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Médias (1)

Mot : - Tags -/pirate bay

Autres articles (58)

  • Emballe médias : à quoi cela sert ?

    4 février 2011, par

    Ce plugin vise à gérer des sites de mise en ligne de documents de tous types.
    Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (6886)

  • Making a watched folder wait for a file to finish rendering

    10 février 2018, par JSchrey

    I’m trying to setup a watched folder (using fswatch)that starts to convert a received file into another format using ffmpeg(got that part sorted out).
    So far so good, what I’m having problems with is getting the script to wait until the original input (or master file) has finished rendering or has been copied completely into my watched folder.

    Here’s the script for the folder

    fswatch -o ~/Desktop/autom_shell| xargs -n1 ~/Desktop/scripts_autom_shell/move_QT.sh

    move_QT.sh filters and moves quicktime movies from my receiving folder to the folder where I encode.

    I’ve searched for a solution and found kqwait but I have absolutely no idea how to apply it in my case.

    MacOS 10.10

  • Making video thumbnails, resizing images and audio with AWS Lambda

    5 février 2016, par Pawan Kanodia

    I want to make thumbnails from videos/images/audios uploaded to S3. I want to know how to make them with java, ffmpeg and imageMagick.

    How can I put a static ffmpeg, imageMagick binary on AWS Lambda ?

    And how can I call this static binary (ffmpeg / imagemagick) from java with AWS Lambda ?

  • ffmpeg - Making a Clean WAV file

    24 septembre 2016, par Edward

    I’m looking to batch convert a number of files to audio files using ffmpeg for a game called Star Wars: Jedi Knight: Dark Forces II. The problem I’m having is that ffmpeg seems to be doing something that does so that Jedi Knight can’t play the sound file.

    Jedi Knight accepts plain old PCM WAV files of various ranges, from 5khz to 96khz, 8 and 16 bit, mono and stereo. This sounds plain and simple. Except for that if one were to create a WAV file using MS Sound Recorder, Jedi Knight could not play it. Speculation was that it added something extra to header or something. But it can play a WAV file created by Audacity, GoldWave or ModPlug Tracker to name a few.

    So why not ffmpeg ? Am I using the wrong codec or params ? I took an original sound file from the game and performed the following :

    ffmpeg -i "orig_thrmlpu2.wav" -f wav -acodec pcm_s16le -ar 22050 -ac 1 "ffmpeg_thrmlpu2.wav"

    The ffmpeg version does not play in the game. ffprobe shows that the ffmpeg version has some Metadata which the original doesn’t have. What params should I use to try and get the same WAV format as the original ? Mind you, -ar, -ac and bits aren’t the important parts.

    Here are the files for you to examine : http://www.edwardleuf.org/Games/JK/thrmlpu2.zip