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Autres articles (58)

  • Contribute to documentation

    13 avril 2011

    Documentation is vital to the development of improved technical capabilities.
    MediaSPIP welcomes documentation by users as well as developers - including : critique of existing features and functions articles contributed by developers, administrators, content producers and editors screenshots to illustrate the above translations of existing documentation into other languages
    To contribute, register to the project users’ mailing (...)

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

  • Contribute to translation

    13 avril 2011

    You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
    To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
    MediaSPIP is currently available in French and English (...)

Sur d’autres sites (4144)

  • PC Video Conferencing in the Year 1999

    21 juin 2011, par Multimedia Mike — General

    Remember Intel’s custom flavor of H.263 cleverly named I.263 ? I think I have finally found an application that used it thanks to a recent thrift shop raid— Intel Video Phone :



    The root directory of the disc has 2 copies of an intro.avi video. One copy uses Intel Indeo 3 video and PCM audio. The other uses I.263 video and an undetermined (presumably Intel-proprietary) audio codec — RIFF id 0x0402 at a bitrate of 88 kbits/sec for stereo, 22 kHz audio. The latter video looks awful but is significantly smaller (like 4 MB vs. 25 MB).

    This is the disc marked as "Send it to a friend...". Here’s the way this concept was supposed to operate :

    • You buy an Intel Video Phone Camera Pack (forgotten page courtesy of the Internet Archive) which includes a camera and 2 CDs.
    • You install the camera and video phone software on your computer.
    • You send the other CD to the person whom you want to be able to see your face when you’re teleconferencing with them.
    • The other party installs the software.
    • The 2 of you may make an internet phone call presumably using commodity PC microphones for the voice component ; the person who doesn’t have a camera is able to see the person who does have a camera.
    • In a cunning viral/network marketing strategy, Intel encourages the other party to buy the physical hardware as well so that they may broadcast their own visage back to the other person.

    If you need further explanation, the intro lady does a great job :



    I suspect I.263 was the video codec driving this since Indeo 3 would probably be inappropriate for real time video applications due to its vector quantizing algorithm.

  • Interfacing to an Xbox Optical Drive

    1er octobre 2013, par Multimedia Mike — xbox

    The next generation Xbox is going to hit the streets soon. But for some reason, I’m still interested in the previous generation’s unit (i.e., the original Xbox). Specifically, I’ve always wondered if it’s possible to use the original Xbox’s optical drive in order to read Xbox discs from Linux. I was never curious enough to actually buy an Xbox just to find out but I eventually came across a cast-off console on a recycle pile.

    I have long known that the Xbox has what appears to be a more or less standard optical drive with a 40-pin IDE connector. The only difference is the power adapter which I surmise is probably the easiest way to turn a bit of standardized hardware into a bit of proprietary hardware. The IDE and power connectors look like this :


    Xbox optical drive connections

    Thus, I wanted to try opening an Xbox and plugging the optical drive into a regular PC, albeit one that supports IDE cables, and allow the Xbox to supply power to the drive. Do you still have hardware laying around that has 40-pin IDE connectors ? I guess my Mac Mini PPC fits the bill, but I’ll be darned if I’m going to pry that thing open again. I have another IDE-capable machine buried in my closet, last called into service when I needed a computer with a native RS-232 port 3 years ago. The ordeal surrounding making this old computer useful right now can be another post entirely.

    Here’s what the monstrosity looks like thanks to characteristically short IDE cable lengths :


    Xbox optical drive connected directly to PC

    Click for larger image


    Process :

    1. Turn on Xbox first
    2. Turn on PC

    Doing these things in the opposite order won’t work since the kernel really wants to see the drive when booting up. Inspecting the 'dmesg' log afterward reveals interesting items :

    <br />
    hdd: PHILIPS XBOX DVD DRIVE, ATAPI CD/DVD-ROM drive<br />
    hdd: host max PIO5 wanted PIO255(auto-tune) selected PIO4<br />
    hdd: UDMA/33 mode selected<br />
    [...]<br />
    hdd: ATAPI DVD-ROM drive, 128kB Cache<br />

    Why is that interesting ? When is the last time to saw disk devices prefixed by ‘hd’ rather than ‘sd’ ? Blast from the past. Oh, and the optical drive’s vendor string clearly indicates that this is an Xbox drive saying ‘hi !’.

    Time To Read
    When I first studied an Xbox disc in a normal optical drive, I noticed that I was able to read 6992 2048-byte sectors — about 14 MB of data — as reported by the disc table of contents (TOC). This is just enough data to play a standard DVD video animation that kindly instructs the viewer to please use a proper Xbox. At this point, I estimated that there must be something special about Xbox optical drive firmware that knows how to read alternate information on these discs and access further sectors.

    I ran my TOC query tool with an Xbox Magazine demo disc in the optical drive and it reported substantially more than 6992 sectors, enough to account for more than 2 GB of data. That’s promising. I then tried running 'dd' against the device and it was able to read… about 14 MB, an exact quantity of bytes that, when divided by 2048 bytes/sector, yields 6992 sectors.

    Future (Past ?) Work
    Assuming Google is your primary window into the broader internet, the world is beginning to lose its memory of things pertaining to the original Xbox (Microsoft’s naming scheme certainly doesn’t help searches). What I’m saying is that it can be difficult to find information about this stuff now. However, I was able to learn that a host needs to perform a sort of cryptographic handshake with the drive at the SCSI level before it is allowed to access the forbidden areas of the disc. I think. I’m still investigating this and will hopefully post more soon.

  • lsws/ppc/yuv2rgb_altivec : Fix build in non-VSX environments

    10 octobre 2020, par Chip Kerchner
    lsws/ppc/yuv2rgb_altivec : Fix build in non-VSX environments
    

    Add inline function for vec_xl if VSX is not supported. vec_xl intrinsic
    is only available on POWER 7 or higher.

    Fixes ticket #8750.

    Signed-off-by : Andriy Gelman <andriy.gelman@gmail.com>

    • [DH] libswscale/ppc/yuv2rgb_altivec.c