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  • Publier sur MédiaSpip

    13 June 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Encoding and processing into web-friendly formats

    13 April 2011, by

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Supporting all media types

    13 April 2011, by

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats: images: png, gif, jpg, bmp and more audio: MP3, Ogg, Wav and more video: AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data: OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

On other websites (5141)

  • FFmpeg libraries on Windows - Undefined References

    26 November 2018, by Gomes

    I am trying to use FFmpeg libraries available from here under Windows 10 (64 bits). I downloaded version=20181126-90ac0e5, architecture=Windows-64, Linking=Dev. There are 3 folders inside that FFmpeg folder: examples, lib and include.
    To use these libraries I copied the contents of the "include" folder to the "include" folder of my MinGW installation. I also copied the contents of the "lib" folder to the "lib" folder of MinGW.
    I try to compile the decode_video.c example that comes inside the examples folder with the following way:

    gcc decode_video.c -o decode_video.exe -lavcodec -lavutil -lavformat -lm

    The compiler gives me these undefined references:

    undefined reference to `avcodec_send_packet'
    undefined reference to `avcodec_receive_frame'
    undefined reference to `av_packet_alloc'
    undefined reference to `avcodec_find_decoder'
    undefined reference to `av_parser_init'
    undefined reference to `avcodec_alloc_context3'
    undefined reference to `avcodec_open2'
    undefined reference to `av_frame_alloc'
    undefined reference to `av_parser_parse2'
    undefined reference to `av_parser_close'
    undefined reference to `avcodec_free_context'
    undefined reference to `av_frame_free'
    undefined reference to `av_packet_free'

    I would like to know what I am doing wrong here. Any guidance is very welcome.

  • Revision 66762: Passage en LF Unix plutot que Windows qui semble poser des soucis sur ...

    12 October 2012, by eric@… — Log

    Passage en LF Unix plutot que Windows qui semble poser des soucis sur certains serveurs.
    Incrément de version pour marquer le coup.

  • Retrieving stdout from subprocess in Windows

    6 August 2017, by Cryptite

    I can call FFmpeg with subprocess.Popen and retrieve the data I need, as it occurs (to get progress), but only in console. I’ve looked around and seen that you can’t get the data "live" when running with pythonw. Yet, waiting until the process finishes to retrieve the data is moot, since I’m trying to wrap a PyQT GUI around FFmpeg so I can have pretty progress bars and whatnot. So the question is, can you retrieve "live" data from a subprocess call when using pythonw?

    I haven’t tried simply compiling the application with py2exe yet as a windows application, would that fix the problem?