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Mot : - Tags -/MediaSPIP 0.2

Autres articles (14)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (3947)

  • How to compile ffmpeg and x264 with thread support for android ?

    18 mai 2017, par Sureshkumar Menon

    i want to compile both x264 and ffmpeg with thread support for ANDROID .FFmpeg and x264 didn’t compile with thread support even after enabling enable-pthreads and enable-threads respectively.

    Both the config.h contains #define HAVE_THREAD 0 and #define HAVE_PTHREADS 0

    1.How to compile with thread support.
    2.Second question is that when i increase the gop size from 1 to some other value encoder returns 0 for certain subsequent frames.This causes a delay more than 3 to 5 seconds in vide playing

  • How to compile ffmpeg and x264 with thread support for android ?

    18 mai 2017, par Sureshkumar Menon

    i want to compile both x264 and ffmpeg with thread support for ANDROID .FFmpeg and x264 didn’t compile with thread support even after enabling enable-pthreads and enable-threads respectively.

    Both the config.h contains #define HAVE_THREAD 0 and #define HAVE_PTHREADS 0

    1.How to compile with thread support.
    2.Second question is that when i increase the gop size from 1 to some other value encoder returns 0 for certain subsequent frames.This causes a delay more than 3 to 5 seconds in vide playing

  • How to compile ffmpeg and x264 with thread support for android ?

    18 mai 2017, par Sureshkumar Menon

    i want to compile both x264 and ffmpeg with thread support for ANDROID .FFmpeg and x264 didn’t compile with thread support even after enabling enable-pthreads and enable-threads respectively.

    Both the config.h contains #define HAVE_THREAD 0 and #define HAVE_PTHREADS 0

    1.How to compile with thread support.
    2.Second question is that when i increase the gop size from 1 to some other value encoder returns 0 for certain subsequent frames.This causes a delay more than 3 to 5 seconds in vide playing