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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (9247)

  • matplotlib ArtistAnimation returns a blank video

    28 mars 2017, par Mpaull

    I’m trying to produce an animation of a networkx graph changing over time. I’m using the networkx_draw utilities to create matplotlib figures of the graph, and matplotlib’s ArtistAnimation module to create an animation from the artists networkx produces. I’ve made a minimum reproduction of what I’m doing here :

    import numpy as np
    import networkx as nx
    import matplotlib.animation as animation
    import matplotlib.pyplot as plt

    # Instantiate the graph model
    G = nx.Graph()
    G.add_edge(1, 2)

    # Keep track of highest node ID
    G.maxNode = 2

    fig = plt.figure()
    nx.draw(G)
    ims = []

    for timeStep in xrange(10):

       G.add_edge(G.maxNode,G.maxNode+1)
       G.maxNode += 1

       pos = nx.drawing.spring_layout(G)
       nodes = nx.drawing.draw_networkx_nodes(G, pos)
       lines = nx.drawing.draw_networkx_edges(G, pos)

       ims.append((nodes,lines,))
       plt.pause(.2)
       plt.cla()

    im_ani = animation.ArtistAnimation(fig, ims, interval=200,            repeat_delay=3000,blit=True)
    im_ani.save('im.mp4', metadata={'artist':'Guido'})

    The process works fine while displaying the figures live, it produces exactly the animation I want. And it even produces a looping animation in a figure at the end of the script, again what I want, which would suggest that the animation process worked. However when I open the "im.mp4" file saved to disk, it is a blank white image which runs for the expected period of time, never showing any of the graph images which were showed live.

    I’m using networkx version 1.11, and matplotlib version 2.0. I’m using ffmpeg for the animation, and am running on a Mac, OSX 10.12.3.

    What am I doing incorrectly ?

  • avcodec_encode_video returns 0 as output size

    11 juin 2014, par vacetahanna

    Hello what I am doing wrong ? When I try to encode a Frame, the out_size is 0. and if I use the avcodec_encode_video2 the return value is 0, which indicates, that everything went good, but the avpkt.size is 0 after that. What am I missing or doing wrong ? thank you so much here is my code

    int EncodeVideoFFMPEG::enc_main( void *istream, void *outstream, int width, int height )
    {

    avcodec_register_all();
    //choose codec
    AVCodec *codec = avcodec_find_encoder(CODEC_ID_H264);

    //set parameters
    AVCodecContext *c = avcodec_alloc_context3(codec);
    c->codec_type = AVMEDIA_TYPE_VIDEO;
    c->bit_rate = 50000;
    c->pix_fmt = PIX_FMT_YUV420P;
    c->width = width;
    c->height = height;
    c->time_base.num = 1;
    c->time_base.den = 25;
    c->gop_size = 20;
    c->max_b_frames = 0;

    //open
    avcodec_open2(c, codec, NULL);

    int got_packet;

    int BYTEPIC = width * height * 3;

    //prepare for changing color space
    struct SwsContext *img_convert_ctx1 =
    sws_getContext(width, height, PIX_FMT_BGR24,
    width, height, PIX_FMT_YUV420P,
    SWS_BICUBIC, NULL, NULL, NULL);

    //allocateframesforcolorspacechange
    AVFrame *pictureBGR = alloc_pictureBGR24(width, height);
    AVFrame *picture = alloc_picture420P(width, height);

    //get frame from OGRE and let pictureBGR point to it
    unsigned char *image = new unsigned char[BYTEPIC];
    memcpy(image, istream, BYTEPIC);

    //change from BGR to 420P
    sws_scale(img_convert_ctx1, &image, pictureBGR->linesize, 0, height, picture->data, picture->linesize);

    delete image;

    AVPacket avpkt;
    av_new_packet( &avpkt, BYTEPIC );

    //encode withthe codec
    int out_size = avcodec_encode_video(c, avpkt.data, avpkt.size, picture);
    //int success = avcodec_encode_video2(c, &avpkt, picture, &got_packet);  

    outstream = avpkt.data;

    return out_size;

       }
  • libswresample : swr_convert() returns empty buffer

    11 septembre 2019, par Герман Лиманський

    I try to convert audio in format AV_SAMPLE_FMT_S32. I use swr_convert(), but out buffer still empty.

    // frame is decoded frame, rframe - is empty frame(out buffer)

       if (!main_context->resampler) {
                       main_context->resampler =
                       swr_alloc_set_opts(main_context->resampler,
                       AV_CH_LAYOUT_STEREO,                    // output
                       AV_SAMPLE_FMT_S32,                      // output
                       44100,                                  // output
                       audio_codec_context->channel_layout,    // input
                       audio_codec_context->sample_fmt,        // input
                       audio_codec_context->sample_rate,       // input
                       0,
                       nullptr);
                   swr_init(main_context->resampler);

               }

               //int in_samples = frame->nb_samples;
               int out_samples = av_rescale_rnd(swr_get_delay(
                   main_context->resampler, 44100) + 44100,
                   44100,
                   44100,
                   AV_ROUND_UP);

               size_t buffSize = av_samples_alloc(rframe->data, NULL,audio_codec_context->channels, out_samples, AV_SAMPLE_FMT_S32, 0);
               int len = swr_convert(main_context->resampler, rframe->data, frame->nb_samples, (const uint8_t * *)frame->data, frame->nb_samples);
    //here.. rframe->data should have some data, but its empty
               while (len > 0)
               {
                   size_t size_ = rframe->nb_samples * av_get_bytes_per_sample(AV_SAMPLE_FMT_S32);
                   main_context->audio_buf.write(rframe->data[0], size_, 1);

                   len = swr_convert(main_context->resampler, rframe->data, frame->nb_samples, NULL, NULL);
               }