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    25 avril 2011, par

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  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

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Sur d’autres sites (17304)

  • How you can use the Piwik AOM plugin to improve your data and make better online marketing decisions

    Hi, this is André, one of the authors of the Piwik Advanced Online Marketing plugin, which has just hit 5,000 downloads on the Piwik marketplace. In this blog post I’ll show you how Piwik AOM improves your data and enables you to make better online marketing decisions.

    Piwik itself is excellent in tracking all kinds of visitor data, like where a visitor is coming from and what he’s doing on your page or app (pageviews, events, conversions). But what Piwik did not yet take a closer a look at, is how much you’ve invested into your marketing activities and how profitable they are.

    With the Piwik AOM plugin you can integrate data like advertising costs, advertising campaign names, ad impressions etc. from advertising platforms (such as Google AdWords, Microsoft Bing, Criteo, Facebook Ads and Taboola) and individual campaigns (such as such as cost per view/click/acquisition and fixed price per months deals) into Piwik and combine that data with individual Piwik visits.

    Piwik AOM adds a new marketing performance report to Piwik giving you a great overview of all your marketing activities with drill-down functionality :

    Piwik AOM Marketing Performance Report

     

    When taking a look at a specific visitor, Piwik AOM shows you the exact cost of acquiring a specific visit :

    Piwik AOM Visitor Profile Popup

     

    Leveraging Piwik AOM’s full potential

    But although you can access Piwik AOM’s valuable data directly in the Piwik UI for ad-hoc analyses, Piwik AOM’s true strength comes into play when working with the raw data in an external business intelligence application of your choice, where you can further integrate Piwik AOM’s data with your most accurate backend data (like conversion’s contribution margins after returns, new vs. existing customer, etc.).

    Piwik AOM offers some API endpoints that allow you to fetch the data you need but you can also retrieve it directly from Piwik AOM’s aom_visits table, which includes all visits, all allocated advertising costs and advertising campaign details. As there is never data being deleted from aom_visits, the table can easily be connected to your ETL tool with its last update timestamp column. A third way to get data out of Piwik AOM is by developing your own Piwik plugin and listening to the AOM.aomVisitAddedOrUpdated event, which is posted whenever an aom_visits record is added or updated.

    Integrating Piwik AOM’s data with your backend data in the business intelligence application of your choice allows you to evaluate the real performance of your online marketing campaigns when applying different conversion attribution models, conduct customer journey analyses, create sophisticated forecasts and whatever you can think of.

    AOM Use case

    A company that followed this approach, is FINANZCHECK.de, one of Germany’s leading loan comparison websites. At the eMetrics summit 2016 in Berlin, Germany, I gave a talk about FINANZCHECK’s architectural online marketing setup. Until recently, FINANZCHECK used Pentaho data integration to integrate data from Piwik, Piwik AOM and additional internal tools like its proprietary CRM software into Jaspersoft, its data warehouse an BI solution. The enriched data in Jaspersoft was not only used for reporting to various stakeholders but also for optimising all kinds of marketing activities (e.g. bids for individual keywords in Google AdWords) and proactive alerting. Not long ago, FINANZCHECK started an initiative to improve its setup even further – I’ll hopefully be able to cover this in a more detailed case study soon.

    Roadmap

    In the past, we had the chance to make great progress in developing this plugin by solving specific requirements of different companies who use Piwik AOM. During the next months, we plan to integrate more advertising platforms, reimplement Facebook Ads, improve the support of individual campaigns and work on the general plugin stability and performance.

    Before you install Piwik AOM

    Before installing Piwik AOM, you should know that its initial setup and even its maintenance can be quite complex. Piwik AOM will heavily modify your Piwik installation and you will only benefit from Piwik AOM if you are willing to invest quite some time into it.

    If you are not familiar with Piwik’s internals, PHP, MySQL, database backups, cronjobs, creating API accounts at the advertising platforms or adding parameters to your advertising campaign’s URLs, you should probably not install it on your own (at least not in your production environment).

    Piwik AOM has successfully been tested with up to 25k visitors a day for a period of more than two years, running on an AWS server with 4 GB RAM, once CPU and a separate AWS RDS MySQL database.

    Ideas and Support

    If you have ideas for new features or need support with your Piwik AOM installation or leveraging your marketing data’s potential in general, feel free to get in touch with the plugin’s co-author Daniel or me. You can find our contact details on the plugin’s website http://www.advanced-online-marketing.com.

    How to get the Piwik AOM plugin ?

    The Piwik AOM plugin is freely available through the Piwik marketplace at https://plugins.piwik.org/AOM

    Did you like this article ? If yes do not hesitate to share it or give your feedback about the topic you would like us to write about.

  • ffmpeg - make video for online web players (flowplayer, jw player) [on hold]

    7 janvier 2016, par Ba Ta

    Im restreaming a link in ffmpeg using this command line

    -vcodec copy -c:a libmp3lame -ab 48k -ar 22050

    so if i play in flowplayer (web PLayer) i just listen audio perfect and video has problems "so i just see images insteand of video" its very slow and it blocks

    When i play same video link on pc on vlc player its working perfect and in video codec i see

     H264 - MPEG-4 AVC (avc1)     MPEG Audyo layer 3 (mp3)

    so how to convert this stream so i can watch on web players like flowplayer or jw player

  • How to fix ffmpeg's official tutorials03 bug that sound does't work well ? [on hold]

    31 janvier 2019, par xiaodai

    I want to make a player with ffmpeg and sdl. The tutorial I used is this though I have resampled the audio from decode stream, the sound still plays with loud noise.

    I have no ideas to fix it anymore.

    I used the following :

    • the latest ffmpeg and sdl1
    • Visual Studio 2010
    // tutorial03.c
    // A pedagogical video player that will stream through every video frame as fast as it can
    // and play audio (out of sync).
    //
    // This tutorial was written by Stephen Dranger (dranger@gmail.com).
    //
    // Code based on FFplay, Copyright (c) 2003 Fabrice Bellard,
    // and a tutorial by Martin Bohme (boehme@inb.uni-luebeckREMOVETHIS.de)
    // Tested on Gentoo, CVS version 5/01/07 compiled with GCC 4.1.1
    //
    // Use the Makefile to build all examples.
    //
    // Run using
    // tutorial03 myvideofile.mpg
    //
    // to play the stream on your screen.

    extern "C"{
    #include <libavcodec></libavcodec>avcodec.h>
    #include <libavformat></libavformat>avformat.h>
    #include <libswscale></libswscale>swscale.h>
    #include <libavutil></libavutil>channel_layout.h>
    #include <libavutil></libavutil>common.h>
    #include <libavutil></libavutil>frame.h>
    #include <libavutil></libavutil>samplefmt.h>
    #include "libswresample/swresample.h"

    #include <sdl></sdl>SDL.h>
    #include <sdl></sdl>SDL_thread.h>
    };
    #ifdef __WIN32__
    #undef main /* Prevents SDL from overriding main() */
    #endif

    #include

    #define SDL_AUDIO_BUFFER_SIZE 1024
    #define MAX_AUDIO_FRAME_SIZE 192000

    struct SwrContext *audio_swrCtx;
    FILE *pFile=fopen("output.pcm", "wb");
    FILE *pFile_stream=fopen("output_stream.pcm","wb");
    int audio_len;
    typedef struct PacketQueue {
       AVPacketList *first_pkt, *last_pkt;
       int nb_packets;
       int size;
       SDL_mutex *mutex;
       SDL_cond *cond;
    } PacketQueue;

    PacketQueue audioq;

    int quit = 0;

    void packet_queue_init(PacketQueue *q) {
       memset(q, 0, sizeof(PacketQueue));
       q->mutex = SDL_CreateMutex();
       q->cond = SDL_CreateCond();
    }

    int packet_queue_put(PacketQueue *q, AVPacket *pkt) {

       AVPacketList *pkt1;

       if(av_dup_packet(pkt) &lt; 0) {
           return -1;
       }

       pkt1 = (AVPacketList *)av_malloc(sizeof(AVPacketList));

       if(!pkt1) {
           return -1;
       }

       pkt1->pkt = *pkt;
       pkt1->next = NULL;


       SDL_LockMutex(q->mutex);

       if(!q->last_pkt) {
           q->first_pkt = pkt1;
       }

       else {
           q->last_pkt->next = pkt1;
       }

       q->last_pkt = pkt1;
       q->nb_packets++;
       q->size += pkt1->pkt.size;
       SDL_CondSignal(q->cond);

       SDL_UnlockMutex(q->mutex);
       return 0;
    }

    static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block) {
       AVPacketList *pkt1;
       int ret;

       SDL_LockMutex(q->mutex);

       for(;;) {

           if(quit) {
               ret = -1;
               break;
           }

           pkt1 = q->first_pkt;

           if(pkt1) {
               q->first_pkt = pkt1->next;

               if(!q->first_pkt) {
                   q->last_pkt = NULL;
               }

               q->nb_packets--;
               q->size -= pkt1->pkt.size;
               *pkt = pkt1->pkt;
               av_free(pkt1);
               ret = 1;
               break;

           } else if(!block) {
               ret = 0;
               break;

           } else {
               SDL_CondWait(q->cond, q->mutex);
           }
       }

       SDL_UnlockMutex(q->mutex);
       return ret;
    }

    int audio_decode_frame(AVCodecContext *aCodecCtx, uint8_t *audio_buf, int buf_size) {


        static AVPacket pkt;
        static uint8_t *audio_pkt_data = NULL;
        static int audio_pkt_size = 0;
        static AVFrame frame;

        int len1, data_size = 0;

        for(;;) {
            while(audio_pkt_size > 0) {
                int got_frame = 0;
                len1 = avcodec_decode_audio4(aCodecCtx, &amp;frame, &amp;got_frame, &amp;pkt);

                if(len1 &lt; 0) {
                    /* if error, skip frame */
                    audio_pkt_size = 0;
                    break;
                }
                audio_pkt_data += len1;
                audio_pkt_size -= len1;
                data_size = 0;
                /*

                au_convert_ctx = swr_alloc();
                au_convert_ctx=swr_alloc_set_opts(au_convert_ctx,out_channel_layout, out_sample_fmt, out_sample_rate,
                in_channel_layout,pCodecCtx->sample_fmt , pCodecCtx->sample_rate,0, NULL);
                swr_init(au_convert_ctx);

                swr_convert(au_convert_ctx,&amp;out_buffer, MAX_AUDIO_FRAME_SIZE,(const uint8_t **)pFrame->data , pFrame->nb_samples);


                */
                if( got_frame ) {
                    audio_swrCtx=swr_alloc();
                    audio_swrCtx=swr_alloc_set_opts(audio_swrCtx,  // we're allocating a new context
                        AV_CH_LAYOUT_STEREO,//AV_CH_LAYOUT_STEREO,     // out_ch_layout
                        AV_SAMPLE_FMT_S16,         // out_sample_fmt
                        44100, // out_sample_rate
                        aCodecCtx->channel_layout, // in_ch_layout
                        aCodecCtx->sample_fmt,     // in_sample_fmt
                        aCodecCtx->sample_rate,    // in_sample_rate
                        0,                         // log_offset
                        NULL);                     // log_ctx
                    int ret=swr_init(audio_swrCtx);
                    int out_samples = av_rescale_rnd(swr_get_delay(audio_swrCtx, aCodecCtx->sample_rate) + 1024, 44100, aCodecCtx->sample_rate, AV_ROUND_UP);
                    ret=swr_convert(audio_swrCtx,&amp;audio_buf, MAX_AUDIO_FRAME_SIZE,(const uint8_t **)frame.data ,frame.nb_samples);
                    data_size =
                        av_samples_get_buffer_size
                        (
                        &amp;data_size,
                        av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO),
                        ret,
                        AV_SAMPLE_FMT_S16,
                        1
                        );
                     fwrite(audio_buf, 1, data_size, pFile);
                    //memcpy(audio_buf, frame.data[0], data_size);
                    swr_free(&amp;audio_swrCtx);
                }

                if(data_size &lt;= 0) {
                    /* No data yet, get more frames */
                    continue;
                }

                /* We have data, return it and come back for more later */
                return data_size;
            }

            if(pkt.data) {
                av_free_packet(&amp;pkt);
            }

            if(quit) {
                return -1;
            }

            if(packet_queue_get(&amp;audioq, &amp;pkt, 1) &lt; 0) {
                return -1;
            }

            audio_pkt_data = pkt.data;
            audio_pkt_size = pkt.size;
        }
    }



    void audio_callback(void *userdata, Uint8 *stream, int len) {

       AVCodecContext *aCodecCtx = (AVCodecContext *)userdata;
       int /*audio_len,*/ audio_size;

       static uint8_t audio_buf[(MAX_AUDIO_FRAME_SIZE * 3) / 2];
       static unsigned int audio_buf_size = 0;
       static unsigned int audio_buf_index = 0;

       //SDL_memset(stream, 0, len);
       while(len > 0) {

           if(audio_buf_index >= audio_buf_size) {
               /* We have already sent all our data; get more */
               audio_size = audio_decode_frame(aCodecCtx, audio_buf, audio_buf_size);

               if(audio_size &lt; 0) {
                   /* If error, output silence */
                   audio_buf_size = 1024; // arbitrary?
                   memset(audio_buf, 0, audio_buf_size);

               } else {
                   audio_buf_size = audio_size;
               }

               audio_buf_index = 0;
           }

           audio_len = audio_buf_size - audio_buf_index;

           if(audio_len > len) {
               audio_len = len;
           }

           memcpy(stream, (uint8_t *)audio_buf , audio_len);
           //SDL_MixAudio(stream,(uint8_t*)audio_buf,audio_len,SDL_MIX_MAXVOLUME);
           fwrite(audio_buf, 1, audio_len, pFile_stream);
           len -= audio_len;
           stream += audio_len;
           audio_buf_index += audio_len;
           audio_len=len;
       }
    }

    int main(int argc, char *argv[]) {
       AVFormatContext *pFormatCtx = NULL;
       int             i, videoStream, audioStream;
       AVCodecContext  *pCodecCtx = NULL;
       AVCodec         *pCodec = NULL;
       AVFrame         *pFrame = NULL;
       AVPacket        packet;
       int             frameFinished;

       //float           aspect_ratio;

       AVCodecContext  *aCodecCtx = NULL;
       AVCodec         *aCodec = NULL;

       SDL_Overlay     *bmp = NULL;
       SDL_Surface     *screen = NULL;
       SDL_Rect        rect;
       SDL_Event       event;
       SDL_AudioSpec   wanted_spec, spec;

       struct SwsContext   *sws_ctx            = NULL;
       AVDictionary        *videoOptionsDict   = NULL;
       AVDictionary        *audioOptionsDict   = NULL;

       if(argc &lt; 2) {
               fprintf(stderr, "Usage: test <file>\n");
               exit(1);
           }

           // Register all formats and codecs
       av_register_all();

       if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
           fprintf(stderr, "Could not initialize SDL - %s\n", SDL_GetError());
           exit(1);
       }

       // Open video file
       if(avformat_open_input(&amp;pFormatCtx, argv[1]/*"file.mov"*/, NULL, NULL) != 0) {
           return -1;    // Couldn't open file
       }

       // Retrieve stream information
       if(avformat_find_stream_info(pFormatCtx, NULL) &lt; 0) {
           return -1;    // Couldn't find stream information
       }

       // Dump information about file onto standard error
       av_dump_format(pFormatCtx, 0, argv[1], 0);

       // Find the first video stream
       videoStream = -1;
       audioStream = -1;

       for(i = 0; i &lt; pFormatCtx->nb_streams; i++) {
           if(pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO &amp;&amp;
               videoStream &lt; 0) {
                   videoStream = i;
           }

           if(pFormatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_AUDIO &amp;&amp;
               audioStream &lt; 0) {
                   audioStream = i;
           }
       }

       if(videoStream == -1) {
           return -1;    // Didn't find a video stream
       }

       if(audioStream == -1) {
           return -1;
       }

       aCodecCtx = pFormatCtx->streams[audioStream]->codec;
       // Set audio settings from codec info
       wanted_spec.freq = 44100;
       wanted_spec.format = AUDIO_S16SYS;
       wanted_spec.channels = av_get_channel_layout_nb_channels(AV_CH_LAYOUT_STEREO);;
       wanted_spec.silence = 0;
       wanted_spec.samples = 1024;
       wanted_spec.callback = audio_callback;
       wanted_spec.userdata = aCodecCtx;

       if(SDL_OpenAudio(&amp;wanted_spec, &amp;spec) &lt; 0) {
           fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
           return -1;
       }


       aCodec = avcodec_find_decoder(aCodecCtx->codec_id);

       if(!aCodec) {
           fprintf(stderr, "Unsupported codec!\n");
           return -1;
       }

       avcodec_open2(aCodecCtx, aCodec, &amp;audioOptionsDict);

       // audio_st = pFormatCtx->streams[index]
       packet_queue_init(&amp;audioq);
       SDL_PauseAudio(0);

       // Get a pointer to the codec context for the video stream
       pCodecCtx = pFormatCtx->streams[videoStream]->codec;

       // Find the decoder for the video stream
       pCodec = avcodec_find_decoder(pCodecCtx->codec_id);

       if(pCodec == NULL) {
           fprintf(stderr, "Unsupported codec!\n");
           return -1; // Codec not found
       }

       // Open codec
       if(avcodec_open2(pCodecCtx, pCodec, &amp;videoOptionsDict) &lt; 0) {
           return -1;    // Could not open codec
       }

       // Allocate video frame
       pFrame = av_frame_alloc();

       // Make a screen to put our video

    #ifndef __DARWIN__
       screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 0, 0);
    #else
       screen = SDL_SetVideoMode(pCodecCtx->width, pCodecCtx->height, 24, 0);
    #endif

       if(!screen) {
           fprintf(stderr, "SDL: could not set video mode - exiting\n");
           exit(1);
       }

       // Allocate a place to put our YUV image on that screen
       bmp = SDL_CreateYUVOverlay(pCodecCtx->width,
           pCodecCtx->height,
           SDL_YV12_OVERLAY,
           screen);
       sws_ctx =
           sws_getContext
           (
           pCodecCtx->width,
           pCodecCtx->height,
           pCodecCtx->pix_fmt,
           pCodecCtx->width,
           pCodecCtx->height,
           PIX_FMT_YUV420P,
           SWS_BILINEAR,
           NULL,
           NULL,
           NULL
           );


       // Read frames and save first five frames to disk
       i = 0;

       while(av_read_frame(pFormatCtx, &amp;packet) >= 0) {
           // Is this a packet from the video stream?
           if(packet.stream_index == videoStream) {
               // Decode video frame
               avcodec_decode_video2(pCodecCtx, pFrame, &amp;frameFinished,
                   &amp;packet);

               // Did we get a video frame?
               if(frameFinished) {
                   SDL_LockYUVOverlay(bmp);

                   AVPicture pict;
                   pict.data[0] = bmp->pixels[0];
                   pict.data[1] = bmp->pixels[2];
                   pict.data[2] = bmp->pixels[1];

                   pict.linesize[0] = bmp->pitches[0];
                   pict.linesize[1] = bmp->pitches[2];
                   pict.linesize[2] = bmp->pitches[1];

                   // Convert the image into YUV format that SDL uses
                   sws_scale
                       (
                       sws_ctx,
                       (uint8_t const * const *)pFrame->data,
                       pFrame->linesize,
                       0,
                       pCodecCtx->height,
                       pict.data,
                       pict.linesize
                       );

                   SDL_UnlockYUVOverlay(bmp);

                   rect.x = 0;
                   rect.y = 0;
                   rect.w = pCodecCtx->width;
                   rect.h = pCodecCtx->height;
                   SDL_DisplayYUVOverlay(bmp, &amp;rect);
                   SDL_Delay(40);
                   av_free_packet(&amp;packet);
               }

           } else if(packet.stream_index == audioStream) {
               packet_queue_put(&amp;audioq, &amp;packet);

           } else {
               av_free_packet(&amp;packet);
           }

           // Free the packet that was allocated by av_read_frame
           SDL_PollEvent(&amp;event);

           switch(event.type) {
           case SDL_QUIT:
               quit = 1;
               SDL_Quit();
               exit(0);
               break;

           default:
               break;
           }

       }

       // Free the YUV frame
       av_free(pFrame);
       /*swr_free(&amp;audio_swrCtx);*/
       // Close the codec
       avcodec_close(pCodecCtx);
       fclose(pFile);
       fclose(pFile_stream);
       // Close the video file
       avformat_close_input(&amp;pFormatCtx);

       return 0;
    }
    </file>

    I hope to play normally.