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Autres articles (11)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

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  • FFMpeg, rtsp cameras and series of bad framses

    21 avril 2022, par Denis Gottardello

    I have a problem with ffmpeg and rtsp cameras.
As you can see in the screenshot below

    


    enter image description here

    


    sometimes a serie of damaged frames come.
It is not a problem related to camera. The date and time is unreadable and the problem happens with different vendors of camera, with differen pcs and in different places.With the official software the live is perfect.
I'm trying with the lates ffmpeg source (5.0.1) in a Debian 11 machine.
I'm particolar intertested in this problem because I have written a software based on ffpmeg library and I have the same problem (using ffmpeg as library), in bouth Windows and Linux.

    


    This is the command line to record

    


    

    

    ./ffmpeg -i rtsp://192.168.1.11:554/onvif1  a.avi

    


    


    



    What can I do to resolve ?

    


  • ONVIF Device Manager API and Decoder

    10 juillet 2023, par spiderelite

    I'm working on the source code of the onvif device manager software and I want to find the Api and decoder it uses.

    


    I first separated the odm.player part of the code into another solution and built it separately. the separated part contains these parts from the source code (in order of execution) :

    


    utils.linq
utils.diagnostics
utils.common
odm.player.lib
odm.player.media
live555
odm.player.net
utils.xml
utils.bootstrapping
odm.player.host


    


    Im tring to find the decoder and Api it uses(in the above parts) to decode the media. i need to find the specific part of the program to contain some information from a decoder.

    


    I know the source code is using ffmpeg and live555 libraries but I need to find their use and API in the odm.player part.

    


    I checked odm.player.host because it is the last project and depends on previous ones, but didn't find anything.

    


    what should i do next ? is there any official documentation of the API ? is there any important keyword related to ffmpeg that can I search it in the code ?

    


  • libavcodec/qsvenc.c delay in 1 microsecond replaced to more appropriate 500 microseconds

    28 juillet 2015, par Ivan Uskov
    libavcodec/qsvenc.c delay in 1 microsecond replaced to more appropriate 500 microseconds
    

    This commit replaces the 1 microsecond delay by 500 microsecond for the
    case when the MFX library does return MFX_WRN_DEVICE_BUSY status.
    In general this warning never appears for simple encoding or
    transcoding session because the GPU is so fast so it almost always is not busy and
    any delay value just does not executes.
    But for heavy transcoding tasks for example, when several QSV sessions
    are running simultaneously then using a 1-microsecond delay may
    result in 1000 iterations per each frame.
    So here possible a paradoxical case when GPU loading also loads CPU by dummy tasks.
    Official MFX/QSV samples by Intel are using 1 millisecond (i.e. 1000
    microseconds) everywhere where MFX_WRN_DEVICE_BUSY does appear.
    So 500us is a much more optimal value than 1us.

    Signed-off-by : Michael Niedermayer <michael@niedermayer.cc>

    • [DH] libavcodec/qsvenc.c