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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (66)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
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Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
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Personnaliser les catégories
21 juin 2013, parFormulaire de création d’une catégorie
Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
On peut modifier ce formulaire dans la partie :
Administration > Configuration des masques de formulaire.
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Sur d’autres sites (12085)
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FFmpeg side by side video (widescreen) and play each video one by one
6 mai 2020, par Knidenew to ffmpeg, I've already did this to combine 3 or more videos that I have into 1 video :



ffmpeg -i left.mp4 -i center.mp4 -i right.mp4 -filter_complex "[0:v:0][1:v:0][2:v:0]hstack=inputs=3" -c:v libx264 -tune film -crf 16 -b:a 256k output.mp4




Now what I am having trouble with is the videos have different play times (in seconds) what I want to achieve is have them all side by side (working with the code above) then have left.mp4 play first (with it's own audio) once done, center.mp4 plays (has own audio), and when done too, right.mp4 plays (has own audio) as well and the video is over.



Can someone enlighten me on how to achieve this ? Thank you !


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ffmpeg crashes on crossfades between 3 clips if 2 clips coming from same input file [closed]
14 avril 2020, par ErikI observed that ffmpeg 4.2.2 (macOS) crashes in particular cases of crossfades between clips, if one clip comes from file
1.dv
, and two clips are cut out of file2.dv
, as shown below :


ffmpeg -f lavfi -i color=black:size=720x576:duration=11:rate=25 -i 1.dv -i 2.dv -filter_complex "\
 [1:v]trim=5:10,setpts=expr=PTS-STARTPTS,yadif,fade=alpha=1:d=2:st=3:type=out,setpts=expr=PTS-STARTPTS,fifo[s5];\
 [2:v]split=2[s7][s8];\
 [s7]trim=5:10,setpts=expr=PTS-STARTPTS,yadif,fade=alpha=1:d=2:type=in,fade=alpha=1:d=2:st=6:type=out,setpts=expr=PTS-STARTPTS+(3/TB),fifo[s15];\
 [s8]trim=12:17,setpts=expr=PTS-STARTPTS,yadif,fade=alpha=1:d=2:type=in,setpts=expr=PTS-STARTPTS+(6/TB),fifo[s22];\
 [0:v][s5]overlay=eof_action=repeat[s6];\
 [s6][s15]overlay=eof_action=repeat[s16];\
 [s16][s22]overlay=eof_action=repeat[s24];\
 [1:a]atrim=5:10,asetpts=expr=PTS-STARTPTS[s26];\
 [2:a]asplit=2[s27][s28];\
 [s27]atrim=5:10,asetpts=expr=PTS-STARTPTS[s30];\
 [s28]atrim=12:17,asetpts=expr=PTS-STARTPTS[s33];\
 [s26][s30]acrossfade=d=2[s31];\
 [s31][s33]acrossfade=d=2[s36]" \
 -map "[s24]" -map "[s36]" -ab 128k -acodec aac -crf 23 -movflags faststart -preset medium -tune film -vcodec libx264 -aspect 1024:576 out.mp4 -y




The order makes a difference : if the two clips from
2.dv
are used first and then the clip from1.dv
is appended, everything works fine. Also, if all clips are coming from different files.


ffmpeg 3.4.6 (ubuntu 18.04) shows no issues in any case.



A self-compiled ffmpeg version N-97322-gb1699f4 (commit 2020-04-13) works with short clips as above, but crashes if one of the two clips taken from
2.dv
is getting longer. In my tests 1500 frames (64 sec) is OK, 1700 (68 sec) leads to a segmentation fault. That is, if you replace in the command line above :


- 

[s7]trim=5:10...
->[s7]trim=0:68
and accordingly[s27]atrim=5:10...
->[s27]atrim=0:68







Interestingly, the length of the clip taken from
1.dv
does not play a role.


The ffmpeg output shows about 20 times :



frame= 0 fps=0.0 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 




before it continues (seg fault case) :



frame= 4 fps=0.3 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 24 fps=1.6 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 25 fps=1.5 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 34 fps=1.9 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 36 fps=2.0 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 39 fps=2.1 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 40 fps=2.0 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 40 fps=2.0 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 40 fps=1.9 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 





success case :



frame= 5 fps=0.4 q=0.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 42 fps=3.2 q=28.0 size= 0kB time=00:00:00.00 bitrate=N/A speed= 0x 
frame= 53 fps=3.9 q=28.0 size= 0kB time=00:00:00.36 bitrate= 2.9kbits/s speed=0.0264x 
frame= 65 fps=4.6 q=28.0 size= 0kB time=00:00:00.84 bitrate= 1.2kbits/s speed=0.0594x 
... 




Slightly older versions included in the newest MacOS builds from zeranoe.com (git-2020-04-13-59e3a9a) and evermeet.cx (N-97308-g14dd0a9057-tessus, from 2020-04-12) are working nicely - also on my production cases (longer clips).



Any feedback would be appreciated !


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How to stabilize inverse 360 video using stabilization algorithms ?
11 août 2020, par Jimmy LeahyWe have a 12-foot circular ring with about 50 cameras spaced evenly around the perimeter of the circle. These cameras are pointed at the exact center of the circle and are manually aligned. Our application snaps an image from all cameras simultaneously and makes a video from these images creating a matrix-like effect. I believe the effect is called Bullet Time.



This process works well and does a great job of snapping a moment in time from all angles. The problem is that every camera is not perfectly aligned and the video ends up being slightly jerky due to the slightest differences in camera alignments.



We need to stabilize the video. We are using FFmpeg's vidstabdetect and vidstabtransform to do this right now but the results are not desirable. From what I understand, these libraries are meant to be used with a video where the camera angle is static.



Here are the exact commands :



ffmpeg -i "input.mp4" -vf vidstabdetect=stepsize=32:shakiness=5:accuracy=15:result=transform_vectors.trf -f null - 
ffmpeg -i "input.mp4" -y -vf vidstabtransform=input=transform_vectors.trf:zoom=0:relative=1:interpol=bicubic:smoothing=10,unsharp=5:5:0.8:3:3:0.4 -b:v 100M -vcodec hevc_nvenc -tune film -an stabilized.mp4




Are there any algorithms out there for these inverse or negative 260 videos ?