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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
Autres articles (109)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (14800)
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build : rename version.h to libavutil/ffversion.h
29 novembre 2013, par Timothy Gubuild : rename version.h to libavutil/ffversion.h
Also the libavutil/ffversion.h will be installed.
Rationale :
* Applications might want to know FFmpeg’s version besides the individual
libraries’.
* Avoids file name clash between FFmpeg’s ./version.h and lib*/version.h when
a library source file includes both and is compiled on an out-of-tree build.Fixes #1769.
Signed-off-by : Timothy Gu <timothygu99@gmail.com>
Reviewed-by : James Almer <jamrial@gmail.com>
Signed-off-by : Michael Niedermayer <michaelni@gmx.at> -
Decoding RIMM streaming file format
10 septembre 2011, par ThomasI want to decode the video (visual) frames within a Blackberry RIMM file. So far I have a parser, and some corresponding container documentation from RIM.
The video codec is H264 and is explicitly set on the device using one of the video.encodings properties. However, FFMPEG is not able to decode the frames and this is driving me nuts.
Edit 1 : The issues seems to be lack of SPS and PPS in the frames, and artificially inserting them have proven unsuccessful so far (all grey image). Blackberry 9700 sends
0x00 0x00 0x ?? 0x ?? 0xType
where Type is according to table 7-1 in the H264 spec (I and P frames). We believe the 0x ?? 0x ?? represent the size of the frame, however the size does not always correspond to the size found by the parser (the parser seems to be working correctly).
I have a windows decoder codec from blackberry, called mc_demux_mp2_ds.ax, and can play some MPEG-4 files captured the same way, but it is a binary for windows. And the H264 files will not play either way. I am aware of previous attempts. The capture url for javax.microedition.media.Manager is
encoding=video-3gpp_width=176_height=144_video_codec=H264_audio_codec=AAC
and I am writing to an output stream. Some example files here.
Edit 2 :Turns out that about 3-4 of the 12-15 available video capture modes are flat out failing and refusing to output data, even in the simplest of test applications. So any working solution should implement MPEG-4, H264 and H263 in both AMR and AAC, in so getting fallback alternatives when one sound codec and/or resolution fails. Reboots, hangs and what not litters the Blackberry video implementation and vary from firmware to firmware ; total suckage.
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ffmpeg : add a data size threshold for muxing queue size
15 octobre 2020, par Jan Ekströmffmpeg : add a data size threshold for muxing queue size
This way the old max queue size limit based behavior for streams
where each individual packet is large is kept, while for smaller
streams more packets can be buffered (current default is at 50
megabytes per stream).For some explanation, by default ffmpeg copies packets from before
the appointed seek point/start time and puts them into the local
muxing queue. Before, it getting utilized was much less likely
since as soon as the filter chain was initialized, the encoder
(and thus output stream) was also initialized.Now, since we will be pushing the encoder initialization to when the
first AVFrame is decoded and filtered - which only happens after
the exact seek point is hit as packets are ignored until then -
this queue will be seeing much more usage.In more layman's terms, this attempts to fix cases such as where :
seek point ends up being 5 seconds before requested time.
audio is set to copy, and thus immediately begins filling the
muxing queue.video is being encoded, and thus all received packets are skipped
until the requested time is hit.