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  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Menus personnalisés

    14 novembre 2010, par

    MediaSPIP utilise le plugin Menus pour gérer plusieurs menus configurables pour la navigation.
    Cela permet de laisser aux administrateurs de canaux la possibilité de configurer finement ces menus.
    Menus créés à l’initialisation du site
    Par défaut trois menus sont créés automatiquement à l’initialisation du site : Le menu principal ; Identifiant : barrenav ; Ce menu s’insère en général en haut de la page après le bloc d’entête, son identifiant le rend compatible avec les squelettes basés sur Zpip ; (...)

Sur d’autres sites (12313)

  • Using ffmpeg with Visual Studio 2013 and C

    19 juin 2016, par user5000935

    I’m try
    main.c
    av_register_all() ;

    AVFormatContext *pFormatCtx = NULL;

    // Open video file
    if (avformat_open_input(&pFormatCtx, argv[1], NULL, NULL) != 0)
       return -1; // Couldn't open file

    if (avformat_find_stream_info(pFormatCtx, NULL) < 0)
       return -1; // Couldn't find stream information
    }
    • I’ve added the include (C :\ffmpeg\include) directory to my C/C++ > General > Additional Include Directories ;
    • I’ve added
      I’m using "Zeranoe FFmpeg Build Version : git-5911eeb (2015-10-08)". I tried both 32/64bits versions as said in another question here in SO.

    These are the errors I’m getting :

    Error   3   error C2143: syntax error : missing ';' before '{'  c:\ffmpeg\include\libavutil\error.h 110 1   FFMpeg Test
    Error   6   error C2143: syntax error : missing ';' before '{'  c:\ffmpeg\include\libavutil\mem.h   94  1   FFMpeg Test
    Error   9   error C2143: syntax error : missing ';' before '{'  c:\ffmpeg\include\libavutil\mem.h   229 1   FFMpeg Test
    Error   12  error C2143: syntax error : missing ';' before '{'  c:\ffmpeg\include\libavutil\mem.h   338 1   FFMpeg Test
    Error   15  error C2143: syntax error : missing ';' before '{'  c:\ffmpeg\include\libavutil\rational.h  54  1   FFMpeg Test
    Error   18  error C21in formal parameter list   c:\ffmpeg\include\libavutil\mem.h   338 1   FFMpeg Test
    Error   20  error C2085: 'av_q2d' : not in formal parameter list    c:\ffmpeg\include\libavutil\rational.h  80  1   FFMpeg Test
    Error   8   error C2085: 'av_mallocz_array' : not in formal parameter list  c:\ffmpeg\include\libavuormal parameter list    c:\ffmpeg\include\libavutil\rational.h  54  1   FFMpeg Test
  • How to use prebuilt FFmpeg in Android Studio

    26 mai 2016, par vxh.viet

    I’m sure this is a very basic question but since this is the my first time messing around with the NDK, a lot of thing is still very unclear to me.

    Use case :

    • I’m trying to develop a video scrubbing feature so fast and accurate frame seeking is crucial. I’ve tried most of the available players out there but the performance is still not up to my demand. That’s why I’m going down the FFmpeg route.

    • Basically, what I’m looking for is FFmpeg input seeking. I’ve tried WrtingMinds’ ffmpeg-android-java. However it is a file based implementation which means the out.jpg need to be written to external memory and read back which has a big hit on performance (roughly 1000 milliseconds for 1 seek).

    • That’s why I’m trying to built my own FFmpeg player to do the input seeking in JNI and push back the byte[] to be displayed in Java.

    Question : After a lot of struggling with the NDK, I’ve managed to set it up and successfully calling the JNI method from my Java code. The structure is as below :

    MyApp
     -app
     -MyFFmpegPlayer
       -build
       -libs
       -src
         -main
           -java
             -com.example.myffmpegplayer
               +HelloJNI.java
           -jni
             +MyFFmpegPlayer.c

    After some fail attempt to build FFmpeg on Windows, I’ve decided to use WritingMinds prebuilt FFmpeg. However, after extraction they just come up as plain ffmpeg files (not .so file) so I don’t really know how to use these.

    It would be a great gratitude, if someone can just chime in and give me a good starting point for my next step.

    Thank you so much for your time.

  • Android : How to configure FFMPEG latest version in android studio ?

    28 décembre 2016, par Ravi Vaghela

    I want to configure FFMPEG in android studio but i cant get any document or link for that. Github on many FFMPEG lib available for android but that all are with old version. And how to run command in android ? and i want to know after configure FFMPEG then how can we run FFMPEG commands. Help me for that. thanks advance.

    I have used below links but not success in for latest version.

    http://writingminds.github.io/ffmpeg-android-java

    https://github.com/WritingMinds/ffmpeg-android-java

    https://github.com/havlenapetr/FFMpeg

    https://github.com/appunite/AndroidFFmpeg

    https://github.com/WritingMinds/ffmpeg-android