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Médias (91)
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DJ Z-trip - Victory Lap : The Obama Mix Pt. 2
15 septembre 2011
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Matmos - Action at a Distance
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Danger Mouse & Jemini - What U Sittin’ On ? (starring Cee Lo and Tha Alkaholiks)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Cornelius - Wataridori 2
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Rapture - Sister Saviour (Blackstrobe Remix)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (98)
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Soumettre bugs et patchs
10 avril 2011Un logiciel n’est malheureusement jamais parfait...
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Si vous pensez avoir résolu vous même le bug (...) -
Contribute to a better visual interface
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Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community. -
Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...)
Sur d’autres sites (13072)
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Revision c4cb8059ff : Merge "Fix high bit-depth loop-filter sse2 compiling issue - part 4"
27 février 2015, par Jingning HanChanged Paths :
Modify /vp9/common/x86/vp9_high_loopfilter_intrin_sse2.c
Merge "Fix high bit-depth loop-filter sse2 compiling issue - part 4" -
FPS too high when saving video in mp4 container
18 janvier 2016, par theateistWhen I decode frames from avi file and then decode them in x264 and save to mp4 file, the fps of the output file is always 12,800. Therefore the file is played very fast. But, when I save the encoded in h264 frames in avi format and not mp4, so the fps is as I wanted - 25.
What could be the problem ?
Here the code I wrote in VS2010 :
#include "stdafx.h"
#include "inttypes.h"
extern "C" {
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include "libavutil/avutil.h"
#include <libswscale></libswscale>swscale.h>
#include <libavutil></libavutil>opt.h>
#include <libswscale></libswscale>swscale.h>
#include <libavutil></libavutil>imgutils.h>
}
#include <iostream>
using namespace std;
int main(int argc, char* argv[])
{
const char* inFileName = "C:\\000227_C1_GAME.avi";
const char* outFileName = "c:\\test.avi";
const char* outFileType = "avi";
av_register_all();
AVFormatContext* inContainer = NULL;
if(avformat_open_input(&inContainer, inFileName, NULL, NULL) < 0)
exit(1);
if(avformat_find_stream_info(inContainer, NULL) < 0)
exit(1);
// Find video stream
int videoStreamIndex = -1;
for (unsigned int i = 0; i < inContainer->nb_streams; ++i)
{
if (inContainer->streams[i] && inContainer->streams[i]->codec &&
inContainer->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO)
{
videoStreamIndex = i;
break;
}
}
if (videoStreamIndex == -1) exit(1);
AVFormatContext* outContainer = NULL;
if(avformat_alloc_output_context2(&outContainer, NULL, outFileType, outFileName) < 0)
exit(1);
// ----------------------------
// Decoder
// ----------------------------
AVStream const *const inStream = inContainer->streams[videoStreamIndex];
AVCodec *const decoder = avcodec_find_decoder(inStream->codec->codec_id);
if(!decoder)
exit(1);
if(avcodec_open2(inStream->codec, decoder, NULL) < 0)
exit(1);
// ----------------------------
// Encoder
// ----------------------------
AVCodec *encoder = avcodec_find_encoder(AV_CODEC_ID_H264);
if(!encoder)
exit(1);
AVStream *outStream = avformat_new_stream(outContainer, encoder);
if(!outStream)
exit(1);
avcodec_get_context_defaults3(outStream->codec, encoder);
// Construct encoder
if(outContainer->oformat->flags & AVFMT_GLOBALHEADER)
outStream->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
outStream->codec->coder_type = AVMEDIA_TYPE_VIDEO;
outStream->codec->pix_fmt = AV_PIX_FMT_YUV420P;
outStream->codec->width = inStream->codec->width;
outStream->codec->height = inStream->codec->height;
outStream->codec->codec_id = encoder->id;
outStream->codec->bit_rate = 500000;
//outStream->codec->rc_min_rate = 600000;
//outStream->codec->rc_max_rate = 800000;
outStream->codec->time_base.den = 25;
outStream->codec->time_base.num = 1;
outStream->codec->gop_size = 250; // Keyframe interval(=GOP length). Determines maximum distance distance between I-frames
outStream->codec->keyint_min = 25; // minimum GOP size
outStream->codec->max_b_frames = 3;//16; // maximum number of B-frames between non-B-frames
outStream->codec->b_frame_strategy = 1; // decides the best number of B-frames to use. Default mode in x264.
outStream->codec->scenechange_threshold = 40;
outStream->codec->refs = 6; // abillity to reference frames other than the one immediately prior to the current frame. specify how many references can be used.
outStream->codec->qmin = 0;//10;
outStream->codec->qmax = 69;//51;
outStream->codec->qcompress = 0.6;
outStream->codec->max_qdiff = 4;
outStream->codec->i_quant_factor = 1.4;//0.71;
outStream->codec->refs=1;//3;
outStream->codec->chromaoffset = -2;
outStream->codec->thread_count = 1;
outStream->codec->trellis = 1;
outStream->codec->me_range = 16;
outStream->codec->me_method = ME_HEX; //hex
outStream->codec->flags2 |= CODEC_FLAG2_FAST;
outStream->codec->coder_type = 1;
if(outStream->codec->codec_id == AV_CODEC_ID_H264)
{
av_opt_set(outStream->codec->priv_data, "preset", "slow", 0);
}
// Open encoder
if(avcodec_open2(outStream->codec, encoder, NULL) < 0)
exit(1);
// Open output container
if(avio_open(&outContainer->pb, outFileName, AVIO_FLAG_WRITE) < 0)
exit(1);
//close_o
AVFrame *decodedFrame = avcodec_alloc_frame();
if(!decodedFrame)
exit(1);
AVFrame *encodeFrame = avcodec_alloc_frame();
if(!encodeFrame)
exit(1);
encodeFrame->format = outStream->codec->pix_fmt;
encodeFrame->width = outStream->codec->width;
encodeFrame->height = outStream->codec->height;
if(av_image_alloc(encodeFrame->data, encodeFrame->linesize,
outStream->codec->width, outStream->codec->height,
outStream->codec->pix_fmt, 1) < 0)
exit(1);
av_dump_format(inContainer, 0, inFileName,0);
//Write header to ouput container
avformat_write_header(outContainer, NULL);
AVPacket decodePacket, encodedPacket;
int got_frame, len;
while(av_read_frame(inContainer, &decodePacket)>=0)
{
if (decodePacket.stream_index == videoStreamIndex)
{
len = avcodec_decode_video2(inStream->codec, decodedFrame, &got_frame, &decodePacket);
if(len < 0)
exit(1);
if(got_frame)
{
av_init_packet(&encodedPacket);
encodedPacket.data = NULL;
encodedPacket.size = 0;
if(avcodec_encode_video2(outStream->codec, &encodedPacket, decodedFrame, &got_frame) < 0)
exit(1);
if(got_frame)
{
if (outStream->codec->coded_frame->key_frame)
encodedPacket.flags |= AV_PKT_FLAG_KEY;
encodedPacket.stream_index = outStream->index;
if(av_interleaved_write_frame(outContainer, &encodedPacket) < 0)
exit(1);
av_free_packet(&encodedPacket);
}
}
}
av_free_packet(&decodePacket);
}
av_write_trailer(outContainer);
avio_close(outContainer->pb);
avcodec_free_frame(&encodeFrame);
avcodec_free_frame(&decodedFrame);
avformat_free_context(outContainer);
av_close_input_file(inContainer);
return 0;
}
</iostream> -
timefilter : Handle memory allocation failure
22 octobre 2013, par Derek Buitenhuis