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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (17304)
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How you can use the Piwik AOM plugin to improve your data and make better online marketing decisions
13 septembre 2017, par André Kolell — Plugins, AdWords, Bing, Case Study, Criteo, eccommerce tracking, Facebook Ads, how to install piwik analytics, how-to piwik, integration, piwik, TaboolaHi, this is André, one of the authors of the Piwik Advanced Online Marketing plugin, which has just hit 5,000 downloads on the Piwik marketplace. In this blog post I’ll show you how Piwik AOM improves your data and enables you to make better online marketing decisions.
Piwik itself is excellent in tracking all kinds of visitor data, like where a visitor is coming from and what he’s doing on your page or app (pageviews, events, conversions). But what Piwik did not yet take a closer a look at, is how much you’ve invested into your marketing activities and how profitable they are.
With the Piwik AOM plugin you can integrate data like advertising costs, advertising campaign names, ad impressions etc. from advertising platforms (such as Google AdWords, Microsoft Bing, Criteo, Facebook Ads and Taboola) and individual campaigns (such as such as cost per view/click/acquisition and fixed price per months deals) into Piwik and combine that data with individual Piwik visits.
Piwik AOM adds a new marketing performance report to Piwik giving you a great overview of all your marketing activities with drill-down functionality :
When taking a look at a specific visitor, Piwik AOM shows you the exact cost of acquiring a specific visit :
Leveraging Piwik AOM’s full potential
But although you can access Piwik AOM’s valuable data directly in the Piwik UI for ad-hoc analyses, Piwik AOM’s true strength comes into play when working with the raw data in an external business intelligence application of your choice, where you can further integrate Piwik AOM’s data with your most accurate backend data (like conversion’s contribution margins after returns, new vs. existing customer, etc.).
Piwik AOM offers some API endpoints that allow you to fetch the data you need but you can also retrieve it directly from Piwik AOM’s
aom_visits
table, which includes all visits, all allocated advertising costs and advertising campaign details. As there is never data being deleted fromaom_visits
, the table can easily be connected to your ETL tool with its last update timestamp column. A third way to get data out of Piwik AOM is by developing your own Piwik plugin and listening to theAOM.aomVisitAddedOrUpdated
event, which is posted whenever anaom_visits
record is added or updated.Integrating Piwik AOM’s data with your backend data in the business intelligence application of your choice allows you to evaluate the real performance of your online marketing campaigns when applying different conversion attribution models, conduct customer journey analyses, create sophisticated forecasts and whatever you can think of.
AOM Use case
A company that followed this approach, is FINANZCHECK.de, one of Germany’s leading loan comparison websites. At the eMetrics summit 2016 in Berlin, Germany, I gave a talk about FINANZCHECK’s architectural online marketing setup. Until recently, FINANZCHECK used Pentaho data integration to integrate data from Piwik, Piwik AOM and additional internal tools like its proprietary CRM software into Jaspersoft, its data warehouse an BI solution. The enriched data in Jaspersoft was not only used for reporting to various stakeholders but also for optimising all kinds of marketing activities (e.g. bids for individual keywords in Google AdWords) and proactive alerting. Not long ago, FINANZCHECK started an initiative to improve its setup even further – I’ll hopefully be able to cover this in a more detailed case study soon.
Roadmap
In the past, we had the chance to make great progress in developing this plugin by solving specific requirements of different companies who use Piwik AOM. During the next months, we plan to integrate more advertising platforms, reimplement Facebook Ads, improve the support of individual campaigns and work on the general plugin stability and performance.
Before you install Piwik AOM
Before installing Piwik AOM, you should know that its initial setup and even its maintenance can be quite complex. Piwik AOM will heavily modify your Piwik installation and you will only benefit from Piwik AOM if you are willing to invest quite some time into it.
If you are not familiar with Piwik’s internals, PHP, MySQL, database backups, cronjobs, creating API accounts at the advertising platforms or adding parameters to your advertising campaign’s URLs, you should probably not install it on your own (at least not in your production environment).
Piwik AOM has successfully been tested with up to 25k visitors a day for a period of more than two years, running on an AWS server with 4 GB RAM, once CPU and a separate AWS RDS MySQL database.
Ideas and Support
If you have ideas for new features or need support with your Piwik AOM installation or leveraging your marketing data’s potential in general, feel free to get in touch with the plugin’s co-author Daniel or me. You can find our contact details on the plugin’s website http://www.advanced-online-marketing.com.
How to get the Piwik AOM plugin ?
The Piwik AOM plugin is freely available through the Piwik marketplace at https://plugins.piwik.org/AOM
Did you like this article ? If yes do not hesitate to share it or give your feedback about the topic you would like us to write about.
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ffmpeg - make video for online web players (flowplayer, jw player) [on hold]
7 janvier 2016, par Ba TaIm restreaming a link in ffmpeg using this command line
-vcodec copy -c:a libmp3lame -ab 48k -ar 22050
so if i play in flowplayer (web PLayer) i just listen audio perfect and video has problems "so i just see images insteand of video" its very slow and it blocks
When i play same video link on pc on vlc player its working perfect and in video codec i see
H264 - MPEG-4 AVC (avc1) MPEG Audyo layer 3 (mp3)
so how to convert this stream so i can watch on web players like flowplayer or jw player
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How to fix ffmpeg's official tutorials03 bug that sound does't work well ? [on hold]
31 janvier 2019, par xiaodaiI want to make a player with ffmpeg and sdl. The tutorial I used is this though I have resampled the audio from decode stream, the sound still plays with loud noise.
I have no ideas to fix it anymore.
I used the following :
- the latest ffmpeg and sdl1
- Visual Studio 2010
// tutorial03.c
// A pedagogical video player that will stream through every video frame as fast as it can
// and play audio (out of sync).
//
// This tutorial was written by Stephen Dranger (dranger@gmail.com).
//
// Code based on FFplay, Copyright (c) 2003 Fabrice Bellard,
// and a tutorial by Martin Bohme (boehme@inb.uni-luebeckREMOVETHIS.de)
// Tested on Gentoo, CVS version 5/01/07 compiled with GCC 4.1.1
//
// Use the Makefile to build all examples.
//
// Run using
// tutorial03 myvideofile.mpg
//
// to play the stream on your screen.
extern "C"{
#include <libavcodec></libavcodec>avcodec.h>
#include <libavformat></libavformat>avformat.h>
#include <libswscale></libswscale>swscale.h>
#include <libavutil></libavutil>channel_layout.h>
#include <libavutil></libavutil>common.h>
#include <libavutil></libavutil>frame.h>
#include <libavutil></libavutil>samplefmt.h>
#include "libswresample/swresample.h"
#include <sdl></sdl>SDL.h>
#include <sdl></sdl>SDL_thread.h>
};
#ifdef __WIN32__
#undef main /* Prevents SDL from overriding main() */
#endif
#include
#define SDL_AUDIO_BUFFER_SIZE 1024
#define MAX_AUDIO_FRAME_SIZE 192000
struct SwrContext *audio_swrCtx;
FILE *pFile=fopen("output.pcm", "wb");
FILE *pFile_stream=fopen("output_stream.pcm","wb");
int audio_len;
typedef struct PacketQueue {
AVPacketList *first_pkt, *last_pkt;
int nb_packets;
int size;
SDL_mutex *mutex;
SDL_cond *cond;
} PacketQueue;
PacketQueue audioq;
int quit = 0;
void packet_queue_init(PacketQueue *q) {
memset(q, 0, sizeof(PacketQueue));
q->mutex = SDL_CreateMutex();
q->cond = SDL_CreateCond();
}
int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
AVPacketList *pkt1;
if(av_dup_packet(pkt) < 0) {
return -1;
}
pkt1 = (AVPacketList *)av_malloc(sizeof(AVPacketList));
if(!pkt1) {
return -1;
}
pkt1->pkt = *pkt;
pkt1->next = NULL;
SDL_LockMutex(q->mutex);
if(!q->last_pkt) {
q->first_pkt = pkt1;
}
else {
q->last_pkt->next = pkt1;
}
q->last_pkt = pkt1;
q->nb_packets++;
q->size += pkt1->pkt.size;
SDL_CondSignal(q->cond);
SDL_UnlockMutex(q->mutex);
return 0;
}
static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
AVPacketList *pkt1;
int ret;
SDL_LockMutex(q->mutex);
for(;;) {
if(quit) {
ret = -1;
break;
}
pkt1 = q->first_pkt;
if(pkt1) {
q->first_pkt = pkt1->next;
if(!q->first_pkt) {
q->last_pkt = NULL;
}
q->nb_packets--;
q->size -= pkt1->pkt.size;
*pkt = pkt1->pkt;
av_free(pkt1);
ret = 1;
break;
} else if(!block) {
ret = 0;
break;
} else {
SDL_CondWait(q->cond, q->mutex);
}
}
SDL_UnlockMutex(q->mutex);
return ret;
}
int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf, int buf_size) {
static AVPacket pkt;
static uint8_t *audio_pkt_data = NULL;
static int audio_pkt_size = 0;
static AVFrame frame;
int len1, data_size = 0;
for(;;) {
while(audio_pkt_size > 0) {
int got_frame = 0;
len1 = avcodec_decode_audio4(aCodecCtx, &frame, &got_frame, &pkt);
if(len1 < 0) {
/* if error, skip frame */
audio_pkt_size = 0;
break;
}
audio_pkt_data += len1;
audio_pkt_size -= len1;
data_size = 0;
/*
au_convert_ctx = swr_alloc();
au_convert_ctx=swr_alloc_set_opts(au_convert_ctx,out_channel_layout, out_sample_fmt, out_sample_rate,
in_channel_layout,pCodecCtx->sample_fmt , pCodecCtx->sample_rate,0, NULL);
swr_init(au_convert_ctx);
swr_convert(au_convert_ctx,&out_buffer, MAX_AUDIO_FRAME_SIZE,(const uint8_t **)pFrame->data , pFrame->nb_samples);
*/
if( got_frame ) {
audio_swrCtx=swr_alloc();
audio_swrCtx=swr_alloc_set_opts(audio_swrCtx, // we're allocating a new context
AV_CH_LAYOUT_STEREO,//AV_CH_LAYOUT_STEREO, // out_ch_layout
AV_SAMPLE_FMT_S16, // out_sample_fmt
44100, // out_sample_rate
aCodecCtx->channel_layout, // in_ch_layout
aCodecCtx->sample_fmt, // in_sample_fmt
aCodecCtx->sample_rate, // in_sample_rate
0, // log_offset
NULL); // log_ctx
int ret=swr_init(audio_swrCtx);
int out_samples = av_rescale_rnd(swr_get_delay(audio_swrCtx, aCodecCtx->sample_rate) + 1024, 44100, aCodecCtx->sample_rate, AV_ROUND_UP);
ret=swr_convert(audio_swrCtx,&audio_buf, MAX_AUDIO_FRAME_SIZE,(const uint8_t **)frame.data ,frame.nb_samples);
data_size =
av_samples_get_buffer_size
(
&data_size,
av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO),
ret,
AV_SAMPLE_FMT_S16,
1
);
fwrite(audio_buf, 1, data_size, pFile);
//memcpy(audio_buf, frame.data[0], data_size);
swr_free(&audio_swrCtx);
}
if(data_size <= 0) {
/* No data yet, get more frames */
continue;
}
/* We have data, return it and come back for more later */
return data_size;
}
if(pkt.data) {
av_free_packet(&pkt);
}
if(quit) {
return -1;
}
if(packet_queue_get(&audioq, &pkt, 1) < 0) {
return -1;
}
audio_pkt_data = pkt.data;
audio_pkt_size = pkt.size;
}
}
void audio_callback(void *userdata, Uint8 *stream, int len) {
AVCodecContext *aCodecCtx = (AVCodecContext *)userdata;
int /*audio_len,*/ audio_size;
static uint8_t audio_buf[(MAX_AUDIO_FRAME_SIZE * 3) / 2];
static unsigned int audio_buf_size = 0;
static unsigned int audio_buf_index = 0;
//SDL_memset(stream, 0, len);
while(len > 0) {
if(audio_buf_index >= audio_buf_size) {
/* We have already sent all our data; get more */
audio_size = audio_decode_frame(aCodecCtx, audio_buf, audio_buf_size);
if(audio_size < 0) {
/* If error, output silence */
audio_buf_size = 1024; // arbitrary?
memset(audio_buf, 0, audio_buf_size);
} else {
audio_buf_size = audio_size;
}
audio_buf_index = 0;
}
audio_len = audio_buf_size - audio_buf_index;
if(audio_len > len) {
audio_len = len;
}
memcpy(stream, (uint8_t *)audio_buf , audio_len);
//SDL_MixAudio(stream,(uint8_t*)audio_buf,audio_len,SDL_MIX_MAXVOLUME);
fwrite(audio_buf, 1, audio_len, pFile_stream);
len -= audio_len;
stream += audio_len;
audio_buf_index += audio_len;
audio_len=len;
}
}
int main(int argc, char *argv[]) {
AVFormatContext *pFormatCtx = NULL;
int i, videoStream, audioStream;
AVCodecContext *pCodecCtx = NULL;
AVCodec *pCodec = NULL;
AVFrame *pFrame = NULL;
AVPacket packet;
int frameFinished;
//float aspect_ratio;
AVCodecContext *aCodecCtx = NULL;
AVCodec *aCodec = NULL;
SDL_Overlay *bmp = NULL;
SDL_Surface *screen = NULL;
SDL_Rect rect;
SDL_Event event;
SDL_AudioSpec wanted_spec, spec;
struct SwsContext *sws_ctx = NULL;
AVDictionary *videoOptionsDict = NULL;
AVDictionary *audioOptionsDict = NULL;
if(argc < 2) {
fprintf(stderr, "Usage: test <file>\n");
exit(1);
}
// Register all formats and codecs
av_register_all();
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
exit(1);
}
// Open video file
if(avformat_open_input(&pFormatCtx, argv[1]/*"file.mov"*/, NULL, NULL) != 0) {
return -1; // Couldn't open file
}
// Retrieve stream information
if(avformat_find_stream_info(pFormatCtx, NULL) < 0) {
return -1; // Couldn't find stream information
}
// Dump information about file onto standard error
av_dump_format(pFormatCtx, 0, argv[1], 0);
// Find the first video stream
videoStream = -1;
audioStream = -1;
for(i = 0; i < pFormatCtx->nb_streams; i++) {
if(pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO &&
videoStream < 0) {
videoStream = i;
}
if(pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO &&
audioStream < 0) {
audioStream = i;
}
}
if(videoStream == -1) {
return -1; // Didn't find a video stream
}
if(audioStream == -1) {
return -1;
}
aCodecCtx = pFormatCtx->streams[audioStream]->codec;
// Set audio settings from codec info
wanted_spec.freq = 44100;
wanted_spec.format = AUDIO_S16SYS;
wanted_spec.channels = av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO);;
wanted_spec.silence = 0;
wanted_spec.samples = 1024;
wanted_spec.callback = audio_callback;
wanted_spec.userdata = aCodecCtx;
if(SDL_OpenAudio(&wanted_spec, &spec) < 0) {
fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
return -1;
}
aCodec = avcodec_find_decoder(aCodecCtx->codec_id);
if(!aCodec) {
fprintf(stderr, "Unsupported codec!\n");
return -1;
}
avcodec_open2(aCodecCtx, aCodec, &audioOptionsDict);
// audio_st = pFormatCtx->streams[index]
packet_queue_init(&audioq);
SDL_PauseAudio(0);
// Get a pointer to the codec context for the video stream
pCodecCtx = pFormatCtx->streams[videoStream]->codec;
// Find the decoder for the video stream
pCodec = avcodec_find_decoder(pCodecCtx->codec_id);
if(pCodec == NULL) {
fprintf(stderr, "Unsupported codec!\n");
return -1; // Codec not found
}
// Open codec
if(avcodec_open2(pCodecCtx, pCodec, &videoOptionsDict) < 0) {
return -1; // Could not open codec
}
// Allocate video frame
pFrame = av_frame_alloc();
// Make a screen to put our video
#ifndef __DARWIN__
screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0);
#else
screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 24, 0);
#endif
if(!screen) {
fprintf(stderr, "SDL: could not set video mode - exiting\n");
exit(1);
}
// Allocate a place to put our YUV image on that screen
bmp = SDL_CreateYUVOverlay(pCodecCtx->width,
pCodecCtx->height,
SDL_YV12_OVERLAY,
screen);
sws_ctx =
sws_getContext
(
pCodecCtx->width,
pCodecCtx->height,
pCodecCtx->pix_fmt,
pCodecCtx->width,
pCodecCtx->height,
PIX_FMT_YUV420P,
SWS_BILINEAR,
NULL,
NULL,
NULL
);
// Read frames and save first five frames to disk
i = 0;
while(av_read_frame(pFormatCtx, &packet) >= 0) {
// Is this a packet from the video stream?
if(packet.stream_index == videoStream) {
// Decode video frame
avcodec_decode_video2(pCodecCtx, pFrame, &frameFinished,
&packet);
// Did we get a video frame?
if(frameFinished) {
SDL_LockYUVOverlay(bmp);
AVPicture pict;
pict.data[0] = bmp->pixels[0];
pict.data[1] = bmp->pixels[2];
pict.data[2] = bmp->pixels[1];
pict.linesize[0] = bmp->pitches[0];
pict.linesize[1] = bmp->pitches[2];
pict.linesize[2] = bmp->pitches[1];
// Convert the image into YUV format that SDL uses
sws_scale
(
sws_ctx,
(uint8_t const * const *)pFrame->data,
pFrame->linesize,
0,
pCodecCtx->height,
pict.data,
pict.linesize
);
SDL_UnlockYUVOverlay(bmp);
rect.x = 0;
rect.y = 0;
rect.w = pCodecCtx->width;
rect.h = pCodecCtx->height;
SDL_DisplayYUVOverlay(bmp, &rect);
SDL_Delay(40);
av_free_packet(&packet);
}
} else if(packet.stream_index == audioStream) {
packet_queue_put(&audioq, &packet);
} else {
av_free_packet(&packet);
}
// Free the packet that was allocated by av_read_frame
SDL_PollEvent(&event);
switch(event.type) {
case SDL_QUIT:
quit = 1;
SDL_Quit();
exit(0);
break;
default:
break;
}
}
// Free the YUV frame
av_free(pFrame);
/*swr_free(&audio_swrCtx);*/
// Close the codec
avcodec_close(pCodecCtx);
fclose(pFile);
fclose(pFile_stream);
// Close the video file
avformat_close_input(&pFormatCtx);
return 0;
}
</file>I hope to play normally.