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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

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  • Using ffmpeg on Ubuntu, how can the audio and video from an audio-video USB capture device be recorded ?

    11 avril 2022, par BlandCorporation

    I have a USB audio-video capture device, something used to digitize video cassettes. I want to record both the video and audio from the device to a video file that has dimensions 720x576 and video codec H.264 and good audio quality.

    


    I am able to record video from the device using ffmpeg and I am able to see video from the device using MPlayer. I am able also to see that audio is being delivered from the device to the computer by looking at Input tab of the Sound Preferences window or by recording the audio using Audacity, however the audio gets delivered from the device apparently only when the video is being accessed using ffmpeg or MPlayer.

    


    I have tried to get ffmpeg to record the audio and I have tried to get MPlayer to play the audio and my efforts have not been successful.

    


    The device is "Pinnacle Dazzle DVC 90/100/101" (as returned by v4l2-ctl --list-devices). The sound cards listing shows it as "DVC100" :

    


    $ cat /proc/asound/cards 
 0 [PCH            ]: HDA-Intel - HDA Intel PCH
                      HDA Intel PCH at 0x601d118000 irq 171
 1 [DVC100         ]: USB-Audio - DVC100
                      Pinnacle Systems GmbH DVC100 at usb-0000:00:14.0-4, high speed
29 [ThinkPadEC     ]: ThinkPad EC - ThinkPad Console Audio Control
                      ThinkPad Console Audio Control at EC reg 0x30, fw N2LHT33W


    


    The PulseAudio listing for the device is as follows :

    


    $ pactl list cards short
0   alsa_card.pci-0000_00_1f.3  module-alsa-card.c
14  alsa_card.usb-Pinnacle_Systems_GmbH_DVC100-01   module-alsa-card.c


    


    The following ffmpeg command successfully records video, but records severely distorted, broken and out-of-sync audio :

    


    ffmpeg -y -f rawvideo -f alsa -thread_queue_size 2048 -ar 48000 -i hw:0 \
    -c:a aac -video_size 720x576 -pixel_format uyvy422 -i /dev/video2 out.mp4


    


    The following MPlayer command successfully displays the video but does not play the audio :

    


    mplayer -tv driver=v4l2:norm=PAL:device=/dev/video2:width=720:height=576 \
    -ao alsa:device=hw=1.0 -vf pp=lb tv://


    


    Now, when the above MPlayer command is running (not the ffmpeg command) and displaying the input video in a window, Audacity can be opened and set recording audio, and it records the audio from the device clearly and in good quality. While Audacity is doing this, the input device is listed in pavucontrol as "Dazzle DVC Audio Device Analogue Stereo". Equivalently, arecord can be used also to record the audio using the following command (with output shown) :

    


    $ arecord -vv -D plughw:DVC100 -fdat out.wav
Recording WAVE 'out.wav' : Signed 16 bit Little Endian, Rate 48000 Hz, Stereo
Plug PCM: Hardware PCM card 1 'DVC100' device 0 subdevice 0
Its setup is:
  stream       : CAPTURE
  access       : RW_INTERLEAVED
  format       : S16_LE
  subformat    : STD
  channels     : 2
  rate         : 48000
  exact rate   : 48000 (48000/1)
  msbits       : 16
  buffer_size  : 24000
  period_size  : 6000
  period_time  : 125000
  tstamp_mode  : NONE
  tstamp_type  : MONOTONIC
  period_step  : 1
  avail_min    : 6000
  period_event : 0
  start_threshold  : 1
  stop_threshold   : 24000
  silence_threshold: 0
  silence_size : 0
  boundary     : 6755399441055744000
  appl_ptr     : 0
  hw_ptr       : 0


    


    Looking at the output of arecord -L, I tried a variety of audio device input names with ffmpeg and none of them seemed to work. So, for example, I tried commands like the following :

    


    ffmpeg -y -f rawvideo -f alsa -i plughw:DVC100 \
    -video_size 720x576 -pixel_format uyvy422 -i /dev/video2 out.mp4


    


    And tried the following audio device names :

    


    plughw:DVC100
plughw:CARD=DVC100,DEV=0
hw:CARD=DVC100,DEV=0
plughw:CARD=DVC100
sysdefault:CARD=DVC100
iec958:CARD=DVC100,DEV=0
dsnoop:CARD=DVC100,DEV=0


    


    So, how might I get ffmpeg to record the audio successfully to the video file ? Is there some alternative approach to this problem ?

    



    


    EDIT : The relevant output from the command pactl list sources is as follows :

    


    Source #20
    State: SUSPENDED
    Name: alsa_input.usb-Pinnacle_Systems_GmbH_DVC100-01.analog-stereo
    Description: Dazzle DVC100 Audio Device Analogue Stereo
    Driver: module-alsa-card.c
    Sample Specification: s16le 2ch 48000Hz
    Channel Map: front-left,front-right
    Owner Module: 45
    Mute: no
    Volume: front-left: 99957 / 153% / 11.00 dB,   front-right: 99957 / 153% / 11.00 dB
            balance 0.00
    Base Volume: 35466 /  54% / -16.00 dB
    Monitor of Sink: n/a
    Latency: 0 usec, configured 0 usec
    Flags: HARDWARE HW_MUTE_CTRL HW_VOLUME_CTRL DECIBEL_VOLUME LATENCY 
    Properties:
        alsa.resolution_bits = "16"
        device.api = "alsa"
        device.class = "sound"
        alsa.class = "generic"
        alsa.subclass = "generic-mix"
        alsa.name = "USB Audio"
        alsa.id = "USB Audio"
        alsa.subdevice = "0"
        alsa.subdevice_name = "subdevice #0"
        alsa.device = "0"
        alsa.card = "1"
        alsa.card_name = "DVC100"
        alsa.long_card_name = "Pinnacle Systems GmbH DVC100 at usb-0000:00:14.0-4, high speed"
        alsa.driver_name = "snd_usb_audio"
        device.bus_path = "pci-0000:00:14.0-usb-0:4:1.1"
        sysfs.path = "/devices/pci0000:00/0000:00:14.0/usb1/1-4/1-4:1.1/sound/card1"
        udev.id = "usb-Pinnacle_Systems_GmbH_DVC100-01"
        device.bus = "usb"
        device.vendor.id = "2304"
        device.vendor.name = "Pinnacle Systems, Inc."
        device.product.id = "021a"
        device.product.name = "Dazzle DVC100 Audio Device"
        device.serial = "Pinnacle_Systems_GmbH_DVC100"
        device.string = "front:1"
        device.buffering.buffer_size = "352800"
        device.buffering.fragment_size = "176400"
        device.access_mode = "mmap+timer"
        device.profile.name = "analog-stereo"
        device.profile.description = "Analogue Stereo"
        device.description = "Dazzle DVC100 Audio Device Analogue Stereo"
        alsa.mixer_name = "USB Mixer"
        alsa.components = "USB2304:021a"
        module-udev-detect.discovered = "1"
        device.icon_name = "audio-card-usb"
    Ports:
        analog-input-linein: Line In (priority: 8100)
    Active Port: analog-input-linein
    Formats:
        pcm


    


    I tested the name from this with ffmpeg (version 4.3.1, compiled with -enable-libpulse) in the following way :

    


    ffmpeg -y -f video4linux2 -f pulse \
    -i alsa_input.usb-Pinnacle_Systems_GmbH_DVC100-01.analog-stereo \
    -video_size 720x576 -pixel_format uyvy422 -i /dev/video2 out.mp4


    


    Unfortunately this hasn't worked.

    


  • Decoding VP8 On A Sega Dreamcast

    20 février 2011, par Multimedia Mike — Sega Dreamcast, VP8

    I got Google’s libvpx VP8 codec library to compile and run on the Sega Dreamcast with its Hitachi/Renesas SH-4 200 MHz CPU. So give Google/On2 their due credit for writing portable software. I’m not sure how best to illustrate this so please accept this still photo depicting my testbench Dreamcast console driving video to my monitor :



    Why ? Because I wanted to try my hand at porting some existing software to this console and because I tend to be most comfortable working with assorted multimedia software components. This seemed like it would be a good exercise.

    You may have observed that the video is blue. Shortest, simplest answer : Pure laziness. Short, technical answer : Path of least resistance for getting through this exercise. Longer answer follows.

    Update : I did eventually realize that the Dreamcast can work with YUV textures. Read more in my followup post.

    Process and Pitfalls
    libvpx comes with a number of little utilities including decode_to_md5.c. The first order of business was porting over enough source files to make the VP8 decoder compile along with the MD5 testbench utility.

    Again, I used the KallistiOS (KOS) console RTOS (aside : I’m still working to get modern Linux kernels compiled for the Dreamcast). I started by configuring and compiling libvpx on a regular desktop Linux system. From there, I was able to modify a number of configuration options to make the build more amenable to the embedded RTOS.

    I had to create a few shim header files that mapped various functions related to threading and synchronization to their KOS equivalents. For example, KOS has a threading library cleverly named kthreads which is mostly compatible with the more common pthread library functions. KOS apparently also predates stdint.h, so I had to contrive a file with those basic types.

    So I got everything compiled and then uploaded the binary along with a small VP8 IVF test vector. Imagine my surprise when an MD5 sum came out of the serial console. Further, visualize my utter speechlessness when I noticed that the MD5 sum matched what my desktop platform produced. It worked !

    Almost. When I tried to decode all frames in a test vector, the program would invariably crash. The problem was that the file that manages motion compensation (reconinter.c) needs to define MUST_BE_ALIGNED which compiles byte-wise block copy functions. This is necessary for CPUs like the SH-4 which can’t load unaligned data. Apparently, even ARM CPUs these days can handle unaligned memory accesses which is why this isn’t a configure-time option.

    Showing The Work
    I completed the first testbench application which ran the MD5 test on all 17 official IVF test vectors. The SH-4/Dreamcast version aces the whole suite.

    However, this is a video game console, so I had better be able to show the decoded video. The Dreamcast is strictly RGB— forget about displaying YUV data directly. I could take the performance hit to convert YUV -> RGB. Or, I could just display the intensity information (Y plane) rendered on a random color scale (I chose blue) on an RGB565 texture (the DC’s graphics hardware can also do paletted textures but those need to be rearranged/twiddled/swizzled).

    Results
    So, can the Dreamcast decode VP8 video in realtime ? Sure ! Well, I really need to qualify. In the test depicted in the picture, it seems to be realtime (though I wasn’t enforcing proper frame timings, just decoding and displaying as quickly as possible). Obviously, I wasn’t bothering to properly convert YUV -> RGB. Plus, that Big Buck Bunny test vector clip is only 176x144. Obviously, no audio decoding either.

    So, realtime playback, with a little fine print.

    On the plus side, it’s trivial to get the Dreamcast video hardware to upscale that little blue image to fullscreen.

    I was able to tally the total milliseconds’ worth of wall clock time required to decode the 17 VP8 test vectors. As you can probably work out from this list, when I try to play a 320x240 video, things start to break down.

    1. Processed 29 176x144 frames in 987 milliseconds.
    2. Processed 49 176x144 frames in 1809 milliseconds.
    3. Processed 49 176x144 frames in 704 milliseconds.
    4. Processed 29 176x144 frames in 255 milliseconds.
    5. Processed 49 176x144 frames in 339 milliseconds.
    6. Processed 48 175x143 frames in 2446 milliseconds.
    7. Processed 29 176x144 frames in 432 milliseconds.
    8. Processed 2 1432x888 frames in 2060 milliseconds.
    9. Processed 49 176x144 frames in 1884 milliseconds.
    10. Processed 57 320x240 frames in 5792 milliseconds.
    11. Processed 29 176x144 frames in 989 milliseconds.
    12. Processed 29 176x144 frames in 740 milliseconds.
    13. Processed 29 176x144 frames in 839 milliseconds.
    14. Processed 49 175x143 frames in 2849 milliseconds.
    15. Processed 260 320x240 frames in 29719 milliseconds.
    16. Processed 29 176x144 frames in 962 milliseconds.
    17. Processed 29 176x144 frames in 933 milliseconds.
  • Revision 32596 : minuscules et fin pour aujourd’hui

    1er novembre 2009, par fil@… — Log

    minuscules et fin pour aujourd’hui