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Médias (1)
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (40)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (5087)
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How I can load testing my web application if I host it in Azure and Google Cloud
29 décembre 2018, par Anirudha GuptaI am trying to stream the video on Youtube using FFmpeg. Earlier I have a preset which is used to stream at lower resolution.
Now I want to send the video as it is. I am trying to use this code
./ffmpeg -re -i "C:\Users\Anirudha\Desktop\abc.mp4" -codec copy -f flv "rtmp://a.rtmp.youtube.com/live2/mykey1"
I got this code from here https://www.wowza.com/docs/how-to-configure-security-using-wowza-streaming-engine-manager
This code is working fine for Wowza but it’s shown running on youtube (in the command line) in Actual it’s not doing anything on the youtube website.
Is there any way to send the file to youtube the file as it is, What I am looking for is I don’t want to do anything on file. Let the resolution same as it is.
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What google cloud service can be used to process files stored in Firebase Cloud Storage with FFmpeg ? [closed]
1er mai 2021, par uponlyI am building a ReactJs app and I am trying to figure out a way to process files (images, videos, and audio of any type) that are stored in my Firebase storage bucket using FFmpeg. Currently, I have set up the functionality for allowing the user to upload files to my storage bucket, and a corresponding URL link is stored in a document in Firestore.


Ideally, I'd love to do this with Cloud Functions HTTP triggers because I have all of that setup already. It would be nice to just call an HTTP trigger to process the file after it has been uploaded. However, after a bit of research, my current understanding is to somehow deploy my app using a flexible Google App Engine environment because apparently, it is the only way to set a manual timeout in case I have to process a long, high-quality video, for example. Thus I wouldn't be able to use Cloud Functions because there is a very short timeout period which may lead to the files not being fully processed.


Here is the user flow I am trying to achieve, which may help make things more clear :


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- [Done] The user uploads a file (image, audio, or video) to Firebase cloud storage. A URL is also stored in their corresponding user document in Firestore.
- [Here and the steps onward are what I am trying to achieve] After the file has been stored, I'd like to kick off some sort of function that grabs the newly stored file and begin to process it in the cloud.
- Store the newly processed file back into the Cloud Storage bucket
- Allow the user to preview the processed file (by streaming it ideally, if possible).










In steps 2 and onward, I am just generally confused about what Google service I should be using to process my file in the cloud with FFmpeg. As well as how I can connect it to my React app, client-side. If I have to go the Google App Engine route, how do I go about connecting app engine to my React App such that I don't have to build my app and deploy it, as my app is still in development ?


This is not a coding question so I apologize if this is the wrong place to post in. I am new to all this, any and all help is greatly appreciated. Thank you.


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Can't access Google Cloud Platform hosted rtsp stream externally
1er novembre 2023, par Nikos DaskalasI have been trying to host a video to rtsp stream on a gcp vm instance.


My steps were :


a) Set up an external ip to my vm, and setup firewall rules to allow traffick.


b)Install mediamtx to my vm and start a server with ./mediamtx


c)install ffmpeg and stream my video with : ffmpeg -i video.mp4 -rtsp_transport tcp -f rtsp rtsp ://externalip:8554/live.stream


The stream runs locally, but when I try to access in with vlc or ffplay rtsp ://externalip:8554/live.stream, I cannot connect. I tried to ping the server from the client side, and it works ok.


What am I missing ? Are there any more configurations I need to do to my project ?