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Autres articles (108)

  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

  • Le plugin : Gestion de la mutualisation

    2 mars 2010, par

    Le plugin de Gestion de mutualisation permet de gérer les différents canaux de mediaspip depuis un site maître. Il a pour but de fournir une solution pure SPIP afin de remplacer cette ancienne solution.
    Installation basique
    On installe les fichiers de SPIP sur le serveur.
    On ajoute ensuite le plugin "mutualisation" à la racine du site comme décrit ici.
    On customise le fichier mes_options.php central comme on le souhaite. Voilà pour l’exemple celui de la plateforme mediaspip.net :
    < ?php (...)

  • Le plugin : Podcasts.

    14 juillet 2010, par

    Le problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
    Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
    Types de fichiers supportés dans les flux
    Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...)

Sur d’autres sites (12820)

  • How to stream a usb webcam to an android phone with ffmpeg and ffserver ?

    26 juillet 2015, par victor jung

    I am desperately trying to live stream the usb webcam from a linux computer to my android phone.
    I tried with ffmpeg and ffserver, to create the stream and with videoview in android to display it. I tried all the possible format/encoder/protocols possibilities but nothing worked. In most case I am able to open the stream in VLC in another PC, but I was never able to play on my phone. I always get this error :
    "can’t play this video"
    Here is my app code :

    package com.example.victor.videostream;
    import android.os.Bundle;
    import android.app.Activity;
    import android.view.View;
    import android.net.Uri;
    import android.widget.MediaController;
    import android.widget.VideoView;
    public class MainActivity extends Activity
    {
    VideoView videoView;
    @Override
    protected void onCreate(Bundle savedInstanceState)
    {
        super.onCreate(savedInstanceState);
        videoView = null;
        setContentView(R.layout.activity_main);

        videoView =(VideoView)findViewById(R.id.VideoView);
        MediaController mediaController= new MediaController(this);
        mediaController.setAnchorView(videoView);

    Uri uri = Uri.parse("http://host:port/mystream.3gp");
     videoView.setMediaController(mediaController);
     videoView.setVideoURI(uri);
     videoView.requestFocus();
     videoView.start();
          }
           }

    I read here

    about god encoding practice for android, but even with .3gp format encoded with mpeg4 as suggested it doesn’t work. Have any body once succeeded doing this ?
    I am also up to discover other possibilities to stream this webcam to my android if you have any ideas.
    this is the closest post I found but no solution...
    Hope somebody can help !
    thanks for reading.

  • Creating screenshot/image from Twitch stream

    22 juillet 2015, par danL

    I’ve messed around with FFmpeg some time ago and remember using it to fetch preview images for video files. My question is, is this the correct path to be going down for the purpose of getting images from a Twitch live stream ? What I need to do is get a screenshot of the end of a Twitch stream (the final scoreboard in a video game) and save that screen shot.

    I’m pretty sure I could get the code written, but I want to make sure there isn’t a better way of accomplishing this task because it seems like it would have gotten easier over the years. If there are any other libraries/APIs that would be more efficient than executing FFMpeg all the time.

    I hope there’s been some improvement in PHP video handling, but I’ve searched around and can’t find anything.

  • avcodec/vdpau : Support for VDPAU accelerated HEVC decoding

    13 juin 2015, par Philip Langdale
    avcodec/vdpau : Support for VDPAU accelerated HEVC decoding
    

    This change introduces basic support for HEVC decoding through vdpau.
    Right now, there are problems with the nvidia driver/library implementation
    that mean that frames are incorrectly laid out in memory when they are
    returned from the decoder, and it is normally impossible to recover the
    complete decoded frame due to loss of data from alignment inconsistencies.

    I obviously hope that nvidia will be fixing it in due course - I’ve verified
    the problems exist with their example application.

    As such, this support is not useful for any real world application, but I
    believe that it is correct (with the caveat that the mangled frames may hide
    problems) and will work properly once the nvidia problem is fixed.

    Right now it appears that any file encoded by x265 or nvenc is decoded
    correctly, but that’s because these files don’t use a bunch of HEVC
    features.

    Quick summary :

    Features that seem to work :

    1) Short Term References
    2) Scaling Lists
    3) Tiling

    Features with known problems :

    1) Long Term References

    It’s hard to tell what’s going on here. After I read the nvidia example
    app that does not set the IsLongTerm flag on LTRs, and changed my code,
    a bunch of frames using LTR started to display correctly, but there
    are still samples with glitches that are related to LTRs.

    In terms of real world files, both x265 and nvenc only use short term
    refs from this list. The divx encoder seems similar.

    Signed-off-by : Philip Langdale <philipl@overt.org>

    • [DH] configure
    • [DH] libavcodec/Makefile
    • [DH] libavcodec/allcodecs.c
    • [DH] libavcodec/hevc.c
    • [DH] libavcodec/vdpau_hevc.c
    • [DH] libavcodec/vdpau_internal.h