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Médias (1)
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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (22)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Support de tous types de médias
10 avril 2011Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (5520)
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How to bundle a precompiled binary into an electron app
1er mai 2023, par AiotexI'm developing an Electron app that uses discord/opus which requires ffmpeg to work. I've downloaded a precompiled binary of FFmpeg for my operating system windoes and I want to bundle it with my Electron app.


I've already tried using npm packages like ffmpeg-static and also tried many solutations such as this one : https://github.com/ganeshrvel/tutorial-electron-bundle-binaries, but I can't get the package to use the binaries I download and instead I just get this error : "Uncaught Error : FFmpeg/avconv not found !"


I'm not sure how to bundle the precompiled binary with my Electron app. Do I need to use any specific build tools or can I simply copy the binary into the app's bin folder ? How do I access the FFmpeg binary from my Electron app ?


Can someone provide step-by-step instructions or point me to a tutorial that explains how to bundle a precompiled binary of FFmpeg into an Electron app ?


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Preserve attached picture by cutting audio file with FFMPEG [closed]
29 avril 2023, par Riccardo VolpeI know that there are similar topics already opened and answered here, but none of them can explain what is happening to me :


I need to cut an audio file which has a picture attached to it.


If I do :


ffmpeg -i input.mp3 -ss 00:00:04.50 -t 00:03:07.16 -map_metadata 0 -c:v copy -disposition:v:0 attached_pic -ar 44100 -b:a 320k -f mp3 output.mp3



it doesn't work, that is the
output.mp3
file doesn't maintain the original attached cover.

I need to do a three steps job to achieve it :


ffmpeg -i input.mp3 -an -c:v copy -update 1 cover.png

ffmpeg -i input.mp3 -ss 00:00:04.50 -t 00:03:07.16 -c copy output_cut.mp3



in the previous last step I receive a warning about the missed picture which I'm going to add in the following third and last step :


ffmpeg -i output_cut.mp3 -i cover.png -c copy -map 0 -map 1 output.mp3



It works, but here I would ask you if there is a way to do it with just one FFMPEG command, thank you.


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Convert video with FFMPEG Library in android
30 septembre 2017, par Sanat PandeyI have a problem that I received a video file from the server which can not be played through video view from the app I am making. I don’t know what the actual problem is because all videos are played through same video view but the video received from the server side is not played. So, I think that I have to integrate FFMPEG in our android app, so I can play every video at a runtime conversion. For this, I have read much more about FFMPEG Library integration with Android through many sites as :
http://www.roman10.net/how-to-build-android-applications-based-on-ffmpeg-by-an-example/
Downloaded some projects from GitHub
(https://github.com/appunite/AndroidFFmpeg)
but unable to succeed in building the Library through NDK. Something I missed and I am working on Windows machine, probably this might be a problem. I want the exact solution regarding this, means step by step solution for building the android project with FFMPEG Library. If you have some useful suggestion then please share with me.