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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • L’agrémenter visuellement

    10 avril 2011

    MediaSPIP est basé sur un système de thèmes et de squelettes. Les squelettes définissent le placement des informations dans la page, définissant un usage spécifique de la plateforme, et les thèmes l’habillage graphique général.
    Chacun peut proposer un nouveau thème graphique ou un squelette et le mettre à disposition de la communauté.

Sur d’autres sites (13443)

  • SDL save screenshot on iOS

    12 avril 2018, par Law Gimenez

    I am trying to save a screen or frame from the SDL’s "window" into a PNG file and so I’m using SDL_image library. My code is below

    IMG_Init(Int32(IMG_INIT_PNG.rawValue))
    let screenShot = SDL_CreateRGBSurface(0, 640, 480, 32, 0, 0, 0, 0)
    SDL_SetRenderTarget(renderer, texture)
    SDL_RenderReadPixels(renderer, nil, Uint32(SDL_PIXELFORMAT_ARGB8888), screenShot?.pointee.pixels, (screenShot?.pointee.pitch)!)
    let documentsPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as String
    IMG_SavePNG(screenShot, "\(documentsPath)/image.png")
    SDL_FreeSurface(screenShot)

    But the image.png was not saved. If anyone can lead or help me. Thank you !

    Additional code, the image saved is just black

    IMG_Init(Int32(IMG_INIT_PNG.rawValue))
    let screenShot = SDL_CreateRGBSurface(Uint32(SDL_SWSURFACE), 640, 480, 32, 0, 0, 0, 0)
    // SDL_SetRenderTarget(renderer, texture)
    SDL_RenderReadPixels(renderer, nil, Uint32(SDL_PIXELFORMAT_ARGB8888), screenShot?.pointee.pixels, (screenShot?.pointee.pitch)!)
    // Save to documents directory
    let fileManager = FileManager.default
    do {
       let documentDirectory = try fileManager.url(for: .documentDirectory, in: .userDomainMask, appropriateFor: nil, create: true)
       let fileUrl = documentDirectory.appendingPathComponent("imageLOL.png")
       if !fileManager.fileExists(atPath: fileUrl.path) {
           print("File NO exists")
           // Create file at path
           let data = Data()
           let createFile = fileManager.createFile(atPath: fileUrl.path, contents: data, attributes: nil)
           if createFile {
               print("Create file success")
           } else {
               print("Create file failed")
           }
       } else {
           print("File exists")

       }
       let result = IMG_SavePNG(screenShot, fileUrl.path)
       print("result = \(result)")
       // After saving screenshot
       let image = UIImage(contentsOfFile: fileUrl.path)
       let imageData = UIImagePNGRepresentation(image!)
       print("image length = \(String(describing: imageData?.count))")
       UIImageWriteToSavedPhotosAlbum(image!, nil, nil, nil)
       SDL_FreeSurface(screenShot)
    } catch {
       print("Error docs = \(error)")
    }
  • ffmpeg cache whole video stream and save

    19 juillet 2016, par Luiz

    I have a security DVR that can stream a video recording using the RTSP protocol. I can record the playback using ffmpeg and save it to a file, but for a 20 min video, I have to watch the video to save or wait the whole playback time.
    I’m using :

    ffmpeg -i "rtsp://mystream" -r 15 -acodec copy -vcodec copy myvideo.mp4

    to do this

    Is there any way to buffer the whole stream and just save it to a file using ffmpeg, without the need to watch or wait the whole 20 minutes playback ? I don’t need to reencode anything since the stream video format is good enough for me.

    Thanks in advance

  • ffmpeg using downloaded google font

    10 juin 2021, par ekato

    I am using the following code to hardsub the video and it works perfectly.

    


    ffmpeg -i "pure.mkv" -lavfi "subtitles=pure.mkv:force_style='Alignment=10,Fontsize=18'" -c:a copy "output.mkv"


    


    I would like to use a google font link, I am using the following code, but the subtitle font is still the original one.

    


    ffmpeg -i "pure.mkv" -vf "subtitles=pure.mkv:force_style='Alignment=10,Fontsize=18,fontfile="c\:\\Users\\...\\Bfont.ttf"'" -c:a copy "output.mkv"


    


    I have totally no idea what could be the problem.