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Médias (17)
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Matmos - Action at a Distance
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Danger Mouse & Jemini - What U Sittin’ On ? (starring Cee Lo and Tha Alkaholiks)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Cornelius - Wataridori 2
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Rapture - Sister Saviour (Blackstrobe Remix)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (109)
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L’agrémenter visuellement
10 avril 2011MediaSPIP est basé sur un système de thèmes et de squelettes. Les squelettes définissent le placement des informations dans la page, définissant un usage spécifique de la plateforme, et les thèmes l’habillage graphique général.
Chacun peut proposer un nouveau thème graphique ou un squelette et le mettre à disposition de la communauté. -
Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras. -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...)
Sur d’autres sites (12251)
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Undefined symbols av_register_all()
15 septembre 2015, par user3249421Good day,
I am beninger in Objective-C and Xcode IDE. I am trying use ffmpeg in my iOS application. I cloned https://github.com/kewlbear/FFmpeg-iOS-build-script and build for arm64 and x86_64.
When I want to build app it crashed with
Ld /Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Products/Debug-iphonesimulator/CPP3.app/CPP3 normal x86_64
cd /Volumes/sedy/xcode/CPP3
export IPHONEOS_DEPLOYMENT_TARGET=9.1
export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch x86_64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator9.1.sdk -L/Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Products/Debug-iphonesimulator -L/Volumes/sedy/xcode/CPP3/CPP3/ffmpeg/lib -F/Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Products/Debug-iphonesimulator -filelist /Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Intermediates/CPP3.build/Debug-iphonesimulator/CPP3.build/Objects-normal/x86_64/CPP3.LinkFileList -Xlinker -rpath -Xlinker @executable_path/Frameworks -mios-simulator-version-min=9.1 -Xlinker -objc_abi_version -Xlinker 2 -stdlib=libc++ -fobjc-arc -fobjc-link-runtime -lavcodec -lavdevice -lavfilter -lavformat -lavutil -lswresample -lswscale -framework AVFoundation -liconv -lbz2 -Xlinker -dependency_info -Xlinker /Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Intermediates/CPP3.build/Debug-iphonesimulator/CPP3.build/Objects-normal/x86_64/CPP3_dependency_info.dat -o /Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Products/Debug-iphonesimulator/CPP3.app/CPP3
Undefined symbols for architecture x86_64:
"av_register_all()", referenced from:
Decoder::Decoder() in ViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)There is zipped all project on OneDrive http://1drv.ms/1KkPAia because it is a best way to explain my problem.
Please help me and explain, what this problem arose.
Thanks very much.
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ffmpeg gives error DTS out of order and Non-monotonous DTS in output stream [migrated]
16 août 2015, par tmoore82I’m trying to concatenate multiple mp4 videos into one using ffmpeg. The "how to" for this is mostly identical across the web :
ffmpeg -f concat -i inputfile.txt -c copy output.mp4
But when I try to concatenate my files, I keep getting output like the following :
[concat @ 0x1f72560] DTS 3815 < 3812809 out of order
[mp4 @ 0x20ad2e0] Non-monotonous DTS in output stream 0:0; previous: 3812809, current: 3815; changing to 3812810. This may result in incorrect timestamps in the output file.The result is that I have a file where the audio and video work for the first segment, but only the audio works for subsequent segments. Occasionally, I’ll get a video with no audio.
Some users switch to MP4Box, but I’ve tried MP4Box with the same results. What am I missing ? I saw this post that says
-c copy
is the problem, but I don’t really follow what it’s saying about reencoding or why that’s necessary.Command :
ffmpeg -f concat -i test.txt -c copy test.mp4 &> result.txt
Contents of
test.txt
file '/raw/01 - Introduction.mp4'
file '/raw/02 - Background Material.mp4'Contents of
result.txt
: http://paste.ubuntu.com/12101801/ -
Playing audio in a Mac App Store compatible NWJS app
13 août 2015, par James NewtonIn the Additional Steps section at the foot of MAS : Packaging your app, I read :
To ensure proper validation [of your NWJS app for the Mac App Store], you have to check those steps :
Delete the FFMPEG library :
rm "YourApp.app/Contents/Frameworks/nwjs
Framework.framework/Libraries/ffmpegsumo.so"Note : Currently, FFMPEG library cannot be submitted to Mac App Store as is.
When I delete the FFMPEG library, if my app includes (ogg) audio files and attempts to play them, the app crashes. I assume that this is because the FFMPEG library is essential for audio playback.
Does this mean that the current Mac-App-Store-friendly NWJS build (nwjs-macappstore-v0.12.3-osx-x64) does not support audio ? Or is the an alternative audio library that I can use with it ?