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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (9168)

  • How to record specific application window by using ffmpeg and screen capture ?

    4 septembre 2013, par Maxim Shoustin

    I use screen-capture-recorder-to-video-windows-free application for screen sharing by using DirectShow.

    Followed command will capture full screen desctop and write to sss.mp4.

    ffmpeg -f dshow -i video="screen-capture-recorder" sss.mp4

    How can I grab only specific application window/frame (like Crome window) ?

    Thank you,

  • FFMPEG with Windows Application

    27 décembre 2015, par lucidmaj7

    I want to develop Simple mp3 file player(just open, play and stop)

    I found ffmpeg lib that can decode mp3 file and try to develop my player .

    I can decode mp3 file with this lib, but don’t render to real sound..

    On Most Other mp3 player Application, How decode mp3 file and render real sound on Windows ?

    SDL ?, Direct sound ? WASAPI ? ..

    How I listen rendered sound...

    Please give me a hint , Keyword or example source code..

    ( I use C++, WINAPI, MFC)

  • Ubuntu Compile C++ Application With ffmpeg and sdl2 [on hold]

    24 novembre 2016, par Antonio Gagliardi

    I’ve tried to compile a c++ application that use ffmpeg and SDL 2 in eclipse.

    The application is simple :

    #include <iostream>
    extern "C"{
    #include <libavutil></libavutil>imgutils.h>
    #include <libavcodec></libavcodec>avcodec.h>
    #include <libswscale></libswscale>swscale.h>
    #include <libavformat></libavformat>avformat.h>
    }
    using namespace std;
    int main() {
       cout &lt;&lt; "Test ffmpeg" &lt;&lt; endl;
       av_register_all();
       return 0;
    }
    </iostream>

    Then I’ve set in project properties the library (-l) :

    avformat
    avcodec
    faac
    mp3lame
    fdk-aac
    vpx
    x264
    avdevice
    avutil
    swscale
    rt
    vorbisenc
    va
    pthread
    dl

    The path of ffmpeg build in libray search path (-L)
    the ffmpeg include path (-l)

    I’ve also set the dialet to c++11

    When i try to compile, I receive lots errors.
    By googling i found that the problem can be the library order include.

    Any help is appreciated.