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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (8042)

  • FFMPEG (Input 8K AAC -> (AAC FLV) youtube streaming noise

    17 septembre 2017, par Biswa Das

    Hello I run a streaming encoder for a non profit cause. Chosen FFMPEG as it’s very simple and doing the job near perfectly however the audio is noisy popping and cracking. Video is crystal clear.

    ffmpeg version N-86950-g1bef008 Copyright (c) 2000-2017 the FFmpeg developers
    built with gcc 7.1.0 (GCC)

    Here is my command.

    ffmpeg -rtsp_transport tcp -i $RTSP_SRC -vcodec copy -af "volume=12dB" -ar 8000 -acodec aac -f flv rtmp://a.rtmp.youtube.com/live2/$DEST_KEY

    However when I just play the stream the noise levels are quite acceptable.

    ffplay -rtsp_transport tcp -i $RTSP_SRC

    What I have tried so far.

    • Change input audio sampling from 8K to 16K (that’s all is supported currently). It made the noise problem much worse. I can’t change it to a native FLV sampling(44100 or 22050 or 11025) at least not yet, the integrated rtsp stream does not support it.)
    • My working theory is during resampling stream noise is getting boosted. So to eliminate that I tried audio copy codec even then there is no significant improvement.
  • FFMPEG : Encoding settings to meet YouTube recommendation.

    1er novembre 2016, par Dinindu Perera

    So I need to encode to meet these guidelines from YouTube for 480p and 1080p videos. I need help in the settings of FFMPEG. The video should encode reasonably fast.

    These are the guidelines :
    480p 30fps x264

    • Video Bitrate : 2560 kbps
    • Audio Bitrate : 384 kbps

    1080p 30fps x264

    • Video Bitrate : 8192 kbps
    • Audio Bitrate : 384 kbps

    I’m still learning the ropes with video encoding. Thanks in advance :)

  • discord bot music with youtube dl not stuck at webpage downloading

    22 septembre 2021, par patricebailey1998

    So I'm trying to make a music bot which just joins,plays,stops and resume music. However my bot can join and leave a voice channel fine, however when i do my /play command it get stuck on [youtube] oCveByMXd_0: Downloading webpage (this is output in vscode) and then does nothing after. I put some print statement (which you can see in the code below and it prints 1 and 2 but NOT 3). Anyone had this issue ?

    


    MUSIC BOT FILE

    


    import discord
from discord.ext import commands
import youtube_dl

class music(commands.Cog):
    def __init__(self, bot):
        self.bot = bot
        
    @commands.command()
    async def join(self, ctx):
        if(ctx.author.voice is None):
            await ctx.reply("*You're not in a voice channel.*")
        voiceChannel = ctx.author.voice.channel
        if(ctx.voice_client is None): # if bot is not in voice channel
            await voiceChannel.connect()
        else: # bot is in voice channel move it to new one
            await ctx.voice_client.move_to(voiceChannel)

    @commands.command()
    async def leave(self, ctx):
        await ctx.voice_client.disconnect()
        
    @commands.command()
    async def play(self,ctx, url:str = None):
        if(url == None):
            await ctx.reply("*Check your arguments!*\n```/play VIDEO_URL```")
        else:
            ctx.voice_client.stop() # stop current song
            
            # FFMPEG handle streaming in discord, and has some standard options we need to include
            FFMPEG_OPTIONS = {'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5', 'options': '-vn'}
            YTDL_OPTIONS = {"format":"bestaudio"}
            vc = ctx.voice_client
            
            # Create stream to play audio and then stream directly into vc
            with youtube_dl.YoutubeDL(YTDL_OPTIONS) as ydl:
                info = ydl.extract_info(url, download=False)
                print("1")
                url2 = info["formats"][0]["url"]
                print("2")
                source = await discord.FFmpegOpusAudio.from_probe(url2,FFMPEG_OPTIONS)
                print("3")
                vc.play(source) # play the audio
                await ctx.send(f"*Playing {info['title']} -* ퟎ