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Autres articles (102)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Modifier la date de publication
21 juin 2013, parComment changer la date de publication d’un média ?
Il faut au préalable rajouter un champ "Date de publication" dans le masque de formulaire adéquat :
Administrer > Configuration des masques de formulaires > Sélectionner "Un média"
Dans la rubrique "Champs à ajouter, cocher "Date de publication "
Cliquer en bas de la page sur Enregistrer -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (11755)
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ffmpeg command line working on emulator but not in device in android
18 avril 2013, par ramsi want to convert sequence of images into video.i successfully completed this task in emulator.but in real device its not working.what's the problem.i put the ffmpeg executable files and libraries in system/bin as well as system/lib folder.
Runtime.getRuntime().exec("chmod 777 /system/bin/ffmpeg");
chperm=Runtime.getRuntime().exec("ffmpeg -f image2 -i img%4d.jpg adi.avi",null,dir);
Toast.makeText(getBaseContext(), "success", Toast.LENGTH_SHORT).show(); -
x264 & libavcodec
25 janvier 2012, par mooseAfter some considerable amount of time while trying to build the ffmpeg static library with the x264 encoder on Windows, I have spent some more time for writing some example with it.
Of course, there are tons of "instructions" on how to build, how to use, bla bla... But, non of them works on Windows. I guess the Linux guys are in better position here. Now, the zillion dollars question is "What's the purpose of all that ?". Not only that this is useless on Windows, but I could have bought some third party library that actually works.If somebody is about to say "But, it works !". I must say, give me a working proof. I don't care about 200x100 at 10fps. I don't need H264 for that. Show me how to compress a single second of 1080i footage. It's H264, it's crossplatform (sounds funny if you ask me), Google is using it (it has to be perfect, right ?), some more hipe here...
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sws_scale YUV —> RGB distorted image
3 janvier 2015, par Sami susuI want to convert
YUV420P
image (received fromH.264
stream) toRGB
, while also resizing it, usingsws_scale
.
The size of the original image is480 × 800
. Just converting with same dimensions works fine.
But when I try to change the dimensions, I get a distorted image, with the following pattern :- changing to
481 × 800
will yield a distorted B&W image which looks like it’s cut in the middle 482 × 800
will be even more distorted483 × 800
is distorted but in color484 × 800
is ok (scaled correctly).
Now this pattern follows - scaling will only work fine if the difference between divides by 4.
Here’s a sample code of the way that I decode and convert the image. All methods show "success".
int srcX = 480;
int srcY = 800;
int dstX = 481; // or 482, 483 etc
int dstY = 800;
AVFrame* avFrameYUV = avcodec_alloc_frame();
avpicture_fill((AVPicture *)avFrameYUV, decoded_yuv_frame, PIX_FMT_YUV420P, srcX , srcY);
AVFrame *avFrameRGB = avcodec_alloc_frame();
AVPacket avPacket;
av_init_packet(&avPacket);
avPacket.size = read; // size of raw data
avPacket.data = raw_data; // raw data before decoding to YUV
int frame_decoded = 0;
int decoded_length = avcodec_decode_video2(g_avCodecContext, avFrameYUV, &frame_decoded, &avPacket);
int size = dstX * dstY * 3;
struct SwsContext *img_convert_ctx = sws_getContext(srcX, srcY, SOURCE_FORMAT, dstX, dstY, PIX_FMT_BGR24, SWS_BICUBIC, NULL, NULL, NULL);
avpicture_fill((AVPicture *)avFrameRGB, rgb_frame, PIX_FMT_RGB24, dstX, dstY);
sws_scale(img_convert_ctx, avFrameYUV->data, avFrameYUV->linesize, 0, srcY, avFrameRGB->data, avFrameRGB->linesize);
// draws the resulting frame with windows BitBlt
DrawBitmap(hdc, dstX, dstY, rgb_frame, size);
sws_freeContext(img_convert_ctx); - changing to