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Médias (1)

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Autres articles (22)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (5520)

  • How to bundle a precompiled binary into an electron app

    1er mai 2023, par Aiotex

    I'm developing an Electron app that uses discord/opus which requires ffmpeg to work. I've downloaded a precompiled binary of FFmpeg for my operating system windoes and I want to bundle it with my Electron app.

    


    I've already tried using npm packages like ffmpeg-static and also tried many solutations such as this one : https://github.com/ganeshrvel/tutorial-electron-bundle-binaries, but I can't get the package to use the binaries I download and instead I just get this error : "Uncaught Error : FFmpeg/avconv not found !"

    


    I'm not sure how to bundle the precompiled binary with my Electron app. Do I need to use any specific build tools or can I simply copy the binary into the app's bin folder ? How do I access the FFmpeg binary from my Electron app ?

    


    Can someone provide step-by-step instructions or point me to a tutorial that explains how to bundle a precompiled binary of FFmpeg into an Electron app ?

    


  • Preserve attached picture by cutting audio file with FFMPEG [closed]

    29 avril 2023, par Riccardo Volpe

    I know that there are similar topics already opened and answered here, but none of them can explain what is happening to me :

    


    I need to cut an audio file which has a picture attached to it.

    


    If I do :

    


    ffmpeg -i input.mp3 -ss 00:00:04.50 -t 00:03:07.16 -map_metadata 0 -c:v copy -disposition:v:0 attached_pic -ar 44100 -b:a 320k -f mp3 output.mp3


    


    it doesn't work, that is the output.mp3 file doesn't maintain the original attached cover.

    


    I need to do a three steps job to achieve it :

    


    ffmpeg -i input.mp3 -an -c:v copy -update 1 cover.png

ffmpeg -i input.mp3 -ss 00:00:04.50 -t 00:03:07.16 -c copy output_cut.mp3


    


    in the previous last step I receive a warning about the missed picture which I'm going to add in the following third and last step :

    


    ffmpeg -i output_cut.mp3 -i cover.png -c copy -map 0 -map 1 output.mp3


    


    It works, but here I would ask you if there is a way to do it with just one FFMPEG command, thank you.

    


  • Convert video with FFMPEG Library in android

    30 septembre 2017, par Sanat Pandey

    I have a problem that I received a video file from the server which can not be played through video view from the app I am making. I don’t know what the actual problem is because all videos are played through same video view but the video received from the server side is not played. So, I think that I have to integrate FFMPEG in our android app, so I can play every video at a runtime conversion. For this, I have read much more about FFMPEG Library integration with Android through many sites as :

    http://www.roman10.net/how-to-build-android-applications-based-on-ffmpeg-by-an-example/

    Downloaded some projects from GitHub (https://github.com/appunite/AndroidFFmpeg) but unable to succeed in building the Library through NDK. Something I missed and I am working on Windows machine, probably this might be a problem. I want the exact solution regarding this, means step by step solution for building the android project with FFMPEG Library. If you have some useful suggestion then please share with me.