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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (14486)

  • Server-side generated video with custom texture - Where to start ?

    12 février 2014, par opznhaarlems

    I am working on a project in which a user can upload an image and then after uploading the image, a video is generated and then displayed, containing the image which was uploaded as some sort of texture/mask. (Like they do in Elf Yourself).

    The original video should contain some sort of placeholder for the image to allow it to move around and be transformed on a matrix.

    I'm not really sure where to start off or how I should even call such a merging/blending process in the first place.

    A few requirements I've came up with so far :
    - The server runs PHP
    - I am able to use GD, Imagick and FFMPEG

    Regards

  • mpeg12dec : do not add stereo3D side data to a non-existing frame

    13 février 2014, par Janne Grunau
    mpeg12dec : do not add stereo3D side data to a non-existing frame
    

    User data is usually coded before slice data. That means the frame
    the user data belongs to is not available while parsing the user data.
    The stereo3D side data has to use the same indirection over the private
    context as pan scan information and A53 captions.

    Bug-Id:632

    • [DBH] libavcodec/mpeg12dec.c
  • mpeg12dec : do not add stereo3D side data to a non-existing frame

    13 février 2014, par Janne Grunau
    mpeg12dec : do not add stereo3D side data to a non-existing frame
    

    User data is usually coded before slice data. That means the frame
    the user data belongs to is not available while parsing the user data.
    The stereo3D side data has to use the same indirection over the private
    context as pan scan information and A53 captions.

    Bug-Id:632

    • [DH] libavcodec/mpeg12dec.c