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Médias (1)
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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
Autres articles (94)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Soumettre améliorations et plugins supplémentaires
10 avril 2011Si vous avez développé une nouvelle extension permettant d’ajouter une ou plusieurs fonctionnalités utiles à MediaSPIP, faites le nous savoir et son intégration dans la distribution officielle sera envisagée.
Vous pouvez utiliser la liste de discussion de développement afin de le faire savoir ou demander de l’aide quant à la réalisation de ce plugin. MediaSPIP étant basé sur SPIP, il est également possible d’utiliser le liste de discussion SPIP-zone de SPIP pour (...) -
Emballe médias : à quoi cela sert ?
4 février 2011, parCe plugin vise à gérer des sites de mise en ligne de documents de tous types.
Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;
Sur d’autres sites (11770)
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libx264 in Visual Studios 2010 - Memory error in Release Build
21 décembre 2011, par DeusAduroI am building an application and using the x264 library as an encoder. I have built the library for my windows system using MSys/MingW. The library works fine under debug build (note both debug and release builds are using the default VS2010 settings). However, under release an access violation error is thrown at the first call to the x264 library, specifically :
Unhandled exception at 0x00905a4d in StreamTest.exe:
0xC0000005: Access violation.The error is thrown at this line :
x264_param_default_preset((params), "veryfast", "zerolatency");
While I was figuring out how to compile the library I came across a lot of talk about memory alignment in Windows/Visual Studios and how it wasn't particularly compatible with the alignment expected by x264. For example when compiling in MSys I had to enable —enable-memalign-hack. I am wondering if the source of this error might stem from a memory alignment issue which only manifests itself through some setting in my release build. Unfortunately I know almost nothing about the specifics and so have come here.
Can anyone give me some more information regarding the memory alignment issues and any Visual Studio settings which might cause this ? Any other tips/pointers to fix this issue are very welcome.
Thanks.
Edit
From answer below :
- From the linked SO question I get the impression he added "build with debugger info" to the OpenCV build ? Since I'm building the x264 library through MSys with G++ I'm not sure I can do this. I have checked the build settings for my project, and under both release and debug it has debugger info. Not sure if I missed something in that post, please let me know.
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I tried the application verifier. It seems that x264 is trying to execute code from non-executable memory as per the App verifier output :
VERIFIER STOP 0000000000000650: pid 0x1B18:
Attempt to execute code in non-executable memory (first chance).
0000000000905A4D : Address being accessed.
0000000000905A4D : Code performing invalid access.
000000000021EA90 : Exception record. Use .exr to display it.
000000000021E5A0 : Context record. Use .cxr to display it.
Anything to be gathered from this output ?
Thanks again.
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Concatenating 30fps video with audio using ffmpeg
29 juillet 2012, par OlumideIn essence, my question is about how to specify the framerates of an input video file and the resulting, output video file when concatenating a video and an audio file.
I am trying to concatenate a 30fps video with a 44k audio file but the video and audio parts of the result/output are out of synch. (This does not happen, or less obvious, when the framerate of the video is 24fps, suggests to me that ffmpeg has a default framerate.) I've tried specifying the framerate of the output video as well, like so
ffmpeg -i inFile.avi -i audio.wav -b:v 2500k -r 30 outFile.mpg
but that doesn't seem to help.
What am I doing wrong ?
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What, if any, guarantees are there for when `nalu_process` will be called ?
1er août 2012, par gsprIn particular, can a call to
x264_encoder_encode
return before everynalu_process
callback associated to it has returned ? Someone in #x264 suggested it's settings-dependent ; I'm talking here about the "zerolatency" preset.If the answer to the above question is yes, then how common is it, empirically ?