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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (89)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)
Sur d’autres sites (14552)
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Watson NarrowBand Speech to Text not accepting ogg file
19 janvier 2017, par Bob DillNodeJS app using ffmpeg to create ogg files from mp3 & mp4. If the source file is broadband, Watson Speech to Text accepts the file with no issues. If the source file is narrow band, Watson Speech to Text fails to read the ogg file. I’ve tested the output from ffmpeg and the narrowband ogg file has the same audio content (e.g. I can listen to it and hear the same people) as the mp3 file. Yes, in advance, I am changing the call to Watson to correctly specify the model and content_type. Code follows :
exports.createTranscript = function(req, res, next)
{ var _name = getNameBase(req.body.movie);
var _type = getType(req.body.movie);
var _voice = (_type == "mp4") ? "en-US_BroadbandModel" : "en-US_NarrowbandModel" ;
var _contentType = (_type == "mp4") ? "audio/ogg" : "audio/basic" ;
var _audio = process.cwd()+"/HTML/movies/"+_name+'ogg';
var transcriptFile = process.cwd()+"/HTML/movies/"+_name+'json';
speech_to_text.createSession({model: _voice}, function(error, session) {
if (error) {console.log('error:', error);}
else
{
var params = { content_type: _contentType, continuous: true,
audio: fs.createReadStream(_audio),
session_id: session.session_id
};
speech_to_text.recognize(params, function(error, transcript) {
if (error) {console.log('error:', error);}
else
{ fs.writeFile(transcriptFile, JSON.stringify(transcript), function(err) {if (err) {console.log(err);}});
res.send(transcript);
}
});
}
});
}_type
is either mp3 (narrowband from phone recording) or mp4 (broadband)
model: _voice
has been traced to ensure correct setting
content_type: _contentType
has been traced to ensure correct settingAny ogg file submitted to Speech to Text with narrowband settings fails with
Error: No speech detected for 30s.
Tested with both real narrowband files and asking Watson to read a broadband ogg file (created from mp4) as narrowband. Same error message. What am I missing ? -
FFMpeg C# wrapper "MediaToolkit 1.0.4.11". How can I do a conversion in memory ?
8 décembre 2016, par Quantum_KernelI am currently using the MediaToolkit 1.0.4.11 C# wrapper for FFMPEG to extract wav audio from a range of video files.
Instead of creating a wav file on disk, I would like to create it in memory (as a MemoryStream). This will save me from creating temp files which I need to delete and should speed up the various analyses that I am doing on the audio data.
Because of the way the call to the library works, I’m not sure how to ’trick’ it into doing this. Is there a way to do it or will I have to obtain and edit the wrapper source code ?
Here is what I have for doing the conversion on disk :
var inputFile = new MediaToolkit.Model.MediaFile { Filename = mediaFilePath };
var outputFile = new MediaToolkit.Model.MediaFile { Filename = @"C:\Temp\audio.wav" };
var conversionOptions = new MediaToolkit.Options.ConversionOptions
{
MaxVideoDuration = TimeSpan.FromSeconds(30),
VideoAspectRatio = MediaToolkit.Options.VideoAspectRatio.R16_9,
VideoSize = MediaToolkit.Options.VideoSize.Hd1080,
AudioSampleRate = MediaToolkit.Options.AudioSampleRate.Hz48000
};
using (var engine = new Engine())
{
engine.Convert(inputFile, outputFile, conversionOptions);
} -
af_hdcd : add experimental 20 and 24-bit decoding support
2 octobre 2016, par Burt Paf_hdcd : add experimental 20 and 24-bit decoding support
I don’t have any legitimate 20 or 24-bit HDCD to test. It is known
that the PM Model Two would insert packets into 20 and 24-bit output,
but I have no idea what differences in behavior existed when decoding
20 or 24-bit. For now, as with 16-bit, PE (if enabled) will expand the
top 3dB into 9dB and LLE (gain adjust) will be applied if signaled.Signed-off-by : Burt P <pburt0@gmail.com>