
Recherche avancée
Médias (1)
-
Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
Autres articles (68)
-
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Changer son thème graphique
22 février 2011, parLe thème graphique ne touche pas à la disposition à proprement dite des éléments dans la page. Il ne fait que modifier l’apparence des éléments.
Le placement peut être modifié effectivement, mais cette modification n’est que visuelle et non pas au niveau de la représentation sémantique de la page.
Modifier le thème graphique utilisé
Pour modifier le thème graphique utilisé, il est nécessaire que le plugin zen-garden soit activé sur le site.
Il suffit ensuite de se rendre dans l’espace de configuration du (...) -
Possibilité de déploiement en ferme
12 avril 2011, parMediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
Cela permet, par exemple : de pouvoir partager les frais de mise en œuvre entre plusieurs projets / individus ; de pouvoir déployer rapidement une multitude de sites uniques ; d’éviter d’avoir à mettre l’ensemble des créations dans un fourre-tout numérique comme c’est le cas pour les grandes plate-formes tout public disséminées sur le (...)
Sur d’autres sites (7271)
-
Stream microphone from client browser to remote server and pass audio in real time to ffmpeg to combine with a second video source
4 mai 2021, par fakeguybrushthreepwoodAs a beginner at working with these kinds of real-time streaming services, I've spent hours trying to work out how this is possible, but can't seem to work out I'd precisely go about it.


I'm prototyping a personal basic web app that does the following :


- 

-
In a web browser, the web application has a button that says 'Stream Microphone' - when pressed it streams the audio from the user's microphone (the user obviously has to consent to give permission to send their microphone audio) through to the server which I was presuming would be running node.js (no specific reason at this point, just thought this is how I'd go about doing it).


-
The server receives the audio close enough to real-time somehow (not sure how I'd do this).


-
I can then run ffmpeg on the command line and take the real-time audio coming in real-time and add it as the sound to a video file (let's just say I'm going to play testmovie.mp4) that I want to play.










I've looked at various solutions - such as maybe using WebRTC, RTP/RTSP, Piping audio into ffmpeg, Gstreamer, Kurento, Flashphoner and/or Wowza - but somehow they look overly complicated and usually seem to focus on video along with audio. I just need to work with audio.


-
-
Extended client ownership of MediaCodec encoder output buffers for RTMP streaming
13 février 2014, par dbroBackground :
I've connected Android's MediaCodec to FFmpeg for muxing a variety of formats not supported by MediaMuxer, including
rtmp://
output via a.flv
container. Such streaming muxers require longer, unpredictable ownership of MediaCodec's output buffers, as they may perform networking I/O on any packet processing step. For my video stream, I'm using MediaCodec configured for Surface input. To decouple muxing from encoding, I queue MediaCodec's ByteBuffer output buffers to my muxer via a Handler.All works splendidly if I mux the
.flv
output to file, rather than rtmp endpoint.Problem :
When muxing to
rtmp://...
endpoint I notice my streaming application begins to block on calls toeglSwapBuffers(mEGLDisplay, mEncodingEGLSurface)
atdequeueOutputBuffer()
once I'm retaining even a few MediaCodec output buffers in my muxing queue as MediaCodec seems to be locked to only 4 output buffers.Any tricks to avoid copying all encoder output returned by
MediaCodec#dequeueOutputBuffers
and immediately callingreleaseOutputBuffer(...)
?The full source of my project is available on Github. Specifically, see :
- AndroidEncoder.java : Abstract Encoder class with shared behavior between Audio and Video encoders : mainly drainEncoder(). Writes data to a
Muxer
instance. - FFmpegMuxer.java : Implements
Muxer
- CameraEncoder.java. Sends camera frames to an AndroidEncoder subclass configured for Video encoding.
Systrace
Here's some systrace output streaming 720p @ 2Mbps video to Zencoder.
Solved
Copying then releasing the MediaCodec encoder output ByteBuffers as soon as they're available solves the issue without significantly affecting performance. I recycle the ByteBuffer copies in an
ArrayDeque<bytebuffer></bytebuffer>
for each muxer track, which limits the number of allocations. - AndroidEncoder.java : Abstract Encoder class with shared behavior between Audio and Video encoders : mainly drainEncoder(). Writes data to a
-
flv reencode to mp4 for iphone/ipod via ffmpeg and x264 (quality issue)
3 octobre 2011, par zeroasteriskThere are a lot of questions on this topic, and I've read most of them and most of the google search results I could come up with.
When I use FFMPEG to convert a FLV to a iphone3 compatble MP4 file, it just doesn't preserver enough of the quality. Yes, I've worked the hell out of
-sameq
and-b
and-bt
settings, text just isn't readable.Next I tried to split the video out and process it directly, using these instructions :
https://sites.google.com/site/linuxencoding/x264-encoding-guideThe problem is myplayer (via ffmpeg) was not able to determine the duration of the FLV (even though the metadata was set).
(I assume) Because of that unknown duration, when I create the MP4 file, the resulting x264 file plays through super-fast while the audio plays at the normal rate.
user@server:/tmp# mplayer -nosound -benchmark -sws 9 -vf dsize=640:480:0,scale=0:0,expand=640:480 -vo yuv4mpeg:file=>(x264 --demuxer y4m --crf 0 --preset slow --threads auto --output output.264 - 2>x264.log) 'input.flv'
MPlayer 1.0rc4-4.4.5 (C) 2000-2010 MPlayer Team
mplayer: could not connect to socket
mplayer: No such file or directory
Failed to open LIRC support. You will not be able to use your remote control.
Playing input.flv.
libavformat file format detected.
[flv @ 0x1202460]Estimating duration from bitrate, this may be inaccurate
[lavf] stream 0: video (vp6f), -vid 0
[lavf] stream 1: audio (nellymoser), -aid 0
VIDEO: [VP6F] 1680x992 0bpp 1000.000 fps 33.4 kbps ( 4.1 kbyte/s)
Clip info:
audiocodecid: 6
audiodatarate: 86
audiosamplerate: 44100
audiosamplesize: 16
audiosize: 6097005
canSeekToEnd: true
datasize: 8609138
duration: 567
framerate: 2
hasAudio: true
hasCuePoints: false
hasKeyframes: true
hasMetadata: true
hasVideo: true
height: 992
lasttimestamp: 567
metadatacreator: flvtool++ (Facebook, Motion project, dweatherford)
stereo: false
totalframes: 1043
videocodecid: 4
videodatarate: 33
videosize: 2316256
width: 1680
Using (default) progressive frame mode.Opening video filter: [expand w=640 h=480]
Expand: 640 x 480, -1 ; -1, osd: 0, aspect: 0.000000, round: 1
Opening video filter: [scale w=0 h=0]
Opening video filter: [dsize=640:480:0]
==========================================================================
Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family
Selected video codec: [ffvp6f] vfm: ffmpeg (FFmpeg VP6 Flash)
==========================================================================
Audio: no sound
Starting playback...
Movie-Aspect is undefined - no prescaling applied.
[swscaler @ 0x7f0c738b9620]Lanczos scaler, from yuv420p to yuv420p using MMX2
VO: [yuv4mpeg] 640x480 => 641x480 Planar YV12I have also tried specifying FPS, but no change in results
user@server:/tmp# mplayer -nosound -fps 25-benchmark -sws 9 -vf dsize=640:480:0,scale=0:0,expand=640:480 -vo yuv4mpeg:file=>(x264 --demuxer y4m --fps 25 --crf 0 --preset slow --threads auto --output output.264 - 2>x264.log) 'input.flv'
Can someone tell me how to either :
- fix my split A/V processing/timing/duration issues ?
- improve the
quality of the FFMPEG conversion of FLV to iphone3 compatible
format ?