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Autres articles (79)
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Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...) -
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users.
Sur d’autres sites (7503)
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calling ffmpeg.exe in visual studio c++
14 juillet 2015, par lokc261I am just a newbie to c++.
I’m trying to use FFmpeg in a C++ project in Visual Studio 2012, by calling the ffmpeg.exe file inside it.This is what I tried so far :
//FFMPEG CALLING
char ffmpeg2[BUFSIZ];
strcpy(ffmpeg2,"..\bin\ffmpeg.exe");
strcat(ffmpeg2,"-f s16le -ar 8K -ac -ss");
strcat(ffmpeg2,buffers); //string hh:mm:ss
strcat(ffmpeg2,"-t");
strcat (ffmpeg2,buffer); //string hh:mm:ss
strcat(ffmpeg2,"-i ..\\rec.pcm ..\Desktop\newFolder\filename");
if(system(ffmpeg2) !=0)
{
ft =fopen("ffmpeg_err.txt","a");
fprintf( ft,"my command failed...\n" );
fclose(ft);
}
else
{system(ffmpeg2);}It keep producing the my command fail in the text file.
Do you guys have any hint on how to fix it. -
Problem with Linking FFMPEG Libraries in Visual Studio on Windows 10 [closed]
14 mars 2024, par Dentricky73I'm facing an issue while trying to link FFMPEG libraries in Visual Studio on a Windows 10 OS. Specifically, Visual Studio seems to locate the headers correctly, but encounters difficulties in finding the associated libraries. Initially, I attempted to compile the FFMPEG SDK myself, but encountered problems with the library extensions, which ended with a Linux .o file instead of a Windows .lib. Subsequently, I downloaded a prebuilt version from here, but I'm still encountering errors.


In Visual Studio 2022, I've configured the following settings :




Property > Configuration Properties > C/C++ > General > Additional Include Directories
C :\cmder\c++SDK\ffmpeg\include






Property > Configuration Properties > Linker > General > Additional Library Directories
C :\cmder\c++SDK\ffmpeg\lib






Property > Configuration Properties > Linker > Input > Additional Dependencies
avcodec.lib, avdevice.lib, avfilter.lib, avformat.lib, avutil.lib, postproc.lib, swresample.lib, swscale.lib




Despite these configurations, Visual Studio fails to locate the FFMPEG libraries during the linking process. Could someone please provide guidance on how to resolve this issue and correctly link the FFMPEG libraries in Visual Studio on Windows ? Any help or insights would be greatly appreciated.


Specific Issues Encountered :


During the compilation and linking process in Visual Studio 2022, I encountered the following errors :


Error 1 : A value of type "const AVCodec *" cannot be used to initialize an entity of type "AVCodec *".
Error 2 : Identifier "av_free_packet" is undefined.
Error 3 : Class "AVStream" has no member "codec".
Error 4 : Class "AVFrame" has no member "owner".
Despite configuring the project settings to include the correct include directories and library dependencies, these errors persist.


Why Previous Attempts Didn't Meet My Needs :


My previous attempts to resolve these issues were unsuccessful because I couldn't pinpoint the root cause of the compilation and linking errors. While I ensured that the include directories and library dependencies were correctly configured in Visual Studio, the errors persisted, indicating that there may be underlying issues with the setup or compatibility between the FFMPEG SDK and Visual Studio environment.


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Use FFmpeg in Visual Studio
20 janvier 2016, par boxI’m trying to use FFmpeg in a C++ project in Visual Studio 2010. I want to include the libraries as statically linked files. Simple programs like libavcodec/api-example.c compile without error and no linker error appears in the error view when starting them. However, a message box shows up after starting the application, saying that avutil-51.dll is missing. Do you have any hints on how to fix that ?
I used the latest dev build from http://ffmpeg.zeranoe.com/builds/. Then I specified include as additional include directory, avcodec.lib ;avfilter.lib ;avformat.lib ;avutil.lib as additional dependencies and lib as additional library directory.