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  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

Sur d’autres sites (9461)

  • Red5 live stream - huge delay on localhost

    23 janvier 2013, par user1958067

    I m running Red5 1.0.0 RC1, with JW Player and ffmpeg on Linux Mint14

    There is a huge delay while streaming, even when everythings happening on my machine/localhost.

    I do following steps :

    1. FFmpeg : ffmpeg -i 'http://localhost:port' rtmp://localhost/oflaDemo/live.flv

    2. Red5 : TCPnoDelay ist set to true.

    3. JW Player : Bufferlength is set to 0. Also tried 2 and 3.

     :

       <code class="echappe-js">&lt;script type=&amp;#39;text/javascript&amp;#39;&gt;<br />
        jwplayer(&amp;#39;mediaspace&amp;#39;).setup({<br />
       &amp;#39;flashplayer&amp;#39;: &amp;#39;player.swf&amp;#39;,<br />
       &amp;#39;file&amp;#39;: &amp;#39;live&amp;#39;,<br />
       &amp;#39;type&amp;#39;: &amp;#39;rtmp&amp;#39;,<br />
       &amp;#39;streamer&amp;#39;: &amp;#39;rtmp://localhost/oflaDemo&amp;#39;,<br />
       &amp;#39;controlbar&amp;#39;: &amp;#39;none&amp;#39;,<br />
       &amp;#39;autostart&amp;#39;: &amp;#39;true&amp;#39;,<br />
       &amp;#39;bufferlength&amp;#39;: &amp;#39;3&amp;#39;,<br />
       &amp;#39;width&amp;#39;: &amp;#39;640&amp;#39;,<br />
       &amp;#39;height&amp;#39;: &amp;#39;380&amp;#39;<br />
     });<br />
    &lt;/script&gt;

    The delay is something between 7-10 seconds !
    This all is happening on and from localhost, so bandwith shouldnt be the issue.

  • Live Streaming WebM with Wowza Server

    2 décembre 2010, par noreply@blogger.com (John Luther)

    Guest blogger Charlie Good is CTO and co-founder of Wowza Media Systems

    As a company, we at Wowza move fast and like to tinker. When WebM was announced in May, we saw it as a promising new approach to HTML5 video and decided to do an experiment with live WebM streaming over http.

    Adding WebM VP8 video and Vorbis audio to the other encoding formats that our server supported was easy (we designed the Wowza server to be codec-agnostic). We then created a WebMfile and implemented WebM HTTP streaming.

    We originally created the demo as a proof-of-concept for the IBC show in September, 2010 but have made it available to watch on our web site.

    The file is streamed live (more precisely, "pseudo-live") over http using the Wowza server-side publishing API (PDF). The result is very impressive ; playback starts fast and the VP8 image quality is fantastic.

    You will need a WebM-enabled browser or VLC media player 1.1.5 to view the live stream.

    If you’re interested in keeping up with Wowza’s WebM progress, visit Wowza Labs or drop us a note at info@wowzamedia.com.

  • How to publish or push the live stream to RTMP-Nginx server using php and FFmpeg ?

    27 juin 2020, par vijendar

    I want to push the live stream to the RTMP-Nginx server. I am recording the webcam and sending it to the PHP running server using the socket but couldn't find the proper way to push the stream on the RTMP-Nginx server. I am appending the stream after receiving through the socket. I have used this

    &#xA;

    ffmpeg -re -i uploads/test.webm -vcodec libx264 -preset fast -maxrate 1500k -c:a aac -b:a 128k -ac 2 -ar 44100 -f flv rtmp://x.xx.xxx.xx/live/xxx

    &#xA;

    to push on the RTMP-Nginx server. But it's executing on the very first received packet of the video stream and then terminated. I know It's not working with a continuous appended video stream. may be FFmpeg reading as a whole. Hoping for the right direction. Thanks in advance.

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