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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (74)
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Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (14347)
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Build FFMPEG with x264 for Android
12 novembre 2016, par KageI am trying to build FFMPEG with libx264 for Android.
I can successfully build and use FFMPEG for Android but I realized that I need the ability to encode, therefore I am trying to build FFMPEG with x264.
I am using this tutorial to build FFmpeg for Android http://www.roman10.net/how-to-build-ffmpeg-for-android/
When trying to build FFMPEG I get an error :
"ERROR : libx264 not found"
And in my log it says :
"/usr/local/lib/libx264.a : could not read symbols : Archive has no
index ; run ranlib to add one..."I have the latest versions of both FFMPEG and x264.
I understand that FFMPEG looks for the header and libraries in usr/lib and usr/include, so in order to make it find x264 I use the cflags and ldflags :- —extra-cflags = " -I/usr/local/include "
- —extra-ldflags = " -L/usr/local/lib "
I have tried building x264 with many different options that other people on the internet have said that i need. eg. —enable-shared, —enable-static, —disable-pthreads etc.
Some forums say enable this, others say no disable that.Any help would be much appreciated,
ThanksEDIT :
If I build FFmpeg with the simplest commands to include libx264 then it works.
ie../configure --enable-gpl --enable-libx264 --extra-cflags="-I/usr/local/include" --extra-ldflags="-L/usr/local/lib" --enable-static --enable-shared
However I need it to work for Android. The script I am using is :
NDK=~/Desktop/android-ndk-r7
PLATFORM=$NDK/platforms/android-8/arch-arm/
PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.4.3/prebuilt/darwin-x86
function build_one
{
./configure --target-os=linux \
--prefix=$PREFIX \
--enable-cross-compile \
--enable-shared \
--enable-static \
--extra-libs="-lgcc" \
--arch=arm \
--cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
--cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
--nm=$PREBUILT/bin/arm-linux-androideabi-nm \
--sysroot=$PLATFORM \
--extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS -I/usr/local/include" \
--extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L $PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog -L/usr/local/lib " \
--enable-gpl \
--enable-libx264 \
--disable-everything \
--enable-demuxer=mov \
--enable-demuxer=h264 \
--disable-ffplay \
--enable-protocol=file \
--enable-avformat \
--enable-avcodec \
--enable-decoder=rawvideo \
--enable-decoder=mjpeg \
--enable-decoder=h263 \
--enable-decoder=mpeg4 \
--enable-decoder=h264 \
--enable-encoder=mjpeg \
--enable-encoder=h263 \
--enable-encoder=mpeg4 \
--enable-encoder=h264 \
--enable-parser=h264 \
--disable-network \
--enable-zlib \
--disable-avfilter \
--disable-avdevice \
$ADDITIONAL_CONFIGURE_FLAG
make clean
make -j4 install
$PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o
$PREBUILT/bin/arm-linux-androideabi-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -soname libffmpeg.so -shared -nostdlib -z,noexecstack -Bsymbolic --whole-archive --no-undefined -o $PREFIX/libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog --warn-once --dynamic-linker=/system/bin/linker $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/libgcc.a
}
CPU=armv7-a
OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
PREFIX=./android/$CPU
ADDITIONAL_CONFIGURE_FLAG=
build_oneI am guessing that some option in my configure command is conflicting with enabling libx264
NOTE : If I remove —enable-libx264 then it works
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avconv : make -t insert trim/atrim filters.
10 avril 2013, par Anton Khirnovavconv : make -t insert trim/atrim filters.
This makes -t sample-accurate for audio and will allow further
simplication in the future.Most of the FATE changes are due to audio now being sample accurate. In
some cases a video frame was incorrectly passed with the old code, while
its was over the limit.- [DBH] Changelog
- [DBH] avconv.c
- [DBH] avconv_filter.c
- [DBH] tests/ref/fate/adpcm-ms-mono
- [DBH] tests/ref/fate/bethsoft-vid
- [DBH] tests/ref/fate/cyberia-c93
- [DBH] tests/ref/fate/msvideo1-8bit
- [DBH] tests/ref/lavf/aiff
- [DBH] tests/ref/lavf/alaw
- [DBH] tests/ref/lavf/asf
- [DBH] tests/ref/lavf/au
- [DBH] tests/ref/lavf/avi
- [DBH] tests/ref/lavf/bmp
- [DBH] tests/ref/lavf/dpx
- [DBH] tests/ref/lavf/ffm
- [DBH] tests/ref/lavf/gxf
- [DBH] tests/ref/lavf/jpg
- [DBH] tests/ref/lavf/mkv
- [DBH] tests/ref/lavf/mmf
- [DBH] tests/ref/lavf/mov
- [DBH] tests/ref/lavf/mpg
- [DBH] tests/ref/lavf/mulaw
- [DBH] tests/ref/lavf/nut
- [DBH] tests/ref/lavf/ogg
- [DBH] tests/ref/lavf/pam
- [DBH] tests/ref/lavf/pcx
- [DBH] tests/ref/lavf/pgm
- [DBH] tests/ref/lavf/png
- [DBH] tests/ref/lavf/ppm
- [DBH] tests/ref/lavf/rm
- [DBH] tests/ref/lavf/rso
- [DBH] tests/ref/lavf/sgi
- [DBH] tests/ref/lavf/sox
- [DBH] tests/ref/lavf/sunrast
- [DBH] tests/ref/lavf/tga
- [DBH] tests/ref/lavf/tiff
- [DBH] tests/ref/lavf/ts
- [DBH] tests/ref/lavf/voc
- [DBH] tests/ref/lavf/voc_s16
- [DBH] tests/ref/lavf/wav
- [DBH] tests/ref/lavf/xwd
- [DBH] tests/ref/seek/lavf-alaw
- [DBH] tests/ref/seek/lavf-mulaw
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Revision 21ff7bdc72 : Adjustments to key frame sizing. Adjustments take heavier account of the frame
16 avril 2013, par Paul WilkinsChanged Paths : Modify /vp9/encoder/vp9_firstpass.c Modify /vp9/encoder/vp9_onyx_if.c Adjustments to key frame sizing. Adjustments take heavier account of the frame near a kf in deciding boost and limit the total number that can contribute. Also adjusted the minq calculations such that in most (...)