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  • Configurer la prise en compte des langues

    15 novembre 2010, par

    Accéder à la configuration et ajouter des langues prises en compte
    Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
    De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
    Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

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  • Get single buffer from AVFrame data and display it on Android Bitmap/Surface/SurfaceView

    13 novembre 2011, par Ivan

    I have decoded AVFrame from avcodec_decode_video2 function (FFmpeg) which is then passed to the SWS library and converted from YUV420P format to RGB565. How do I combine all colors and linesizes information i.e. frame->data[0..3], frame->linesize[0..3] into one buffer and how to display it then on the Android device say by using Android Bitmap or SurfaceView/View ? I don't want to use SurfaceFlinger because it is not official part of NDK and it is subject to change with every minor release.

  • You should apply for x264 Google Summer of Code

    3 avril 2011, par Dark Shikari — development, GSOC, x264

    Want to do some fun open source work and get paid ? You should apply for GSOC. Check out our ideas page and the official Google page.

    (And yes, I’ll get around to approving the queued comments and writing more real posts. Eventually ! I promise !)

  • ffmpeg encoder (h264) example yields invalid video

    18 mai 2017, par Jason M

    I am trying to implement the h264 encoder (no audio) for my c++ program with ffmpeg (3.24). I started out with running the supposed official example but got a unplayable video. When I probed it with my ffmpeg decoder, which works nicely on other h264 videos, it shows that the video has a time_base = 1/1200000, nb_frames = 0, avg_frame_rate = 25 and duration and start_time of large negative numbers.

    What may have caused the problem ? Is there other up-to-date encoder examples out there ?