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  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (8001)

  • Node.js, stream pipe output data to client with socket io-stream

    22 mai 2018, par Empha

    Sorry for a repeating topic, but i’ve searched and experimented for 2 days now and i haven’t been able to solve the problem.

    I am trying to live stream pictures every 1 second to a client via socket.io-stream using the following code :

    var args = [
       "-i",
       "/dev/video0",
       "-s",
       "1280x720",
       "-qscale",
       1,
       "-vf",
       "fps=1",
       config.imagePath,
       "-s",
       config.imageStream.resolution[0],
       "-f",
       "image2pipe",
       "-qscale",
       1,
       "-vf",
       "fps=1",
       "pipe:1"
    ];
    camera = spawn("avconv", args);    // avconv = ffmpeg

    The settings are good, and the process writes to stdout successfully. I capture all outgoing image data using this simplified code :

    var ss = require("socket.io-stream");
    camera.stdout.on("data", function(data) {
       var stream = ss.createStream();
       ss(socket).emit("img", stream, "newImg");
       // how do i write the data-object to the stream?
       // fs.createReadStream(imagePath).pipe(stream);
    });

    "socket" comes from the client using the socket.io-package, no problem there. So what i am doing is that i listen to the stdout-pipe for the "data" event. That data gets passed to the function above. That means that at this stage "data" is not a stream, its a "<buffer></buffer>code>"-object, and therefore i cannot stream it like i could previously using the commented createReadStream-statement where i read the image from disk. <strong>How do i stream the data (Buffer at this stage) to the client? Can i do this differently, perhaps not using socket.io-stream?</strong> "data" is just one part of the whole image, so perhaps two or three "data"-objects need to be put together to form the complete image.

    I tried using "stream.write(data, "binary") ;" which did transfer the Buffer-objects, problem is that there is not end of stream-event and therefore i do not know when an image is complete. I tried registering to stdout.on "close", "end", "finish", nothing triggers. Am i missing something ? Am i making it overly complex ? The reasoning behind my implementation is that i need a new stream for each complete image, is that right ?

    Thanks alot !

  • RTSP Client for H264 Audio/Video Stream

    9 février, par Jean-Philippe Encausse

    I'm looking for a simple way to get data of an IP Camera RTSP Stream (using H264 Audio/Video) and get on the other side

    &#xA;&#xA;

      &#xA;
    • a frame by frame byte[]
    • &#xA;

    • a stream of the audio
    • &#xA;

    &#xA;&#xA;

    After many research

    &#xA;&#xA;

      &#xA;
    • EmguCV Capture seems hanging forever (no answer from forum)
    • &#xA;

    • There is many (too big) RTSP Server few decode H264
    • &#xA;

    • There is "slow" ffmpeg wrapper
    • &#xA;

    • There is some managed DirectShow wrapper
    • &#xA;

    &#xA;&#xA;

    So I don't know where to go ? And how to do this ?

    &#xA;&#xA;

    It seems iSpyCamera is doing the job but it's a big project not a little library to query ip cameras.

    &#xA;

  • RTSP Client for H264 Audio/Video Stream

    1er avril 2015, par Jean-Philippe Encausse

    I’m looking for a simple way to get data of an IP Camera RTSP Stream (using H264 Audio/Video) and get on the other side

    • a frame by frame byte[]
    • a stream of the audio

    After many research

    • EmguCV Capture seems hanging forever (no answer from forum)
    • There is many (too big) RTSP Server few decode H264
    • There is "slow" ffmpeg wrapper
    • There is some managed DirectShow wrapper

    So I don’t know where to go ? And how to do this ?

    It seems iSpyCamera is doing the job but it’s a big project not a little library to query ip cameras.