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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
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avec chosen
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Mis à jour : Septembre 2013
Langue : français
Type : Image
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sans chosen
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Mis à jour : Septembre 2013
Langue : français
Type : Image
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config chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
Autres articles (61)
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List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
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Sur d’autres sites (10802)
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Android : How to play MP3 files with ID3 tags using FFMPEG
16 juillet 2012, par Vipul PurohitI am trying to play various sound files using FFMPEG lib in android. I have managed to play most files but some file
Example : MP3 files with ID3 tag
are not playing. I tried playing files by taking reference of various example but didn't get any success.Here is my native side code :
#include
#include
#include
#include <android></android>log.h>
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#define LOG_TAG "mylib"
#define LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
#define AUDIO_INBUF_SIZE 20480
#define AUDIO_REFILL_THRESH 4096
void Java_ru_dzakhov_ffmpeg_test_MainActivity_createEngine(JNIEnv* env, jclass clazz)
{
avcodec_init();
av_register_all();
}
jstring Java_ru_dzakhov_ffmpeg_test_MainActivity_loadFile(JNIEnv* env, jobject obj,jstring file,jbyteArray array)
{
{
jboolean isfilenameCopy;
const char * filename = (*env)->GetStringUTFChars(env, file, &isfilenameCopy);
int audioStreamIndex;
AVCodec *codec;
AVCodecContext *c= NULL;
AVFormatContext * pFormatCtx;
AVCodecContext * aCodecCtx;
int out_size, len, audioStream=-1, i, err;
FILE *f, *outfile;
uint8_t *outbuf;
uint8_t inbuf[AUDIO_INBUF_SIZE + FF_INPUT_BUFFER_PADDING_SIZE];
AVPacket avpkt;
jclass cls = (*env)->GetObjectClass(env, obj);
jmethodID play = (*env)->GetMethodID(env, cls, "playSound", "([BI)V");//At the begining of your main function
LOGE("source file name is %s", filename);
avcodec_init();
av_register_all();
LOGE("Stage 1");
/* get format somthing of source file to AVFormatContext */
int lError;
if ((lError = av_open_input_file(&pFormatCtx, filename, NULL, 0, NULL)) !=0 ) {
LOGE("Error open source file: %d", lError);
exit(1);
}
if ((lError = av_find_stream_info(pFormatCtx)) < 0) {
LOGE("Error find stream information: %d", lError);
exit(1);
}
LOGE("Stage 1.5");
LOGE("audio format: %s", pFormatCtx->iformat->name);
LOGE("audio bitrate: %d", pFormatCtx->bit_rate);
audioStreamIndex = av_find_best_stream(pFormatCtx, AVMEDIA_TYPE_AUDIO, -1, -1, &codec, 0);
// audioStreamIndex=-1;
// LOGE("nb_stream %d", pFormatCtx->nb_streams);
// for(i=0; inb_streams; i++)
// {
// LOGE("nb_stream %d", pFormatCtx->nb_streams);
// if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_AUDIO)
// {
// audioStream=i;
// break;
// }
// }
//
// if(audioStream==-1)
// {
// LOGE("Cannot find audio");
// }
LOGE("audioStreamIndex %d", audioStreamIndex);
// if (audioStreamIndex == AVERROR_STREAM_NOT_FOUND) {
// LOGE(1, "cannot find a audio stream");
// exit(1);
// } else if (audioStreamIndex == AVERROR_DECODER_NOT_FOUND) {
// LOGE(1, "audio stream found, but no decoder is found!");
// exit(1);
// }
LOGE("audio codec: %s", codec->name);
/* get codec somthing of audio stream to AVCodecContext */
aCodecCtx = pFormatCtx->streams[audioStreamIndex]->codec;
if (avcodec_open(aCodecCtx, codec) < 0) {
LOGE("cannot open the audio codec!");
exit(1);
}
printf("Audio decoding\n");
LOGE("Stage 1.7");
LOGE("S");
codec = avcodec_find_decoder(aCodecCtx->codec_id);
LOGE("Stage 1.8");
if (!codec) {
LOGE("codec not found\n");
exit(1);
}
LOGE("Stage 2");
// c= avcodec_alloc_context();
LOGE("Stage 3");
/* open it */
if (avcodec_open(aCodecCtx, codec) < 0) {
LOGE("could upper");
fprintf(stderr, "could not open codec\n");
LOGE("could not open codec");
}
LOGE("Stage 4");
outbuf = malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE);
f = fopen(filename, "rb");
if (!f) {
fprintf(stderr, "could not open %s\n", filename);
LOGE("could not open");
exit(1);
}
/* decode until eof */
avpkt.data = inbuf;
avpkt.size = fread(inbuf, 1, AUDIO_INBUF_SIZE, f);
LOGE("Stage 5");
while (avpkt.size > 0) {
// LOGE("Stage 6");
out_size = (AVCODEC_MAX_AUDIO_FRAME_SIZE/3)*2;
len = avcodec_decode_audio3(aCodecCtx, (int16_t *)outbuf, &out_size, &avpkt);
LOGE("data_size %d len %d", out_size, len);
if (len < 0) {
fprintf(stderr, "Error while decoding\n");
LOGE("DECODING ERROR");
LOGE("DECODING ERROR %d", len);
exit(1);
}
// LOGE("Stage 7");
if (out_size > 0) {
/* if a frame has been decoded, output it */
// LOGE("Stage 8");
jbyte *bytes = (*env)->GetByteArrayElements(env, array, NULL);
memcpy(bytes, outbuf, out_size); //
(*env)->ReleaseByteArrayElements(env, array, bytes, 0);
(*env)->CallVoidMethod(env, obj, play, array, out_size);
// LOGE("DECODING ERROR5");
}
LOGE("Stage 9");
avpkt.size -= len;
avpkt.data += len;
if (avpkt.size < AUDIO_REFILL_THRESH) {
/* Refill the input buffer, to avoid trying to decode
* incomplete frames. Instead of this, one could also use
* a parser, or use a proper container format through
* libavformat. */
memmove(inbuf, avpkt.data, avpkt.size);
avpkt.data = inbuf;
len = fread(avpkt.data + avpkt.size, 1,
AUDIO_INBUF_SIZE - avpkt.size, f);
if (len > 0)
avpkt.size += len;
}
}
LOGE("Stage 12");
fclose(f);
free(outbuf);
avcodec_close(c);
av_free(c);
}
}Sorry for a rough code but I am testing on this code.
I found the reason that the mp3 file has ID3 info, but I don't handle this, all the ID3 info data is decode as frame data, so the right frame header sign 0xFFE00000 can't be found and the method "avcodec_decode_audio3" return -1.
I found this in question mp3 decoding using ffmpeg API (Header missing)
If anyone can help me handle and play file with ID3 tags in MP3 and similar for other formats.
-
Revision e66e9ddfb4 : Optimizes updates of encoder block ptrs Precalculated block ptrs do not need up
24 avril 2012, par Attila NagyChanged Paths : Modify /vp8/encoder/encodeframe.c Modify /vp8/encoder/ethreading.c Modify /vp8/encoder/firstpass.c Modify /vp8/encoder/onyx_if.c Optimizes updates of encoder block ptrs Precalculated block ptrs do not need updates during encoding. Set these at init stage. Moved the allocation of (...)
-
Trying to sync audio/visual using FFMpeg and openAL
22 août 2013, par user1379811hI have been studying dranger ffmpeg tutorial which explains how to sync audio and visual once you have the frames displayed and audio playing which is where im at.
Unfortunately, the tutorial is out of date (Stephen Dranger explaained that himself to me) and also uses sdl which im not doing - this is for Blackberry 10 application.
I just cannot make the video frames display at the correct speed (they are just playing very fast) and I have been trying for over a week now - seriously !
I have 3 threads happening - one to read from stream into audio and video queues and then 2 threads for audio and video.
If somebody could explain whats happening after scanning my relevent code you would be a lifesaver.
The delay (what I pass to usleep(testDelay) seems to be going up (incrementing) which doesn't seem right to me.
count = 1;
MyApp* inst = worker->app;//(VideoUploadFacebook*)arg;
qDebug() << "\n start loadstream";
w = new QWaitCondition();
w2 = new QWaitCondition();
context = avformat_alloc_context();
inst->threadStarted = true;
cout << "start of decoding thread";
cout.flush();
av_register_all();
avcodec_register_all();
avformat_network_init();
av_log_set_callback(&log_callback);
AVInputFormat *pFormat;
//const char device[] = "/dev/video0";
const char formatName[] = "mp4";
cout << "2start of decoding thread";
cout.flush();
if (!(pFormat = av_find_input_format(formatName))) {
printf("can't find input format %s\n", formatName);
//return void*;
}
//open rtsp
if(avformat_open_input(&context, inst->capturedUrl.data(), pFormat,NULL) != 0){
// return ;
cout << "error opening of decoding thread: " << inst->capturedUrl.data();
cout.flush();
}
cout << "3start of decoding thread";
cout.flush();
// av_dump_format(context, 0, inst->capturedUrl.data(), 0);
/* if(avformat_find_stream_info(context,NULL) < 0){
return EXIT_FAILURE;
}
*/
//search video stream
for(int i =0;inb_streams;i++){
if(context->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO)
inst->video_stream_index = i;
}
cout << "3z start of decoding thread";
cout.flush();
AVFormatContext* oc = avformat_alloc_context();
av_read_play(context);//play RTSP
AVDictionary *optionsDict = NULL;
ccontext = context->streams[inst->video_stream_index]->codec;
inst->audioc = context->streams[1]->codec;
cout << "4start of decoding thread";
cout.flush();
codec = avcodec_find_decoder(ccontext->codec_id);
ccontext->pix_fmt = PIX_FMT_YUV420P;
AVCodec* audio_codec = avcodec_find_decoder(inst->audioc->codec_id);
inst->packet = new AVPacket();
if (!audio_codec) {
cout << "audio codec not found\n"; //fflush( stdout );
exit(1);
}
if (avcodec_open2(inst->audioc, audio_codec, NULL) < 0) {
cout << "could not open codec\n"; //fflush( stdout );
exit(1);
}
if (avcodec_open2(ccontext, codec, &optionsDict) < 0) exit(1);
cout << "5start of decoding thread";
cout.flush();
inst->pic = avcodec_alloc_frame();
av_init_packet(inst->packet);
while(av_read_frame(context,inst->packet) >= 0 && &inst->keepGoing)
{
if(inst->packet->stream_index == 0){//packet is video
int check = 0;
// av_init_packet(inst->packet);
int result = avcodec_decode_video2(ccontext, inst->pic, &check, inst->packet);
if(check)
break;
}
}
inst->originalVideoWidth = inst->pic->width;
inst->originalVideoHeight = inst->pic->height;
float aspect = (float)inst->originalVideoHeight / (float)inst->originalVideoWidth;
inst->newVideoWidth = inst->originalVideoWidth;
int newHeight = (int)(inst->newVideoWidth * aspect);
inst->newVideoHeight = newHeight;//(int)inst->originalVideoHeight / inst->originalVideoWidth * inst->newVideoWidth;// = new height
int size = avpicture_get_size(PIX_FMT_YUV420P, inst->originalVideoWidth, inst->originalVideoHeight);
uint8_t* picture_buf = (uint8_t*)(av_malloc(size));
avpicture_fill((AVPicture *) inst->pic, picture_buf, PIX_FMT_YUV420P, inst->originalVideoWidth, inst->originalVideoHeight);
picrgb = avcodec_alloc_frame();
int size2 = avpicture_get_size(PIX_FMT_YUV420P, inst->newVideoWidth, inst->newVideoHeight);
uint8_t* picture_buf2 = (uint8_t*)(av_malloc(size2));
avpicture_fill((AVPicture *) picrgb, picture_buf2, PIX_FMT_YUV420P, inst->newVideoWidth, inst->newVideoHeight);
if(ccontext->pix_fmt != PIX_FMT_YUV420P)
{
std::cout << "fmt != 420!!!: " << ccontext->pix_fmt << std::endl;//
// return (EXIT_SUCCESS);//-1;
}
if (inst->createForeignWindow(inst->myForeignWindow->windowGroup(),
"HelloForeignWindowAppIDqq", 0,
0, inst->newVideoWidth,
inst->newVideoHeight)) {
} else {
qDebug() << "The ForeginWindow was not properly initialized";
}
inst->keepGoing = true;
inst->img_convert_ctx = sws_getContext(inst->originalVideoWidth, inst->originalVideoHeight, PIX_FMT_YUV420P, inst->newVideoWidth, inst->newVideoHeight,
PIX_FMT_YUV420P, SWS_BILINEAR, NULL, NULL, NULL);
is = (VideoState*)av_mallocz(sizeof(VideoState));
if (!is)
return NULL;
is->audioStream = 1;
is->audio_st = context->streams[1];
is->audio_buf_size = 0;
is->audio_buf_index = 0;
is->videoStream = 0;
is->video_st = context->streams[0];
is->frame_timer = (double)av_gettime() / 1000000.0;
is->frame_last_delay = 40e-3;
is->av_sync_type = DEFAULT_AV_SYNC_TYPE;
//av_strlcpy(is->filename, filename, sizeof(is->filename));
is->iformat = pFormat;
is->ytop = 0;
is->xleft = 0;
/* start video display */
is->pictq_mutex = new QMutex();
is->pictq_cond = new QWaitCondition();
is->subpq_mutex = new QMutex();
is->subpq_cond = new QWaitCondition();
is->video_current_pts_time = av_gettime();
packet_queue_init(&audioq);
packet_queue_init(&videoq);
is->audioq = audioq;
is->videoq = videoq;
AVPacket* packet2 = new AVPacket();
ccontext->get_buffer = our_get_buffer;
ccontext->release_buffer = our_release_buffer;
av_init_packet(packet2);
while(inst->keepGoing)
{
if(av_read_frame(context,packet2) < 0 && keepGoing)
{
printf("bufferframe Could not read a frame from stream.\n");
fflush( stdout );
}else {
if(packet2->stream_index == 0) {
packet_queue_put(&videoq, packet2);
} else if(packet2->stream_index == 1) {
packet_queue_put(&audioq, packet2);
} else {
av_free_packet(packet2);
}
if(!videoThreadStarted)
{
videoThreadStarted = true;
QThread* thread = new QThread;
videoThread = new VideoStreamWorker(this);
// Give QThread ownership of Worker Object
videoThread->moveToThread(thread);
connect(videoThread, SIGNAL(error(QString)), this, SLOT(errorHandler(QString)));
QObject::connect(videoThread, SIGNAL(refreshNeeded()), this, SLOT(refreshNeededSlot()));
connect(thread, SIGNAL(started()), videoThread, SLOT(doWork()));
connect(videoThread, SIGNAL(finished()), thread, SLOT(quit()));
connect(videoThread, SIGNAL(finished()), videoThread, SLOT(deleteLater()));
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
thread->start();
}
if(!audioThreadStarted)
{
audioThreadStarted = true;
QThread* thread = new QThread;
AudioStreamWorker* videoThread = new AudioStreamWorker(this);
// Give QThread ownership of Worker Object
videoThread->moveToThread(thread);
// Connect videoThread error signal to this errorHandler SLOT.
connect(videoThread, SIGNAL(error(QString)), this, SLOT(errorHandler(QString)));
// Connects the thread’s started() signal to the process() slot in the videoThread, causing it to start.
connect(thread, SIGNAL(started()), videoThread, SLOT(doWork()));
connect(videoThread, SIGNAL(finished()), thread, SLOT(quit()));
connect(videoThread, SIGNAL(finished()), videoThread, SLOT(deleteLater()));
// Make sure the thread object is deleted after execution has finished.
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
thread->start();
}
}
} //finished main loop
int MyApp::video_thread() {
//VideoState *is = (VideoState *)arg;
AVPacket pkt1, *packet = &pkt1;
int len1, frameFinished;
double pts;
pic = avcodec_alloc_frame();
for(;;) {
if(packet_queue_get(&videoq, packet, 1) < 0) {
// means we quit getting packets
break;
}
pts = 0;
global_video_pkt_pts2 = packet->pts;
// Decode video frame
len1 = avcodec_decode_video2(ccontext, pic, &frameFinished, packet);
if(packet->dts == AV_NOPTS_VALUE
&& pic->opaque && *(uint64_t*)pic->opaque != AV_NOPTS_VALUE) {
pts = *(uint64_t *)pic->opaque;
} else if(packet->dts != AV_NOPTS_VALUE) {
pts = packet->dts;
} else {
pts = 0;
}
pts *= av_q2d(is->video_st->time_base);
// Did we get a video frame?
if(frameFinished) {
pts = synchronize_video(is, pic, pts);
actualPts = pts;
refreshSlot();
}
av_free_packet(packet);
}
av_free(pic);
return 0;
}
int MyApp::audio_thread() {
//VideoState *is = (VideoState *)arg;
AVPacket pkt1, *packet = &pkt1;
int len1, frameFinished;
ALuint source;
ALenum format = 0;
// ALuint frequency;
ALenum alError;
ALint val2;
ALuint buffers[NUM_BUFFERS];
int dataSize;
ALCcontext *aContext;
ALCdevice *device;
if (!alutInit(NULL, NULL)) {
// printf(stderr, "init alut error\n");
}
device = alcOpenDevice(NULL);
if (device == NULL) {
// printf(stderr, "device error\n");
}
//Create a context
aContext = alcCreateContext(device, NULL);
alcMakeContextCurrent(aContext);
if(!(aContext)) {
printf("Could not create the OpenAL context!\n");
return 0;
}
alListener3f(AL_POSITION, 0.0f, 0.0f, 0.0f);
//ALenum alError;
if(alGetError() != AL_NO_ERROR) {
cout << "could not create buffers";
cout.flush();
fflush( stdout );
return 0;
}
alGenBuffers(NUM_BUFFERS, buffers);
alGenSources(1, &source);
if(alGetError() != AL_NO_ERROR) {
cout << "after Could not create buffers or the source.\n";
cout.flush( );
return 0;
}
int i;
int indexOfPacket;
double pts;
//double pts;
int n;
for(i = 0; i < NUM_BUFFERS; i++)
{
if(packet_queue_get(&audioq, packet, 1) < 0) {
// means we quit getting packets
break;
}
cout << "streamindex=audio \n";
cout.flush( );
//printf("before decode audio\n");
//fflush( stdout );
// AVPacket *packet = new AVPacket();//malloc(sizeof(AVPacket*));
AVFrame *decodedFrame = NULL;
int gotFrame = 0;
// AVFrame* decodedFrame;
if(!decodedFrame) {
if(!(decodedFrame = avcodec_alloc_frame())) {
cout << "Run out of memory, stop the streaming...\n";
fflush( stdout );
cout.flush();
return -2;
}
} else {
avcodec_get_frame_defaults(decodedFrame);
}
int len = avcodec_decode_audio4(audioc, decodedFrame, &gotFrame, packet);
if(len < 0) {
cout << "Error while decoding.\n";
cout.flush( );
return -3;
}
if(len < 0) {
/* if error, skip frame */
is->audio_pkt_size = 0;
//break;
}
is->audio_pkt_data += len;
is->audio_pkt_size -= len;
pts = is->audio_clock;
// *pts_ptr = pts;
n = 2 * is->audio_st->codec->channels;
is->audio_clock += (double)packet->size/
(double)(n * is->audio_st->codec->sample_rate);
if(gotFrame) {
cout << "got audio frame.\n";
cout.flush( );
// We have a buffer ready, send it
dataSize = av_samples_get_buffer_size(NULL, audioc->channels,
decodedFrame->nb_samples, audioc->sample_fmt, 1);
if(!format) {
if(audioc->sample_fmt == AV_SAMPLE_FMT_U8 ||
audioc->sample_fmt == AV_SAMPLE_FMT_U8P) {
if(audioc->channels == 1) {
format = AL_FORMAT_MONO8;
} else if(audioc->channels == 2) {
format = AL_FORMAT_STEREO8;
}
} else if(audioc->sample_fmt == AV_SAMPLE_FMT_S16 ||
audioc->sample_fmt == AV_SAMPLE_FMT_S16P) {
if(audioc->channels == 1) {
format = AL_FORMAT_MONO16;
} else if(audioc->channels == 2) {
format = AL_FORMAT_STEREO16;
}
}
if(!format) {
cout << "OpenAL can't open this format of sound.\n";
cout.flush( );
return -4;
}
}
printf("albufferdata audio b4.\n");
fflush( stdout );
alBufferData(buffers[i], format, *decodedFrame->data, dataSize, decodedFrame->sample_rate);
cout << "after albufferdata all buffers \n";
cout.flush( );
av_free_packet(packet);
//=av_free(packet);
av_free(decodedFrame);
if((alError = alGetError()) != AL_NO_ERROR) {
printf("Error while buffering.\n");
printAlError(alError);
return -6;
}
}
}
cout << "before quoe buffers \n";
cout.flush();
alSourceQueueBuffers(source, NUM_BUFFERS, buffers);
cout << "before play.\n";
cout.flush();
alSourcePlay(source);
cout << "after play.\n";
cout.flush();
if((alError = alGetError()) != AL_NO_ERROR) {
cout << "error strating stream.\n";
cout.flush();
printAlError(alError);
return 0;
}
// AVPacket *pkt = &is->audio_pkt;
while(keepGoing)
{
while(packet_queue_get(&audioq, packet, 1) >= 0) {
// means we quit getting packets
do {
alGetSourcei(source, AL_BUFFERS_PROCESSED, &val2);
usleep(SLEEP_BUFFERING);
} while(val2 <= 0);
if(alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error gettingsource :(\n");
return 1;
}
while(val2--)
{
ALuint buffer;
alSourceUnqueueBuffers(source, 1, &buffer);
if(alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error unqueue buffers :(\n");
// return 1;
}
AVFrame *decodedFrame = NULL;
int gotFrame = 0;
// AVFrame* decodedFrame;
if(!decodedFrame) {
if(!(decodedFrame = avcodec_alloc_frame())) {
cout << "Run out of memory, stop the streaming...\n";
//fflush( stdout );
cout.flush();
return -2;
}
} else {
avcodec_get_frame_defaults(decodedFrame);
}
int len = avcodec_decode_audio4(audioc, decodedFrame, &gotFrame, packet);
if(len < 0) {
cout << "Error while decoding.\n";
cout.flush( );
is->audio_pkt_size = 0;
return -3;
}
is->audio_pkt_data += len;
is->audio_pkt_size -= len;
if(packet->size <= 0) {
/* No data yet, get more frames */
//continue;
}
if(gotFrame) {
pts = is->audio_clock;
len = synchronize_audio(is, (int16_t *)is->audio_buf,
packet->size, pts);
is->audio_buf_size = packet->size;
pts = is->audio_clock;
// *pts_ptr = pts;
n = 2 * is->audio_st->codec->channels;
is->audio_clock += (double)packet->size /
(double)(n * is->audio_st->codec->sample_rate);
if(packet->pts != AV_NOPTS_VALUE) {
is->audio_clock = av_q2d(is->audio_st->time_base)*packet->pts;
}
len = av_samples_get_buffer_size(NULL, audioc->channels,
decodedFrame->nb_samples, audioc->sample_fmt, 1);
alBufferData(buffer, format, *decodedFrame->data, len, decodedFrame->sample_rate);
if(alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error buffering :(\n");
return 1;
}
alSourceQueueBuffers(source, 1, &buffer);
if(alGetError() != AL_NO_ERROR)
{
fprintf(stderr, "Error queueing buffers :(\n");
return 1;
}
}
}
alGetSourcei(source, AL_SOURCE_STATE, &val2);
if(val2 != AL_PLAYING)
alSourcePlay(source);
}
//pic = avcodec_alloc_frame();
}
qDebug() << "end audiothread";
return 1;
}
void MyApp::refreshSlot()
{
if(true)
{
printf("got frame %d, %d\n", pic->width, ccontext->width);
fflush( stdout );
sws_scale(img_convert_ctx, (const uint8_t **)pic->data, pic->linesize,
0, originalVideoHeight, &picrgb->data[0], &picrgb->linesize[0]);
printf("rescaled frame %d, %d\n", newVideoWidth, newVideoHeight);
fflush( stdout );
//av_free_packet(packet);
//av_init_packet(packet);
qDebug() << "waking audio as video finished";
////mutex.unlock();
//mutex2.lock();
doingVideoFrame = false;
//doingAudioFrame = false;
////mutex2.unlock();
//mutex2.unlock();
//w2->wakeAll();
//w->wakeAll();
qDebug() << "now woke audio";
//pic = picrgb;
uint8_t *srcy = picrgb->data[0];
uint8_t *srcu = picrgb->data[1];
uint8_t *srcv = picrgb->data[2];
printf("got src yuv frame %d\n", &srcy);
fflush( stdout );
unsigned char *ptr = NULL;
screen_get_buffer_property_pv(mScreenPixelBuffer, SCREEN_PROPERTY_POINTER, (void**) &ptr);
unsigned char *y = ptr;
unsigned char *u = y + (newVideoHeight * mStride) ;
unsigned char *v = u + (newVideoHeight * mStride) / 4;
int i = 0;
printf("got buffer picrgbwidth= %d \n", newVideoWidth);
fflush( stdout );
for ( i = 0; i < newVideoHeight; i++)
{
int doff = i * mStride;
int soff = i * picrgb->linesize[0];
memcpy(&y[doff], &srcy[soff], newVideoWidth);
}
for ( i = 0; i < newVideoHeight / 2; i++)
{
int doff = i * mStride / 2;
int soff = i * picrgb->linesize[1];
memcpy(&u[doff], &srcu[soff], newVideoWidth / 2);
}
for ( i = 0; i < newVideoHeight / 2; i++)
{
int doff = i * mStride / 2;
int soff = i * picrgb->linesize[2];
memcpy(&v[doff], &srcv[soff], newVideoWidth / 2);
}
printf("before posttoscreen \n");
fflush( stdout );
video_refresh_timer();
qDebug() << "end refreshslot";
}
else
{
}
}
void MyApp::refreshNeededSlot2()
{
printf("blitting to buffer");
fflush(stdout);
screen_buffer_t screen_buffer;
screen_get_window_property_pv(mScreenWindow, SCREEN_PROPERTY_RENDER_BUFFERS, (void**) &screen_buffer);
int attribs[] = { SCREEN_BLIT_SOURCE_WIDTH, newVideoWidth, SCREEN_BLIT_SOURCE_HEIGHT, newVideoHeight, SCREEN_BLIT_END };
int res2 = screen_blit(mScreenCtx, screen_buffer, mScreenPixelBuffer, attribs);
printf("dirty rectangles");
fflush(stdout);
int dirty_rects[] = { 0, 0, newVideoWidth, newVideoHeight };
screen_post_window(mScreenWindow, screen_buffer, 1, dirty_rects, 0);
printf("done screneposdtwindow");
fflush(stdout);
}
void MyApp::video_refresh_timer() {
testDelay = 0;
// VideoState *is = ( VideoState* )userdata;
VideoPicture *vp;
//double pts = 0 ;
double actual_delay, delay, sync_threshold, ref_clock, diff;
if(is->video_st) {
if(false)////is->pictq_size == 0)
{
testDelay = 1;
schedule_refresh(is, 1);
} else {
// vp = &is->pictq[is->pictq_rindex];
delay = actualPts - is->frame_last_pts; /* the pts from last time */
if(delay <= 0 || delay >= 1.0) {
/* if incorrect delay, use previous one */
delay = is->frame_last_delay;
}
/* save for next time */
is->frame_last_delay = delay;
is->frame_last_pts = actualPts;
is->video_current_pts = actualPts;
is->video_current_pts_time = av_gettime();
/* update delay to sync to audio */
ref_clock = get_audio_clock(is);
diff = actualPts - ref_clock;
/* Skip or repeat the frame. Take delay into account
FFPlay still doesn't "know if this is the best guess." */
sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
if(fabs(diff) < AV_NOSYNC_THRESHOLD) {
if(diff <= -sync_threshold) {
delay = 0;
} else if(diff >= sync_threshold) {
delay = 2 * delay;
}
}
is->frame_timer += delay;
/* computer the REAL delay */
actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
if(actual_delay < 0.010) {
/* Really it should skip the picture instead */
actual_delay = 0.010;
}
testDelay = (int)(actual_delay * 1000 + 0.5);
schedule_refresh(is, (int)(actual_delay * 1000 + 0.5));
/* show the picture! */
//video_display(is);
// SDL_CondSignal(is->pictq_cond);
// SDL_UnlockMutex(is->pictq_mutex);
}
} else {
testDelay = 100;
schedule_refresh(is, 100);
}
}
void MyApp::schedule_refresh(VideoState *is, int delay) {
qDebug() << "start schedule refresh timer" << delay;
typeOfEvent = FF_REFRESH_EVENT2;
w->wakeAll();
// SDL_AddTimer(delay,
}I am currently waiting on data in a loop in the following way
QMutex mutex;
mutex.lock();
while(keepGoing)
{
qDebug() << "MAINTHREAD" << testDelay;
w->wait(&mutex);
mutex.unlock();
qDebug() << "MAINTHREAD past wait";
if(!keepGoing)
{
break;
}
if(testDelay > 0 && typeOfEvent == FF_REFRESH_EVENT2)
{
usleep(testDelay);
refreshNeededSlot2();
}
else if(testDelay > 0 && typeOfEvent == FF_QUIT_EVENT2)
{
keepGoing = false;
exit(0);
break;
// usleep(testDelay);
// refreshNeededSlot2();
}
qDebug() << "MAINTHREADend";
mutex.lock();
}
mutex.unlock();Please let me know if I need to provide any more relevent code. I'm sorry my code is untidy - I still learning c++ and have been modifying this code for over a week now as previously mentioned.
Just added a sample of output I'm seeing from print outs I do to console - I can't get my head around it (it's almost too complicated for my level of expertise) but when you see the frames being played and audio playing it's very difficult to give up especially when it took me a couple of weeks to get to this stage.
Please someone give me a hand if they spot the problem.
MAINTHREAD past wait
pts after syncvideo= 1073394046
got frame 640, 640
start video_refresh_timer
actualpts = 1.66833
frame lastpts = 1.63497
start schedule refresh timer need to delay for 123pts after syncvideo= 1073429033
got frame 640, 640
MAINTHREAD loop delay before refresh = 123
start video_refresh_timer
actualpts = 1.7017
frame lastpts = 1.66833
start schedule refresh timer need to delay for 115MAINTHREAD past wait
pts after syncvideo= 1073464021
got frame 640, 640
start video_refresh_timer
actualpts = 1.73507
frame lastpts = 1.7017
start schedule refresh timer need to delay for 140MAINTHREAD loop delay before refresh = 140
pts after syncvideo= 1073499008
got frame 640, 640
start video_refresh_timer
actualpts = 1.76843
frame lastpts = 1.73507
start schedule refresh timer need to delay for 163MAINTHREAD past wait
pts after syncvideo= 1073533996
got frame 640, 640
start video_refresh_timer
actualpts = 1.8018
frame lastpts = 1.76843
start schedule refresh timer need to delay for 188MAINTHREAD loop delay before refresh = 188
pts after syncvideo= 1073568983
got frame 640, 640
start video_refresh_timer
actualpts = 1.83517
frame lastpts = 1.8018
start schedule refresh timer need to delay for 246MAINTHREAD past wait
pts after syncvideo= 1073603971
got frame 640, 640
start video_refresh_timer
actualpts = 1.86853
frame lastpts = 1.83517
start schedule refresh timer need to delay for 299MAINTHREAD loop delay before refresh = 299
pts after syncvideo= 1073638958
got frame 640, 640
start video_refresh_timer
actualpts = 1.9019
frame lastpts = 1.86853
start schedule refresh timer need to delay for 358MAINTHREAD past wait
pts after syncvideo= 1073673946
got frame 640, 640
start video_refresh_timer
actualpts = 1.93527
frame lastpts = 1.9019
start schedule refresh timer need to delay for 416MAINTHREAD loop delay before refresh = 416
pts after syncvideo= 1073708933
got frame 640, 640
start video_refresh_timer
actualpts = 1.96863
frame lastpts = 1.93527
start schedule refresh timer need to delay for 474MAINTHREAD past wait
pts after syncvideo= 1073742872
got frame 640, 640
MAINTHREAD loop delay before refresh = 474
start video_refresh_timer
actualpts = 2.002
frame lastpts = 1.96863
start schedule refresh timer need to delay for 518MAINTHREAD past wait
pts after syncvideo= 1073760366
got frame 640, 640
start video_refresh_timer
actualpts = 2.03537
frame lastpts = 2.002
start schedule refresh timer need to delay for 575