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  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

  • Configurer la prise en compte des langues

    15 novembre 2010, par

    Accéder à la configuration et ajouter des langues prises en compte
    Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
    De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
    Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)

  • Sélection de projets utilisant MediaSPIP

    29 avril 2011, par

    Les exemples cités ci-dessous sont des éléments représentatifs d’usages spécifiques de MediaSPIP pour certains projets.
    Vous pensez avoir un site "remarquable" réalisé avec MediaSPIP ? Faites le nous savoir ici.
    Ferme MediaSPIP @ Infini
    L’Association Infini développe des activités d’accueil, de point d’accès internet, de formation, de conduite de projets innovants dans le domaine des Technologies de l’Information et de la Communication, et l’hébergement de sites. Elle joue en la matière un rôle unique (...)

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  • How to Add PulseAudio Server to quay.io/browser/google-chrome-stable Docker Image for Audio Support with Screen Recording ?

    17 avril, par Ahmed Seddik Bouchiba

    I’m trying to set up an environment for recording the screen of a Chrome browser running in a Docker container, and I need to enable audio support. I’m using the quay.io/browser/google-chrome-stable:133.0.6943.98-6 image for the browser and quay.io/aerokube/xvfb:21.1 for the virtual framebuffer to capture the screen.

    


    However, I’m facing an issue where audio is not supported in the Chrome Docker image, which I need for recording. The setup involves using FFmpeg in a separate container to stream the recorded video, but without audio from the browser, this setup isn’t complete.

    


    I’m looking for guidance on how to add a PulseAudio server to the Chrome image to enable audio support. Specifically :

    


    How can I configure the Docker image quay.io/browser/google-chrome-stable:133.0.6943.98-6 to support PulseAudio?

Are there any considerations or best practices when adding PulseAudio to a headless browser Docker container?

Is it possible to run the PulseAudio server in a separate container and link it to the Chrome container, or should it be included directly in the Chrome container?


    


    Any help on adding PulseAudio support to this Chrome Docker image would be greatly appreciated !

    


    Additional Context :

    


    The goal is to run a headless Chrome browser with audio support to record the browser’s activities (both video and audio) and stream it using FFmpeg.

I’m using Docker Compose to orchestrate the containers but haven’t figured out how to integrate PulseAudio into the setup effectively.


    


    Thanks in advance !

    


  • Posthoc connect FFMPEG to opencv-python binary for Google Cloud Dataflow job

    16 juillet 2017, par bw4sz

    I would like to run some video processing jobs on linux based compute engines on Google Cloud DataFlow. Cloud DataFlow requires you to build a setup.py file, or supply dependencies in a requirements.txt.

    https://cloud.google.com/dataflow/pipelines/dependencies-python

    My video process requires opencv in python with FFMPEG support. I would like to avoid building opencv from source, as this takes nearly 35 minutes for each worker to git clone/make/make install.

    There is a linux python binary .whl that works great. But its specifically compiled without FFMPEG.

    From https://pypi.python.org/pypi/opencv-python

    "IMPORTANT NOTE

    MacOS and Linux wheels have currently some limitations :

    video related functionality is not supported (not compiled with FFmpeg)"

    Is it possible to post-hoc connect FFMPEG to the binary ? That is download FFMPEG and its libraries separately and still read video ? I know this is contrived, but are are there any options here besides building opencv from source for every new worker ?

  • Google Speech - Streaming Request Returns EOF

    9 octobre 2017, par Josh

    Using Go, I’m taking a RTMP stream, transcoding it to FLAC (using ffmpeg) and attempting to stream to Google’s Speech API to transcribe the audio. However, I keep getting EOF errors when sending the data. I can’t find any information on this error in the docs so I’m not exactly sure what’s causing it.

    I’m chunking the received data into 3s clips (length isn’t relevant as long as it’s less than the maximum length of a streaming recognition request).

    Here is the core of my code :

    func main() {

       done := make(chan os.Signal)
       received := make(chan []byte)

       go receive(received)
       go transcribe(received)

       signal.Notify(done, os.Interrupt, syscall.SIGTERM)

       select {
       case <-done:
           os.Exit(0)
       }
    }

    func receive(received chan<- []byte) {
       var b bytes.Buffer
       stdout := bufio.NewWriter(&b)

       cmd := exec.Command("ffmpeg", "-i", "rtmp://127.0.0.1:1935/live/key", "-f", "flac", "-ar", "16000", "-")
       cmd.Stdout = stdout

       if err := cmd.Start(); err != nil {
           log.Fatal(err)
       }

       duration, _ := time.ParseDuration("3s")
       ticker := time.NewTicker(duration)

       for {
           select {
           case <-ticker.C:
               stdout.Flush()
               log.Printf("Received %d bytes", b.Len())
               received <- b.Bytes()
               b.Reset()
           }
       }
    }

    func transcribe(received <-chan []byte) {
       ctx := context.TODO()

       client, err := speech.NewClient(ctx)
       if err != nil {
           log.Fatal(err)
       }

       stream, err := client.StreamingRecognize(ctx)
       if err != nil {
           log.Fatal(err)
       }

       // Send the initial configuration message.
       if err = stream.Send(&speechpb.StreamingRecognizeRequest{
           StreamingRequest: &speechpb.StreamingRecognizeRequest_StreamingConfig{
               StreamingConfig: &speechpb.StreamingRecognitionConfig{
                   Config: &speechpb.RecognitionConfig{
                       Encoding:        speechpb.RecognitionConfig_FLAC,
                       LanguageCode:    "en-GB",
                       SampleRateHertz: 16000,
                   },
               },
           },
       }); err != nil {
           log.Fatal(err)
       }

       for {
           select {
           case data := <-received:
               if len(data) > 0 {
                   log.Printf("Sending %d bytes", len(data))
                   if err := stream.Send(&speechpb.StreamingRecognizeRequest{
                       StreamingRequest: &speechpb.StreamingRecognizeRequest_AudioContent{
                           AudioContent: data,
                       },
                   }); err != nil {
                       log.Printf("Could not send audio: %v", err)
                   }
               }
           }
       }
    }

    Running this code gives this output :

    2017/10/09 16:05:00 Received 191704 bytes
    2017/10/09 16:05:00 Saving 191704 bytes
    2017/10/09 16:05:00 Sending 191704 bytes
    2017/10/09 16:05:00 Could not send audio: EOF

    2017/10/09 16:05:03 Received 193192 bytes
    2017/10/09 16:05:03 Saving 193192 bytes
    2017/10/09 16:05:03 Sending 193192 bytes
    2017/10/09 16:05:03 Could not send audio: EOF

    2017/10/09 16:05:06 Received 193188 bytes
    2017/10/09 16:05:06 Saving 193188 bytes
    2017/10/09 16:05:06 Sending 193188 bytes // Notice that this doesn't error

    2017/10/09 16:05:09 Received 191704 bytes
    2017/10/09 16:05:09 Saving 191704 bytes
    2017/10/09 16:05:09 Sending 191704 bytes
    2017/10/09 16:05:09 Could not send audio: EOF

    Notice that not all of the Sends fail.

    Could anyone point me in the right direction here ? Is it something to do with the FLAC headers or something ? I also wonder if maybe resetting the buffer causes some of the data to be dropped (i.e. it’s a non-trivial operation that actually takes some time to complete) and it doesn’t like this missing information ?

    Any help would be really appreciated.