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Sur d’autres sites (14287)

  • ffmpeg producing empty MP4 files

    3 mai 2017, par Joshua Dowell

    I am trying to use ffmpeg to convert MTS files to MP4 files. It seems as though the command is running correctly, but the resulting files end up being empty.

    joshua@joshua-VirtualBox:~$ ffmpeg -i /media/sf_2017-04/SD_044/00007.MTS /media/sf_2017-04/SD_04/000007.mp4
    ffmpeg version 0.8.17-4:0.8.17-0ubuntu0.12.04.2, Copyright (c) 2000-2014 the Libav developers
     built on Apr  1 2016 14:28:02 with gcc 4.6.3
    The ffmpeg program is only provided for script compatibility and will be removed
    in a future release. It has been deprecated in the Libav project to allow for
    incompatible command line syntax improvements in its replacement called avconv
    (see Changelog for details). Please use avconv instead.
    Input #0, mpegts, from '/media/sf_2017-04/SD_044/00007.MTS':
     Duration: 00:01:17.07, start: 1.927822, bitrate: 25053 kb/s
     Program 1
       Stream #0.0[0x1011]: Video: h264 (High), yuv420p, 1920x1080 [PAR 1:1 DAR 16:9], 59.96 fps, 59.94 tbr, 90k tbn, 119.88 tbc
       Stream #0.1[0x1100]: Audio: ac3, 48000 Hz, stereo, s16, 256 kb/s
       Stream #0.2[0x1200]: Data: [144][0][0][0] / 0x0090
    File '/media/sf_2017-04/SD_04/000007.mp4' already exists. Overwrite ? [y/N] y
    [buffer @ 0x88772a0] w:1920 h:1080 pixfmt:yuv420p
    ffmpeg -i /media/sf_2017-04/SD_044/00007.MTS /media/sf_2017-04/SD_04/000007.mp4
    ffmpeg version 0.8.17-4:0.8.17-0ubuntu0.12.04.2, Copyright (c) 2000-2014 the Libav developers
     built on Apr  1 2016 14:28:02 with gcc 4.6.3
    The ffmpeg program is only provided for script compatibility and will be removed
    in a future release. It has been deprecated in the Libav project to allow for
    incompatible command line syntax improvements in its replacement called avconv
    (see Changelog for details). Please use avconv instead.
    Input #0, mpegts, from '/media/sf_2017-04/SD_044/00007.MTS':
     Duration: 00:01:17.07, start: 1.927822, bitrate: 25053 kb/s
     Program 1
       Stream #0.0[0x1011]: Video: h264 (High), yuv420p, 1920x1080 [PAR 1:1 DAR 16:9], 59.96 fps, 59.94 tbr, 90k tbn, 119.88 tbc
       Stream #0.1[0x1100]: Audio: ac3, 48000 Hz, stereo, s16, 256 kb/s
       Stream #0.2[0x1200]: Data: [144][0][0][0] / 0x0090
    File '/media/sf_2017-04/SD_04/000007.mp4' already exists. Overwrite ? [y/N] y
    [buffer @ 0x88772a0] w:1920 h:1080 pixfmt:yuv420p
    encoder 'aac' is experimental and might produce bad results.
    Add '-strict experimental' if you want to use it.
  • How to install opencv_contrib on Windows ?

    6 mai 2017, par How to code

    I want to use the function createFisherFaceRecognizer() in python,but when I wrote down model = cv2.createFisherFaceRecognizer() or cv2.face.createFisherFaceRecognizer()
    Error will occurs :

    Traceback (most recent call last) :
    File "C :\Users\Administrator\Desktop\My projects\test\RecognizeMe.py", line 5, in
    model = cv2.face.createFisherFaceRecognizer()
    AttributeError : ’module’ object has no attribute ’face’

    I referenced the methods online and found that I should install opencv_contrib.But I was stucked when I was configureing the opencv using CMake.
    Error :

    CMake Error at cmake/OpenCVUtils.cmake:895 (file) : file DOWNLOAD
    HASH mismatch

    for file: [E:/opencv-3.1.0/sources/opencv-3.1.0/3rdparty/ffmpeg/downloads/35fe6ccdda6d7a04e9056b0d73b98e76/opencv_ffmpeg_64.dll]
     expected hash: [35fe6ccdda6d7a04e9056b0d73b98e76]
       actual hash: [5171a37169c5e695c556c85dc3103d13]
            status: [28;"Timeout was reached"]

    Call Stack (most recent call first) : 3rdparty/ffmpeg/ffmpeg.cmake:15
    (ocv_download) cmake/OpenCVFindLibsVideo.cmake:206 (include)
    CMakeLists.txt:536 (include)

    CMake Error at cmake/OpenCVUtils.cmake:899 (message) : Failed to
    download opencv_ffmpeg_64.dll. Status=28 ;"Timeout was reached" Call
    Stack (most recent call first) : 3rdparty/ffmpeg/ffmpeg.cmake:15
    (ocv_download) cmake/OpenCVFindLibsVideo.cmake:206 (include)
    CMakeLists.txt:536 (include)

    How to solve this problem ?Thank you for your answer !

  • exe file not executing from deployed ASP.NET MVC app in TAS (Tanzu /PCF)

    24 juin, par Darshan Adakane

    I am facing an issue for my ASP.NET MVC web application on .NET 4 being deployed to TAS.

    


    I am trying to do image compression using ffmpeg.exe.

    


    While it is working on my local machine, I get an "500 internal server error" when deployed to TAS (tanzu application server). I am using hwc_buildpack and storing the file in Path.GetTemp() folder for testing.

    


    applications:
- name: MyApp-Dev
  memory: 1G
  instances: 1
  stack: windows
  buildpacks:
    - hwc_buildpack
  path: \MyAppnew\obj\Release\Package\PackageTmp
  env:
  services:
  routes:
    - route: myapp-dev.apps.company.com
    - route: myapp-dev.company.com


    


    I also see that the .exe is being published when app I deployed. I am assuming if TAS has NO permission to read exe or read exe 'not allowed' policy.

    


    This is my code :

    


    [HttpPost]&#xA;[Route("uploadimage")]&#xA;public async Task<ihttpactionresult> UploadImage()&#xA;{&#xA;    try&#xA;    {&#xA;        if (!Request.Content.IsMimeMultipartContent())&#xA;            return BadRequest("Unsupported media type.");&#xA;&#xA;        Console.WriteLine("UploadImage method started.");&#xA;&#xA;        var provider = new MultipartMemoryStreamProvider();&#xA;        await Request.Content.ReadAsMultipartAsync(provider);&#xA;&#xA;        Console.WriteLine($"Total Files available: {provider.Contents.Count}, {provider.Contents}");&#xA;&#xA;        foreach (var file in provider.Contents)&#xA;        {&#xA;            try&#xA;            {&#xA;                var imageFile = await file.ReadAsByteArrayAsync();&#xA;                Console.WriteLine($"imageFile, { imageFile.Length }");&#xA;                var rawFileName = file.Headers.ContentDisposition.FileName.Trim(&#x27;"&#x27;);&#xA;                Console.WriteLine($"rawFileName, {rawFileName}");&#xA;                var fileName = Path.GetFileName(rawFileName); // Sanitize filename&#xA;                Console.WriteLine($"fileName, {fileName}");&#xA;&#xA;                // Check file size limit (300MB)&#xA;                if (imageFile.Length > 300 * 1024 * 1024) // 300MB limit&#xA;                {&#xA;                    Console.WriteLine("File size exceeds 300MB limit.");&#xA;                    return BadRequest("File size exceeds 300MB limit.");&#xA;                }&#xA;&#xA;                var inputFilePath = Path.Combine(_uploadFolder, fileName);&#xA;                Console.WriteLine($"inputFilePath, {inputFilePath}");&#xA;&#xA;                var outputFilePath = Path.Combine(_uploadFolder, "compressed_" &#x2B; fileName);&#xA;                Console.WriteLine($"outputFilePath, {outputFilePath}");&#xA;&#xA;                // Save uploaded file to disk&#xA;                File.WriteAllBytes(inputFilePath, imageFile);&#xA;&#xA;                // Check if the input file exists&#xA;                if (!File.Exists(inputFilePath))&#xA;                {&#xA;                    Console.WriteLine($"Input file does not exist: {inputFilePath}");&#xA;                    return InternalServerError(new Exception($"❌ Input file does not exist: {inputFilePath}"));&#xA;                }&#xA;&#xA;                //Console.WriteLine($"✅ FFmpeg found at path: {ffmpegFullPath}");&#xA;&#xA;                await FFMpegArguments&#xA;                .FromFileInput(inputFilePath)&#xA;                .OutputToFile(outputFilePath, overwrite: true, options => options&#xA;                    .WithCustomArgument("-vf scale=800:-1")&#xA;                    .WithCustomArgument("-q:v 10")&#xA;                    )&#xA;                    .ProcessAsynchronously();&#xA;&#xA;                Console.WriteLine($"outputFilePath, {outputFilePath}");&#xA;&#xA;                // Check if the output file was created&#xA;                if (File.Exists(outputFilePath))&#xA;                {&#xA;                    var fileInfo = new FileInfo(outputFilePath); // Get file info&#xA;&#xA;                    Console.WriteLine($"outputFileInfoPropsFullName, {fileInfo.FullName}");&#xA;                    Console.WriteLine($"outputFileInfoPropsLength, {fileInfo.Length}");&#xA;&#xA;                    var compressedFileBytes = File.ReadAllBytes(outputFilePath);&#xA;                    var compressedFileBase64 = Convert.ToBase64String(compressedFileBytes);&#xA;&#xA;                    return Ok(new&#xA;                    {&#xA;                        Message = "Image uploaded and compressed successfully.",&#xA;                        CompressedImagePath = outputFilePath,&#xA;                        CompressedFileSize = fileInfo.Length, // Size in bytes&#xA;                        CompressedFileBase64 = compressedFileBase64&#xA;                    });&#xA;                }&#xA;                else&#xA;                {&#xA;                    Console.WriteLine("OutputFilePath File not exists.");&#xA;                    return InternalServerError(new Exception($"❌ Failed to create compressed file: {outputFilePath}"));&#xA;                });&#xA;            }&#xA;            catch (Exception ex)&#xA;            {&#xA;                Console.WriteLine($"File TRYCATCH:{ex}");&#xA;                return InternalServerError(new Exception("Image compression failed: " &#x2B; ex.Message));&#xA;            }&#xA;        }&#xA;    }&#xA;    catch (Exception ex)&#xA;    {&#xA;        Console.WriteLine($"Method TRYCATCH:{ex}");&#xA;        throw;&#xA;    }&#xA;&#xA;    return BadRequest("No image file uploaded.");&#xA;}&#xA;</ihttpactionresult>

    &#xA;

    I'm getting this error in my tanzu environment logs from the code when I execute :

    &#xA;

     await FFMpegArguments&#xA;

    &#xA;

    This is the exception log :

    &#xA;

    FFMpegCore.Exceptions.FFMpegException: ffmpeg was not found on your system&#xA;

    &#xA;

    I also see that the .exe files do exist in TAS in these logs :

    &#xA;

    2025-06-13T16:07:55.878&#x2B;05:30 [APP/PROC/WEB/0] [OUT] PATH of FFmpeg Executable: C:\Users\vcap\app\ffmpeg-bin\ffmpeg.exe&#xA;2025-06-13T16:07:55.878&#x2B;05:30 [APP/PROC/WEB/0] [OUT] PATH of ffmpegPath: C:\Users\vcap\app\ffmpeg-bin&#xA;2025-06-13T16:07:55.878&#x2B;05:30 [APP/PROC/WEB/0] [OUT] PATH of BaseDirectory: C:\Users\vcap\app\&#xA;2025-06-13T16:07:55.881&#x2B;05:30 [APP/PROC/WEB/0] [OUT] TempPath: C:\Users\vcap\AppData\Local\Temp\ &#xA;    2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at MCANew.Controllers.Api.MessagesController.<uploadimage>d__6.MoveNext() in I:\Agents\Agent-Win-B\_work\3033\s\MCANew\Controllers\Api\MessagesController.cs:line 133&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] --- End of stack trace from previous location where exception was thrown ---&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at FFMpegCore.FFMpegArgumentProcessor.<processasynchronously>d__24.MoveNext()&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at FFMpegCore.FFMpegArgumentProcessor.PrepareProcessArguments(FFOptions ffOptions, CancellationTokenSource&amp; cancellationTokenSource)&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] at FFMpegCore.Helpers.FFMpegHelper.VerifyFFMpegExists(FFOptions ffMpegOptions)&#xA;2025-06-24T18:39:50.684&#x2B;05:30 [APP/PROC/WEB/0] [OUT] File TRYCATCH:FFMpegCore.Exceptions.FFMpegException: ffmpeg was not found on your system&#xA;</processasynchronously></uploadimage>

    &#xA;

    My objective is to run successfully exe on TAS and image compression to happen.

    &#xA;