer, but all the other major browsers have thus far rejected proposals of implementation.

    Because of its Recommendation status, TTML has become the basis for several other caption standards that other SDOs have picked: the SMPTE’s SMPTE-TT format, the EBU’s EBU-TT format, and the DASH Industry Forum’s use of SMPTE-TT. SMPTE-TT has also become the “safe harbour” format for the US legislation on captioning as decided by the FCC. (Note that the FCC requirements for captions on the Web are actually based on a list of features rather than requiring a specific format. But that will be the topic of a different blog post…)

    WebVTT is much younger than TTML. TTML was developed as an interchange format among caption authoring systems. WebVTT was built for rendering in Web browsers and with HTML5 in mind. It meets the requirements of the <track> element and supports more than just captions/subtitles. WebVTT is popular with browser developers and has already been implemented in all major browsers (Firefox Nightly is the last to implement it – all others have support already released).

    As we can see and as has been proven by the HTML spec and multiple other specs: browsers don’t wait for specifications to have W3C Recommendation status before they implement them. Nor do they really care about the status of a spec – what they care about is whether a spec makes sense for the Web developer and user communities and whether it fits in the Web platform. WebVTT has obviously achieved this status, even with an evolving spec. (Note that the spec tries very hard not to break backwards compatibility, thus all past implementations will at least be compatible with the more basic features of the spec.)

    Given that Web browsers don’t need WebVTT to become a W3C standard, why then should we spend effort in moving the spec through the W3C process to become a W3C Recommendation?

    The modern Web is now much bigger than just Web browsers. Web specifications are being used in all kinds of devices including TV set-top boxes, phone and tablet apps, and even unexpected devices such as white goods. Videos are increasingly omnipresent thus exposing deaf and hard-of-hearing users to ever-growing challenges in interacting with content on diverse devices. Some of these devices will not use auto-updating software but fixed versions so can’t easily adapt to new features. Thus, caption producers (both commercial and community) need to be able to author captions (and other video accessibility content as defined by the HTML5 element) towards a feature set that is clearly defined to be supported by such non-updating devices.

    Understandably, device vendors in this space have a need to build their technology on standardised specifications. SDOs for such device technologies like to reference fixed specifications so the feature set is not continually updating. To reference WebVTT, they could use a snapshot of the specification at any time and reference that, but that’s not how SDOs work. They prefer referencing an officially sanctioned and tested version of a specification – for a W3C specification that means creating a W3C Recommendation of the WebVTT spec.

    Taking WebVTT on a W3C recommendation track is actually advantageous for browsers, too, because a test suite will have to be developed that proves that features are implemented in an interoperable manner. In summary, I can see the advantages and personally support the effort to take WebVTT through to a W3C Recommendation.

    Choice of Working Group

    FAIK this is the first time that a specification developed in a Community Group is being moved into the recommendation track. This is something that has been expected when the W3C created CGs, but not something that has an established process yet.

    The first question of course is which WG would take it through to Recommendation? Would we create a new Working Group or find an existing one to move the specification through? Since WGs involve a lot of overhead, the preference was to add WebVTT to the charter of an existing WG. The two obvious candidates were the HTML WG and the TT-WG – the first because it’s where WebVTT originated and the latter because it’s the closest thematically.

    Adding a deliverable to a WG is a major undertaking. The TT-WG is currently in the process of re-chartering and thus a suggestion was made to add WebVTT to the milestones of this WG. TBH that was not my first choice. Since I’m already an editor in the HTML WG and WebVTT is very closely related to HTML and can be tested extensively as part of HTML, I preferred the HTML WG. However, adding WebVTT to the TT-WG has some advantages, too.

    Since TTML is an exchange format, lots of captions that will be created (at least professionally) will be in TTML and TTML-related formats. It makes sense to create a mapping from TTML to WebVTT for rendering in browsers. The expertise of both, TTML and WebVTT experts is required to develop a good mapping – as has been shown when we developed the mapping from CEA608/708 to WebVTT. Also, captioning experts are already in the TT-WG, so it helps to get a second set of eyes onto WebVTT.

    A disadvantage of moving a specification out of a CG into a WG is, however, that you potentially lose a lot of the expertise that is already involved in the development of the spec. People don’t easily re-subscribe to additional mailing lists or want the additional complexity of involving another community (see e.g. this email).

    So, a good process needs to be developed to allow everyone to contribute to the spec in the best way possible without requiring duplicate work. How can we do that?

    The forthcoming process

    At TPAC the TT-WG discussed for several hours what the next steps are in taking WebVTT through the TT-WG to recommendation status (agenda with slides). I won’t bore you with the different views – if you are keen, you can read the minutes.

    What I came away with is the following process:

    1. Fix a few more bugs in the CG until we’re happy with the feature set in the CG. This should match the feature set that we realistically expect devices to implement for a first version of the WebVTT spec.
    2. Make a FSA (Final Specification Agreement) in the CG to create a stable reference and a clean IPR position.
    3. Assuming that the TT-WG’s charter has been approved with WebVTT as a milestone, we would next bring the FSA specification into the TT-WG as FPWD (First Public Working Draft) and immediately do a Last Call which effectively freezes the feature set (this is possible because there has already been wide community review of the WebVTT spec); in parallel, the CG can continue to develop the next version of the WebVTT spec with new features (just like it is happening with the HTML5 and HTML5.1 specifications).
    4. Develop a test suite and address any issues in the Last Call document (of course, also fix these issues in the CG version of the spec).
    5. As per W3C process, substantive and minor changes to Last Call documents have to be reported and raised issues addressed before the spec can progress to the next level: Candidate Recommendation status.
    6. For the next step – Proposed Recommendation status – an implementation report is necessary, and thus the test suite needs to be finalized for the given feature set. The feature set may also be reduced at this stage to just the ones implemented interoperably, leaving any other features for the next version of the spec.
    7. The final step is Recommendation status, which simply requires sufficient support and endorsement by W3C members.

    The first version of the WebVTT spec naturally has a focus on captioning (and subtitling), since this has been the dominant use case that we have focused on this far and it’s the part that is the most compatibly implemented feature set of WebVTT in browsers. It’s my expectation that the next version of WebVTT will have a lot more features related to audio descriptions, chapters and metadata. Thus, this seems a good time for a first version feature freeze.

    There are still several obstacles towards progressing WebVTT as a milestone of the TT-WG. Apart from the need to get buy-in from the TT-WG, the TT-CG, and the AC (Adivisory Committee who have to approve the new charter), we’re also looking at the license of the specification document.

    The CG specification has an open license that allows creating derivative work as long as there is attribution, while the W3C document license for documents on the recommendation track does not allow the creation of derivative work unless given explicit exceptions. This is an issue that is currently being discussed in the W3C with a proposal for a CC-BY license on the Recommendation track. However, my view is that it’s probably ok to use the different document licenses: the TT-WG will work on WebVTT 1.0 and give it a W3C document license, while the CG starts working on the next WebVTT version under the open CG license. It probably actually makes sense to have a less open license on a frozen spec.

    Making the best of a complicated world

    WebVTT is now proposed as part of the recharter of the TT-WG. I have no idea how complicated the process will become to achieve a W3C WebVTT 1.0 Recommendation, but I am hoping that what is outlined above will be workable in such a way that all of us get to focus on progressing the technology.

    At TPAC I got the impression that the TT-WG is committed to progressing WebVTT to Recommendation status. I know that the TT-CG is committed to continue developing WebVTT to its full potential for all kinds of media-time aligned content with new kinds already discussed at FOMS. Let’s enable both groups to achieve their goals. As a consequence, we will allow the two formats to excel where they do: TTML as an interchange format and WebVTT as a browser rendering format.

  • How do i convert a transparent .mov-file to an mp4 file overlayed on a background-image using FFMPEG [migrated]

    5 March 2013, by Ernie

    I'm trying to convert a mov file with the following specs:

    Input #0, mov,mp4,m4a,3gp,3g2,mj2, from &#39;test.mov&#39;:
    Metadata:
       major_brand     : qt  
       minor_version   : 537199360
       compatible_brands: qt  
       creation_time   : 2012-10-09 13:34:01
    Duration: 00:00:51.60, start: 0.000000, bitrate: 217433 kb/s
       Stream #0:0(eng): Video: prores (ap4h / 0x68347061), yuv444p10le, 1920x1080, 215844 kb/s, SAR 1:1 DAR 16:9, 25 fps, 25 tbr, 25 tbn, 25 tbc
       Metadata:
           creation_time   : 2012-10-09 13:34:01
           handler_name    : Apple Alias Data Handler
           timecode        : 01:00:00:00
       Stream #0:1(eng): Audio: pcm_s16le (sowt / 0x74776F73), 48000 Hz, stereo, s16, 1536 kb/s
       Metadata:
           creation_time   : 2012-10-09 13:34:01
           handler_name    : Apple Alias Data Handler
       Stream #0:2(eng): Data: none (tmcd / 0x64636D74)
       Metadata:
           creation_time   : 2012-10-09 13:42:30
           handler_name    : Apple Alias Data Handler
           timecode        : 01:00:00:00

    I want a background-image with that video on top of it and save it as an mp4-file. In the meantime the video has to be scaled and cropped
    I need a solution which can be automated and placed on a server, that is why i tried ffmpeg

    This is wat have at the moment:

    ffmpeg -loop 1 -f image2 -i background.png -r 25 -an -vcodec libx264 -b:v 1500k -vf "movie=test.mov[movie];[movie]scale=max(552\, 420*iw/ih):-1[OUT1]; [OUT1]crop=552:420[OUT2]; [0][OUT2] overlay=0:0 [out]" -s 552x420 -y output.mp4

    The problem is, somehow, the transparency is lost, and the background is black, instead of the underlying image. When i try the same ffmpeg command with a transparent FLV as input, it works, but i would like it to work without having to convert al source files first to another format

    Any help with this would be greatly appreciated !

    This is my current ffmpeg configuration:

    ffmpeg version 1.1.2 Copyright (c) 2000-2013 the FFmpeg developers
    built on Mar  4 2013 11:19:29 with Apple clang version 4.1 (tags/Apple/clang-421.11.66) (based on LLVM 3.1svn)
    configuration: --prefix=/opt/local --enable-swscale --enable-avfilter --enable-libmp3lame --enable-libvorbis --enable-libopus --enable-libtheora --enable-libschroedinger --enable-libopenjpeg --enable-libmodplug --enable-libvpx --enable-libspeex --enable-libfreetype --mandir=/opt/local/share/man --enable-shared --enable-pthreads --cc=/usr/bin/clang --arch=x86_64 --enable-yasm --enable-gpl --enable-postproc --enable-libx264 --enable-libxvid --enable-nonfree --enable-libfaac
       libavutil      52. 13.100 / 52. 13.100
       libavcodec     54. 86.100 / 54. 86.100
       libavformat    54. 59.106 / 54. 59.106
       libavdevice    54.  3.102 / 54.  3.102
       libavfilter     3. 32.100 /  3. 32.100
       libswscale      2.  1.103 /  2.  1.103
       libswresample   0. 17.102 /  0. 17.102
       libpostproc    52.  2.100 / 52.  2.100