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  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (3230)

  • Deploying ffmpeg from Windows Machine using Cpanel

    24 février 2017, par BBob

    A site developed on a Windows machine using WAMP employs ffmpeg.exe to convert videos. The site will be deployed on a server running Linux. All of the links I have seen seem to require ffmpeg to be compiled and linked on the host machine. How can ffmpeg be deployed from Windows system to a Linux site thru CPanel ?

  • compiling ffmpeg 2.3 for android with NDK r10 on windows [duplicate]

    25 août 2014, par L.Grillo

    This question already has an answer here :

    After a week i’m trying to compile ffmpeg for android.
    I can’t find a static build in the entire web exept for https://github.com/guardianproject/android-ffmpeg-java/tree/master/res/raw but is 0.11 version one.

    This is my build.sh

    #!/usr/bin/env bash

    NDK=C:/Android/android-ndk-r10
    SYSROOT=$NDK/platforms/android-18/arch-arm/
    TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.8/prebuilt/windows-x86_64

    function build_one
    {
    ./configure \
       --arch=arm \
       --target-os=linux \
       --enable-runtime-cpudetect \
       --enable-pic \
       --disable-shared \
       --enable-static \
       --extra-cflags='-march=armv6' \
       --extra-ldflags="$ADDI_LDFLAGS" \
       --enable-ffmpeg \
       --disable-ffplay \
       --disable-ffprobe \
       --disable-ffserver\
       --disable-network \
       --enable-cross-compile \
       --cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
       --sysroot=$SYSROOT \
       $ADDITIONAL_CONFIGURE_FLAG
    make clean
    make -j4
    make install
    }

    CPU=arm
    PREFIX=$(pwd)/android/$CPU
    ADDI_CFLAGS="-marm"

    build_one

    It seems everything works good except the compilation stopped after 4 files :

    ffmpeg

    It seems to stay here forever. After 4 hours nothing is moving.
    the process "make.exe (32 bit)" is running with 18% of cpu

    Any help will be precious.
    Thank u

  • Child Process will neither complete nor abort in Windows ?

    4 septembre 2014, par Karthikeya Vaidya

    How to make my java parent process wait till child process gets completed. I have tried with runtime.exec and with processBuilder.pb :

    String cmd = "ffmpeg -i input.vob output.mp4"
    Runtime rt = Runtime.getRuntime();
    Process proc = rt.exec(cmd);
    proc.waitFor();

    This works fine with small input file (say less than 10 Mb). If I give larger input file then program will be hanged. Output file will be partially created and file creation will be hanged and control will not return. Even proc.join(10000); did not give any useful result. Here parent process is terminating before child process (ffmpeg) gets completed.

    How to overcome this problem ?