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Médias (91)
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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Paul Westerberg - Looking Up in Heaven
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Le Tigre - Fake French
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Thievery Corporation - DC 3000
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Dan the Automator - Relaxation Spa Treatment
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Gilberto Gil - Oslodum
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (98)
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Soumettre bugs et patchs
10 avril 2011Un logiciel n’est malheureusement jamais parfait...
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Si vous pensez avoir résolu vous même le bug (...) -
Contribute to a better visual interface
13 avril 2011MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
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Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...)
Sur d’autres sites (13072)
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Revision c4cb8059ff : Merge "Fix high bit-depth loop-filter sse2 compiling issue - part 4"
27 février 2015, par Jingning HanChanged Paths :
Modify /vp9/common/x86/vp9_high_loopfilter_intrin_sse2.c
Merge "Fix high bit-depth loop-filter sse2 compiling issue - part 4" -
FPS too high when saving video in mp4 container
18 janvier 2016, par theateistWhen I decode frames from avi file and then decode them in x264 and save to mp4 file, the fps of the output file is always 12,800. Therefore the file is played very fast. But, when I save the encoded in h264 frames in avi format and not mp4, so the fps is as I wanted - 25.
What could be the problem ?
Here the code I wrote in VS2010 :
#include "stdafx.h"
#include "inttypes.h"
extern "C" {
#include "libavcodec/avcodec.h"
#include "libavformat/avformat.h"
#include "libavutil/avutil.h"
#include <libswscale></libswscale>swscale.h>
#include <libavutil></libavutil>opt.h>
#include <libswscale></libswscale>swscale.h>
#include <libavutil></libavutil>imgutils.h>
}
#include <iostream>
using namespace std;
int main(int argc, char* argv[])
{
const char* inFileName = "C:\\000227_C1_GAME.avi";
const char* outFileName = "c:\\test.avi";
const char* outFileType = "avi";
av_register_all();
AVFormatContext* inContainer = NULL;
if(avformat_open_input(&inContainer, inFileName, NULL, NULL) < 0)
exit(1);
if(avformat_find_stream_info(inContainer, NULL) < 0)
exit(1);
// Find video stream
int videoStreamIndex = -1;
for (unsigned int i = 0; i < inContainer->nb_streams; ++i)
{
if (inContainer->streams[i] && inContainer->streams[i]->codec &&
inContainer->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO)
{
videoStreamIndex = i;
break;
}
}
if (videoStreamIndex == -1) exit(1);
AVFormatContext* outContainer = NULL;
if(avformat_alloc_output_context2(&outContainer, NULL, outFileType, outFileName) < 0)
exit(1);
// ----------------------------
// Decoder
// ----------------------------
AVStream const *const inStream = inContainer->streams[videoStreamIndex];
AVCodec *const decoder = avcodec_find_decoder(inStream->codec->codec_id);
if(!decoder)
exit(1);
if(avcodec_open2(inStream->codec, decoder, NULL) < 0)
exit(1);
// ----------------------------
// Encoder
// ----------------------------
AVCodec *encoder = avcodec_find_encoder(AV_CODEC_ID_H264);
if(!encoder)
exit(1);
AVStream *outStream = avformat_new_stream(outContainer, encoder);
if(!outStream)
exit(1);
avcodec_get_context_defaults3(outStream->codec, encoder);
// Construct encoder
if(outContainer->oformat->flags & AVFMT_GLOBALHEADER)
outStream->codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
outStream->codec->coder_type = AVMEDIA_TYPE_VIDEO;
outStream->codec->pix_fmt = AV_PIX_FMT_YUV420P;
outStream->codec->width = inStream->codec->width;
outStream->codec->height = inStream->codec->height;
outStream->codec->codec_id = encoder->id;
outStream->codec->bit_rate = 500000;
//outStream->codec->rc_min_rate = 600000;
//outStream->codec->rc_max_rate = 800000;
outStream->codec->time_base.den = 25;
outStream->codec->time_base.num = 1;
outStream->codec->gop_size = 250; // Keyframe interval(=GOP length). Determines maximum distance distance between I-frames
outStream->codec->keyint_min = 25; // minimum GOP size
outStream->codec->max_b_frames = 3;//16; // maximum number of B-frames between non-B-frames
outStream->codec->b_frame_strategy = 1; // decides the best number of B-frames to use. Default mode in x264.
outStream->codec->scenechange_threshold = 40;
outStream->codec->refs = 6; // abillity to reference frames other than the one immediately prior to the current frame. specify how many references can be used.
outStream->codec->qmin = 0;//10;
outStream->codec->qmax = 69;//51;
outStream->codec->qcompress = 0.6;
outStream->codec->max_qdiff = 4;
outStream->codec->i_quant_factor = 1.4;//0.71;
outStream->codec->refs=1;//3;
outStream->codec->chromaoffset = -2;
outStream->codec->thread_count = 1;
outStream->codec->trellis = 1;
outStream->codec->me_range = 16;
outStream->codec->me_method = ME_HEX; //hex
outStream->codec->flags2 |= CODEC_FLAG2_FAST;
outStream->codec->coder_type = 1;
if(outStream->codec->codec_id == AV_CODEC_ID_H264)
{
av_opt_set(outStream->codec->priv_data, "preset", "slow", 0);
}
// Open encoder
if(avcodec_open2(outStream->codec, encoder, NULL) < 0)
exit(1);
// Open output container
if(avio_open(&outContainer->pb, outFileName, AVIO_FLAG_WRITE) < 0)
exit(1);
//close_o
AVFrame *decodedFrame = avcodec_alloc_frame();
if(!decodedFrame)
exit(1);
AVFrame *encodeFrame = avcodec_alloc_frame();
if(!encodeFrame)
exit(1);
encodeFrame->format = outStream->codec->pix_fmt;
encodeFrame->width = outStream->codec->width;
encodeFrame->height = outStream->codec->height;
if(av_image_alloc(encodeFrame->data, encodeFrame->linesize,
outStream->codec->width, outStream->codec->height,
outStream->codec->pix_fmt, 1) < 0)
exit(1);
av_dump_format(inContainer, 0, inFileName,0);
//Write header to ouput container
avformat_write_header(outContainer, NULL);
AVPacket decodePacket, encodedPacket;
int got_frame, len;
while(av_read_frame(inContainer, &decodePacket)>=0)
{
if (decodePacket.stream_index == videoStreamIndex)
{
len = avcodec_decode_video2(inStream->codec, decodedFrame, &got_frame, &decodePacket);
if(len < 0)
exit(1);
if(got_frame)
{
av_init_packet(&encodedPacket);
encodedPacket.data = NULL;
encodedPacket.size = 0;
if(avcodec_encode_video2(outStream->codec, &encodedPacket, decodedFrame, &got_frame) < 0)
exit(1);
if(got_frame)
{
if (outStream->codec->coded_frame->key_frame)
encodedPacket.flags |= AV_PKT_FLAG_KEY;
encodedPacket.stream_index = outStream->index;
if(av_interleaved_write_frame(outContainer, &encodedPacket) < 0)
exit(1);
av_free_packet(&encodedPacket);
}
}
}
av_free_packet(&decodePacket);
}
av_write_trailer(outContainer);
avio_close(outContainer->pb);
avcodec_free_frame(&encodeFrame);
avcodec_free_frame(&decodedFrame);
avformat_free_context(outContainer);
av_close_input_file(inContainer);
return 0;
}
</iostream> -
timefilter : Handle memory allocation failure
22 octobre 2013, par Derek Buitenhuis