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Autres articles (25)
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La file d’attente de SPIPmotion
28 novembre 2010, parUne file d’attente stockée dans la base de donnée
Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
La sauvegarde automatique de canaux SPIP
1er avril 2010, parDans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...)
Sur d’autres sites (4122)
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Streaming audio file conversion process
11 janvier 2017, par YALI am integrating IBM Speech to Text API to my Django project. The problem that I have right now is that we allow users to upload audio files and majority of them are in the format of MP3 or MP4. However, the API only takes FLAC or WAV format.
I am currently using FFMPEG for file conversion. However, this audio conversion library loads the entire audio file in memory as opposed to doing it in chunks.
I wonder what would be a good solution to this problem or other packages that I should use ?
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store pcm data into file, but can not play that file
25 mai 2016, par Peng QuI am writing a simple program, which reads mp3 file and store its pcm data into another file. I could get that file now, but when I play that on windows, I failed. So is there any wrong in my code, or windows couldn’t play raw audio data ?
#include
#include
#include <libavutil></libavutil>avutil.h>
#include <libavformat></libavformat>avformat.h>
#include <libavcodec></libavcodec>avcodec.h>
int main()
{
int err;
FILE *fout = fopen("test.wav", "wb");
av_register_all();
// step 1, open file and find audio stream
AVFormatContext *fmtx = NULL;
err = avformat_open_input(&fmtx, "melodylove.mp3", NULL, NULL);
assert(!err);
err = avformat_find_stream_info(fmtx, NULL);
assert(!err);
int audio_stream_idx = -1;
AVStream *st;
AVCodecContext *decx;
AVCodec *dec;
for (int i = 0; i < fmtx->nb_streams; ++i) {
audio_stream_idx = i;
if (fmtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO) {
st = fmtx->streams[i];
decx = st->codec;
dec = avcodec_find_decoder(decx->codec_id);
decx->request_channel_layout = AV_CH_LAYOUT_STEREO_DOWNMIX;
decx->request_sample_fmt = AV_SAMPLE_FMT_FLT;
avcodec_open2(decx, dec, NULL);
break;
}
}
assert(audio_stream_idx != -1);
int channels = decx->channels;
int sample_rate = decx->sample_rate;
int planar = av_sample_fmt_is_planar(decx->sample_fmt);
int num_planes = planar? decx->channels : 1;
const char *sample_name = av_get_sample_fmt_name(decx->sample_fmt);
printf("sample name: %s, channels: %d, sample rate: %d\n",
sample_name, channels, sample_rate);
printf("is planar: %d, planes: %d\n", planar, num_planes);
/*
* above I print some infomation about mp3 file, they are:
* sample name: s16p, channels: 2, sample rate: 48000
* is planar: 1, planes: 2
*/
getchar();
AVPacket pkt;
av_init_packet(&pkt);
AVFrame *frame = av_frame_alloc();
while (1) {
err = av_read_frame(fmtx, &pkt);
if (err < 0) {
printf("read frame fail\n");
fclose(fout);
exit(-1);
}
if (pkt.stream_index != audio_stream_idx) {
printf("we don't need this stream\n");
continue;
}
printf("data size: %d\n", pkt.size);
int got_frame = 0;
int bytes = avcodec_decode_audio4(decx, frame, &got_frame, &pkt);
if (bytes < 0) {
printf("decode audio fail\n");
continue;
}
printf("frame size: %d, samples: %d\n", bytes, frame->nb_samples);
if (got_frame) {
int input_samples = frame->nb_samples * decx->channels;
int sz = input_samples / num_planes;
short buffer1[input_samples];
for (int j = 0; j < frame->nb_samples; ++j) {
for (int i = 0; i < num_planes; ++i) {
short *d = (short *)frame->data[i];
buffer1[j*2+i] = d[j];
}
}
fwrite(buffer1, input_samples, 2, fout);
} else {
printf("why not get frame???");
}
}
} -
Streaming ffmpeg from fifo file starts only when i close the fifo file
23 juin 2022, par tamirgIm starting an ffmpeg process, where the input is a FIFO file i created.
Im writing some data in a loop to the FIFO file, but the ffmpeg process doesn't start streaming until one of the two happens :


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- i'm closing the file
- iv'e written a certain amount of data. after a while of writing, the ffmpeg process starts streaming. The more data i write, the faster it starts running. (im writing a chunk of data on each loop, if i just duplicate those chunks times 100, it starts much faster).






What can be the reason for that ? Is there a minimum of data required for the ffmpeg process to start streaming ? How can i "force" it to start, without closing the FIFO file after writing ?