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DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (85)
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Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Gestion de la ferme
2 mars 2010, parLa ferme est gérée dans son ensemble par des "super admins".
Certains réglages peuvent être fais afin de réguler les besoins des différents canaux.
Dans un premier temps il utilise le plugin "Gestion de mutualisation" -
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)
Sur d’autres sites (10099)
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Surfaceview/TextureView for subtitles alpha does not work
27 mai 2018, par user654628Goal : trying to build video player with subtitles for android. Video can be low resolution but the subtitles should be resolution of phone (such that if video is 720p, the subtitles should render to screen size say 1080p).
Issue : Render on Textureview or Surfaceview is not see through where you could get it to blend with the background views. I am using FFMPEG to render a frame at say 720p but phone device is 1080p. I need to display subtitles that are different resolution than the subtitles resolution so pixel blending is difficult.
I first tried to scale the frame (AVFrame) with sws_convert but each frame took 80ms so that is not an option (since it is running software).
Then I tried two surface views, one for the video and one for subtitles where video would be 720p and subtitles SurfaceView is 1080p, then the video scales up to the phone size. The issue here is that the subtitles are not translucent. Black opacity 0 would be transparent but white with alpha 0 is still white. Why is this ?
//Code from Java, the view that extends FrameLayout
public VideoView(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
mVideoSurface = new SurfaceView(context);
mSubtitlesSurface = new SurfaceView(context);
addView(mVideoSurface);
addView(mSubtitlesSurface);
mVideoSurface.getHolder().addCallback(mSurfaceCallback);
mSubtitlesSurface.getHolder().addCallback(mSurfaceCallback);
mSubtitlesSurface.setZOrderMediaOverlay(true);
mSubtitlesSurface.getHolder().setFormat(PixelFormat.TRANSLUCENT);
//etc
}Eventually I tried as a test to render a square to the subtitle surface view (C++)
// Render the video frame, now render the subtitle frame
ANativeWindow_Buffer buffer;
ANativeWindow_setBuffersGeometry(subWindow, width, height, WINDOW_FORMAT_RGBA_8888);
if ((ret = ANativeWindow_lock(subWindow, &buffer, NULL)) < 0) {
return ret;
}
for (int j = height/2; j < height/2 + 100; j++) {
for (int i = width/2; i < width/2 + 100; i++) {
uint8_t * d = (uint8_t*)buffer.bits + j * (buffer.stride * 4) + i * 4;
d[0] = 0xff;
d[1] = 0xff;
d[2] = 0xFF;
d[3] = 0; /* alpha */
}
}
ANativeWindow_unlockAndPost(subWindow);So above code should render a white square in the image with 0 alpha (so should be invisible), but it is shown. If I change it to yellow with alpha 0 it will be visible but not the correct color. If I change to white with 1 alpha, it is white and opaque. If I use black with alpha 0xCC, it is invisible, only if alpha is 0xFF then it is visible as black. Seems to have no translucency even though I added it to the SurfaceHolder. Why is it like this ? I can add more code if needed.
Is my only option to do what I want to render frame as a texture in OpenGL and (GLSurfaceView), resize the image to phone resolution and blend the alpha subtitles onto the frame as a texture ?
Thanks in advance.
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Hard subbing subtitles with one command in Ubuntu FFmpeg [closed]
28 novembre 2022, par Ahmad moosaviI need a command that when it is executed, you can paste the subtitles to the video files. This operation must be hard sub and include all the videos in a folder.


Example


video 1
ass1


video2
ass2


video3
ass3


With one command, hard sub all the videos above


I need a single hard sub command, I need a collective hard sub with FFmpeg


Maybe this issue can be solved with a spec script, I don't know


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ffmpeg : add subtitles to mp4 with out creating a new file
25 juillet 2017, par neckTwiffmpeg -i infile.mp4 -i infile.srt -c copy -c:s mov_text outfile.mp4
adds subtitles to
mp4
video but it creates a new file instead just adding few blocks of data to existing file.Is there a way to modify existing video instead of creating a new one ?
subler
does it great with in a second, so shouldffmpeg
.