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Autres articles (112)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (14236)
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Android NDK - ffmpeg header files not found by compiler
7 septembre 2015, par marktI am trying to use the ffmpeg libraries with Android NDK in the experimental plugin.
I am attempting to compile this example :
https://github.com/roman10/android-ffmpeg-tutorial/blob/master/android-ffmpeg-tutorial01/jni/tutorial01.cMy problem is that the header files are not being found by the compiler :
Error:(13, 32) libavcodec/avcodec.h: No such file or directory
I added flags to build.grade :
cppFlags += "-ilibavcodec -ilibavutil -ilibavformat -ilibswscale"
ldFlags += "-llibavcodec -llibavutil -llibavformat -llibswscale"Which seems to keep lint happy, but not the compiler. (Not sure if I have done this right ?)
I Have added the header files to the /jni folder :
And build.grade looks like this :
apply plugin: 'com.android.model.application'
model {
android {
compileSdkVersion = 23
buildToolsVersion = "23.0.1"
defaultConfig.with {
applicationId = "roman10.tutorial.android_ffmpeg_tutorial01"
minSdkVersion.apiLevel = 10
targetSdkVersion.apiLevel = 23
}
}
compileOptions.with {
sourceCompatibility = JavaVersion.VERSION_1_7
targetCompatibility = JavaVersion.VERSION_1_7
}
android.buildTypes {
release {
minifyEnabled = false
proguardFiles += file('proguard-rules.pro')
}
}
android.ndk {
moduleName = "tutorial01"
ldLibs += ["android","log","jnigraphics","z"]
cppFlags += "-ilibavcodec -ilibavutil -ilibavformat -ilibswscale"
ldFlags += "-llibavcodec -llibavutil -llibavformat -llibswscale"
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:support-v4:23.0.1'
}Thanks.
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Converting png images series to webm with transparent white background from Daz3d
25 août 2015, par JamesI’m trying to make a webm video with a transparent background from a Daz3D model.
My process is export png image series with transparent background from Daz3D, use ffmpeg to convert png series to webm video.
This was working well in Daz3D 4.6.But in Daz3D 4.8 the exported background is black instead of white, so when converted to webm is ok on Chrome as has the transparency, but on Firefox is black and has a halo (as Firefox does not support transparency so displays background).
So I’m looking for a solution with Daz3D, or tools like ImageMagik.
I almost got it with ImageMagik,convert -alpha extract *.png mask.png
mogrify -flatten talk*.png
for /f %x in ('dir /s /b blink*.png') do @composite -compose CopyOpacity mask-0.png %x %xBut for some reason the final webm has a white background not transparent ...
Some more info here,http://www.daz3d.com/forums/discussion/61237/daz3d-4-8-png-background-is-black
and here,
http://www.imagemagick.org/discourse-server/viewtopic.php?f=1&t=28214
>
Doh, okay I figured it out. My images were good, but I somehow have two different versions of ffmpeg on my computer and was using the wrong one that doesn’t seem to support transparency.Now it is working.
My only issue is the last shell line,
for /f %x in (’dir /s /b blink*.png’) do @composite -compose CopyOpacity mask-0.png %x %x
This only uses mask-0.png, instead of mask-1 for blink01.png, mask-2 for blink02.png etc.
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Paperclip AV Transcoder not working on remote server
16 juin 2016, par zreitanoI am able to upload videos locally. The videos are processed using paperclip and all the meta data is saved correctly, as well. When I tried to upload a video using our remote server, I received the error :
Av::UnableToDetect (Unable to detect any supported library)
I have installed
ffmpeg
using LinuxBrew. It says everything is installed correctly (checking which brew and whichffmpeg
, as well as checking if the gem is appropriately installed).When I have styling in my model for the video (which is what enables the meta information to be stored and to have control over how the video is uploaded) it doesn’t work remotely.
has_attached_file :video, path: "/posts/:id/:style.:extension",
:styles => {
:medium => { :geometry => "493x877", :format => 'flv' },
:thumb => { :geometry => "100x100#", :format => 'jpg', :time => 10 },
# :mobile => {:geometry => "640X480", :format => 'mp4', :streaming => true}
}, :processors => [:transcoder]However, when I remove this from my model and have :
has_attached_file :video, path: "/posts/:id/:style.:extension"
The video is uploaded to S3 (without the data or styling that I need).
Any help would be greatly appreciated. I think AV is having trouble finding ffmpeg but I am not sure why or how to go about fixing it. Thanks in advance for any advice.