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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
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Autres articles (88)
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La file d’attente de SPIPmotion
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Sur d’autres sites (14697)
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MediaCodec - save timing info for ffmpeg ?
18 novembre 2014, par MarkI have a requirement to encrypt video before it hits the disk. It seems on Android the only way to do this is to use MediaCodec, and encrypt and save the raw h264 elementary streams. (The MediaRecorder and Muxer classes operate on FileDescriptors, not an OutputStream, so I can’t wrap it with a CipherOutputStream).
Using the grafika code as a base, I’m able to save a raw h264 elementary stream by replacing the Muxer in the VideoEncoderCore class with a WriteableByteChannel, backed by a CipherOutputStream (code below, minus the CipherOutputStream).
If I take the resulting output file over to the desktop I’m able to use ffmpeg to mux the h264 stream to a playable mp4 file. What’s missing however is timing information. ffmpeg always assumes 25fps. What I’m looking for is a way to save the timing info, perhaps to a separate file, that I can use to give ffmpeg the right information on the desktop.
I’m not doing audio yet, but I can imagine I’ll need to do the same thing there, if I’m to have any hope of remotely accurate syncing.
FWIW, I’m a total newbie here, and I really don’t know much of anything about SPS, NAL, Atoms, etc.
/*
* Copyright 2014 Google Inc. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaFormat;
import android.util.Log;
import android.view.Surface;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.Channels;
import java.nio.channels.WritableByteChannel;
/**
* This class wraps up the core components used for surface-input video encoding.
* <p>
* Once created, frames are fed to the input surface. Remember to provide the presentation
* time stamp, and always call drainEncoder() before swapBuffers() to ensure that the
* producer side doesn't get backed up.
* </p><p>
* This class is not thread-safe, with one exception: it is valid to use the input surface
* on one thread, and drain the output on a different thread.
*/
public class VideoEncoderCore {
private static final String TAG = MainActivity.TAG;
private static final boolean VERBOSE = false;
// TODO: these ought to be configurable as well
private static final String MIME_TYPE = "video/avc"; // H.264 Advanced Video Coding
private static final int FRAME_RATE = 30; // 30fps
private static final int IFRAME_INTERVAL = 5; // 5 seconds between I-frames
private Surface mInputSurface;
private MediaCodec mEncoder;
private MediaCodec.BufferInfo mBufferInfo;
private int mTrackIndex;
//private MediaMuxer mMuxer;
//private boolean mMuxerStarted;
private WritableByteChannel outChannel;
/**
* Configures encoder and muxer state, and prepares the input Surface.
*/
public VideoEncoderCore(int width, int height, int bitRate, File outputFile)
throws IOException {
mBufferInfo = new MediaCodec.BufferInfo();
MediaFormat format = MediaFormat.createVideoFormat(MIME_TYPE, width, height);
// Set some properties. Failing to specify some of these can cause the MediaCodec
// configure() call to throw an unhelpful exception.
format.setInteger(MediaFormat.KEY_COLOR_FORMAT,
MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface);
format.setInteger(MediaFormat.KEY_BIT_RATE, bitRate);
format.setInteger(MediaFormat.KEY_FRAME_RATE, FRAME_RATE);
format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, IFRAME_INTERVAL);
if (VERBOSE) Log.d(TAG, "format: " + format);
// Create a MediaCodec encoder, and configure it with our format. Get a Surface
// we can use for input and wrap it with a class that handles the EGL work.
mEncoder = MediaCodec.createEncoderByType(MIME_TYPE);
mEncoder.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
mInputSurface = mEncoder.createInputSurface();
mEncoder.start();
// Create a MediaMuxer. We can't add the video track and start() the muxer here,
// because our MediaFormat doesn't have the Magic Goodies. These can only be
// obtained from the encoder after it has started processing data.
//
// We're not actually interested in multiplexing audio. We just want to convert
// the raw H.264 elementary stream we get from MediaCodec into a .mp4 file.
//mMuxer = new MediaMuxer(outputFile.toString(),
// MediaMuxer.OutputFormat.MUXER_OUTPUT_MPEG_4);
mTrackIndex = -1;
//mMuxerStarted = false;
outChannel = Channels.newChannel(new BufferedOutputStream(new FileOutputStream(outputFile)));
}
/**
* Returns the encoder's input surface.
*/
public Surface getInputSurface() {
return mInputSurface;
}
/**
* Releases encoder resources.
*/
public void release() {
if (VERBOSE) Log.d(TAG, "releasing encoder objects");
if (mEncoder != null) {
mEncoder.stop();
mEncoder.release();
mEncoder = null;
}
try {
outChannel.close();
}
catch (Exception e) {
Log.e(TAG,"Couldn't close output stream.");
}
}
/**
* Extracts all pending data from the encoder and forwards it to the muxer.
* </p><p>
* If endOfStream is not set, this returns when there is no more data to drain. If it
* is set, we send EOS to the encoder, and then iterate until we see EOS on the output.
* Calling this with endOfStream set should be done once, right before stopping the muxer.
* </p><p>
* We're just using the muxer to get a .mp4 file (instead of a raw H.264 stream). We're
* not recording audio.
*/
public void drainEncoder(boolean endOfStream) {
final int TIMEOUT_USEC = 10000;
if (VERBOSE) Log.d(TAG, "drainEncoder(" + endOfStream + ")");
if (endOfStream) {
if (VERBOSE) Log.d(TAG, "sending EOS to encoder");
mEncoder.signalEndOfInputStream();
}
ByteBuffer[] encoderOutputBuffers = mEncoder.getOutputBuffers();
while (true) {
int encoderStatus = mEncoder.dequeueOutputBuffer(mBufferInfo, TIMEOUT_USEC);
if (encoderStatus == MediaCodec.INFO_TRY_AGAIN_LATER) {
// no output available yet
if (!endOfStream) {
break; // out of while
} else {
if (VERBOSE) Log.d(TAG, "no output available, spinning to await EOS");
}
} else if (encoderStatus == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) {
// not expected for an encoder
encoderOutputBuffers = mEncoder.getOutputBuffers();
} else if (encoderStatus == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) {
// should happen before receiving buffers, and should only happen once
//if (mMuxerStarted) {
// throw new RuntimeException("format changed twice");
//}
MediaFormat newFormat = mEncoder.getOutputFormat();
Log.d(TAG, "encoder output format changed: " + newFormat);
// now that we have the Magic Goodies, start the muxer
//mTrackIndex = mMuxer.addTrack(newFormat);
//mMuxer.start();
//mMuxerStarted = true;
} else if (encoderStatus < 0) {
Log.w(TAG, "unexpected result from encoder.dequeueOutputBuffer: " +
encoderStatus);
// let's ignore it
} else {
ByteBuffer encodedData = encoderOutputBuffers[encoderStatus];
if (encodedData == null) {
throw new RuntimeException("encoderOutputBuffer " + encoderStatus +
" was null");
}
/*
FFMPEG needs this info.
if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_CODEC_CONFIG) != 0) {
// The codec config data was pulled out and fed to the muxer when we got
// the INFO_OUTPUT_FORMAT_CHANGED status. Ignore it.
if (VERBOSE) Log.d(TAG, "ignoring BUFFER_FLAG_CODEC_CONFIG");
mBufferInfo.size = 0;
}
*/
if (mBufferInfo.size != 0) {
/*
if (!mMuxerStarted) {
throw new RuntimeException("muxer hasn't started");
}
*/
// adjust the ByteBuffer values to match BufferInfo (not needed?)
encodedData.position(mBufferInfo.offset);
encodedData.limit(mBufferInfo.offset + mBufferInfo.size);
try {
outChannel.write(encodedData);
}
catch (Exception e) {
Log.e(TAG,"Error writing output.",e);
}
if (VERBOSE) {
Log.d(TAG, "sent " + mBufferInfo.size + " bytes to muxer, ts=" +
mBufferInfo.presentationTimeUs);
}
}
mEncoder.releaseOutputBuffer(encoderStatus, false);
if ((mBufferInfo.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) {
if (!endOfStream) {
Log.w(TAG, "reached end of stream unexpectedly");
} else {
if (VERBOSE) Log.d(TAG, "end of stream reached");
}
break; // out of while
}
}
}
}
}
</p> -
How to play raw h264 produced by MediaCodec encoder ?
1er novembre 2014, par jackos2500I’m a bit new when it comes to MediaCodec (and video encoding/decoding in general), so correct me if anything I say here is wrong.
I want to play the raw h264 output of MediaCodec with VLC/ffplay. I need this to play becuase my end goal is to stream some live video to a computer, and MediaMuxer only produces a file on disk rather than something I can stream with (very) low latency to a desktop. (I’m open to other solutions, but I have not found anything else that fits the latency requirement)
Here is the code I’m using encode the video and write it to a file : (it’s based off the MediaCodec example found here, only with the MediaMuxer part removed)
package com.jackos2500.droidtop;
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaFormat;
import android.opengl.EGL14;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLExt;
import android.opengl.EGLSurface;
import android.opengl.GLES20;
import android.os.Environment;
import android.util.Log;
import android.view.Surface;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileOutputStream;
import java.io.IOException;
import java.nio.ByteBuffer;
public class StreamH264 {
private static final String TAG = "StreamH264";
private static final boolean VERBOSE = true; // lots of logging
// where to put the output file (note: /sdcard requires WRITE_EXTERNAL_STORAGE permission)
private static final File OUTPUT_DIR = Environment.getExternalStorageDirectory();
public static int MEGABIT = 1000 * 1000;
private static final int IFRAME_INTERVAL = 10;
private static final int TEST_R0 = 0;
private static final int TEST_G0 = 136;
private static final int TEST_B0 = 0;
private static final int TEST_R1 = 236;
private static final int TEST_G1 = 50;
private static final int TEST_B1 = 186;
private MediaCodec codec;
private CodecInputSurface inputSurface;
private BufferedOutputStream out;
private MediaCodec.BufferInfo bufferInfo;
public StreamH264() {
}
private void prepareEncoder() throws IOException {
bufferInfo = new MediaCodec.BufferInfo();
MediaFormat format = MediaFormat.createVideoFormat("video/avc", 1280, 720);
format.setInteger(MediaFormat.KEY_BIT_RATE, 2 * MEGABIT);
format.setInteger(MediaFormat.KEY_FRAME_RATE, 30);
format.setInteger(MediaFormat.KEY_COLOR_FORMAT, MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface);
format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, IFRAME_INTERVAL);
codec = MediaCodec.createEncoderByType("video/avc");
codec.configure(format, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE);
inputSurface = new CodecInputSurface(codec.createInputSurface());
codec.start();
File dst = new File(OUTPUT_DIR, "test.264");
out = new BufferedOutputStream(new FileOutputStream(dst));
}
private void releaseEncoder() throws IOException {
if (VERBOSE) Log.d(TAG, "releasing encoder objects");
if (codec != null) {
codec.stop();
codec.release();
codec = null;
}
if (inputSurface != null) {
inputSurface.release();
inputSurface = null;
}
if (out != null) {
out.flush();
out.close();
out = null;
}
}
public void stream() throws IOException {
try {
prepareEncoder();
inputSurface.makeCurrent();
for (int i = 0; i < (30 * 5); i++) {
// Feed any pending encoder output into the file.
drainEncoder(false);
// Generate a new frame of input.
generateSurfaceFrame(i);
inputSurface.setPresentationTime(computePresentationTimeNsec(i, 30));
// Submit it to the encoder. The eglSwapBuffers call will block if the input
// is full, which would be bad if it stayed full until we dequeued an output
// buffer (which we can't do, since we're stuck here). So long as we fully drain
// the encoder before supplying additional input, the system guarantees that we
// can supply another frame without blocking.
if (VERBOSE) Log.d(TAG, "sending frame " + i + " to encoder");
inputSurface.swapBuffers();
}
// send end-of-stream to encoder, and drain remaining output
drainEncoder(true);
} finally {
// release encoder, muxer, and input Surface
releaseEncoder();
}
}
private void drainEncoder(boolean endOfStream) throws IOException {
final int TIMEOUT_USEC = 10000;
if (VERBOSE) Log.d(TAG, "drainEncoder(" + endOfStream + ")");
if (endOfStream) {
if (VERBOSE) Log.d(TAG, "sending EOS to encoder");
codec.signalEndOfInputStream();
}
ByteBuffer[] outputBuffers = codec.getOutputBuffers();
while (true) {
int encoderStatus = codec.dequeueOutputBuffer(bufferInfo, TIMEOUT_USEC);
if (encoderStatus == MediaCodec.INFO_TRY_AGAIN_LATER) {
// no output available yet
if (!endOfStream) {
break; // out of while
} else {
if (VERBOSE) Log.d(TAG, "no output available, spinning to await EOS");
}
} else if (encoderStatus == MediaCodec.INFO_OUTPUT_BUFFERS_CHANGED) {
// not expected for an encoder
outputBuffers = codec.getOutputBuffers();
} else if (encoderStatus == MediaCodec.INFO_OUTPUT_FORMAT_CHANGED) {
// should happen before receiving buffers, and should only happen once
MediaFormat newFormat = codec.getOutputFormat();
Log.d(TAG, "encoder output format changed: " + newFormat);
} else if (encoderStatus < 0) {
Log.w(TAG, "unexpected result from encoder.dequeueOutputBuffer: " + encoderStatus);
// let's ignore it
} else {
ByteBuffer encodedData = outputBuffers[encoderStatus];
if (encodedData == null) {
throw new RuntimeException("encoderOutputBuffer " + encoderStatus + " was null");
}
if ((bufferInfo.flags & MediaCodec.BUFFER_FLAG_CODEC_CONFIG) != 0) {
// The codec config data was pulled out and fed to the muxer when we got
// the INFO_OUTPUT_FORMAT_CHANGED status. Ignore it.
if (VERBOSE) Log.d(TAG, "ignoring BUFFER_FLAG_CODEC_CONFIG");
bufferInfo.size = 0;
}
if (bufferInfo.size != 0) {
// adjust the ByteBuffer values to match BufferInfo (not needed?)
encodedData.position(bufferInfo.offset);
encodedData.limit(bufferInfo.offset + bufferInfo.size);
byte[] data = new byte[bufferInfo.size];
encodedData.get(data);
out.write(data);
if (VERBOSE) Log.d(TAG, "sent " + bufferInfo.size + " bytes to file");
}
codec.releaseOutputBuffer(encoderStatus, false);
if ((bufferInfo.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0) {
if (!endOfStream) {
Log.w(TAG, "reached end of stream unexpectedly");
} else {
if (VERBOSE) Log.d(TAG, "end of stream reached");
}
break; // out of while
}
}
}
}
private void generateSurfaceFrame(int frameIndex) {
frameIndex %= 8;
int startX, startY;
if (frameIndex < 4) {
// (0,0) is bottom-left in GL
startX = frameIndex * (1280 / 4);
startY = 720 / 2;
} else {
startX = (7 - frameIndex) * (1280 / 4);
startY = 0;
}
GLES20.glClearColor(TEST_R0 / 255.0f, TEST_G0 / 255.0f, TEST_B0 / 255.0f, 1.0f);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
GLES20.glEnable(GLES20.GL_SCISSOR_TEST);
GLES20.glScissor(startX, startY, 1280 / 4, 720 / 2);
GLES20.glClearColor(TEST_R1 / 255.0f, TEST_G1 / 255.0f, TEST_B1 / 255.0f, 1.0f);
GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
GLES20.glDisable(GLES20.GL_SCISSOR_TEST);
}
private static long computePresentationTimeNsec(int frameIndex, int frameRate) {
final long ONE_BILLION = 1000000000;
return frameIndex * ONE_BILLION / frameRate;
}
/**
* Holds state associated with a Surface used for MediaCodec encoder input.
* <p>
* The constructor takes a Surface obtained from MediaCodec.createInputSurface(), and uses that
* to create an EGL window surface. Calls to eglSwapBuffers() cause a frame of data to be sent
* to the video encoder.
* </p><p>
* This object owns the Surface -- releasing this will release the Surface too.
*/
private static class CodecInputSurface {
private static final int EGL_RECORDABLE_ANDROID = 0x3142;
private EGLDisplay mEGLDisplay = EGL14.EGL_NO_DISPLAY;
private EGLContext mEGLContext = EGL14.EGL_NO_CONTEXT;
private EGLSurface mEGLSurface = EGL14.EGL_NO_SURFACE;
private Surface mSurface;
/**
* Creates a CodecInputSurface from a Surface.
*/
public CodecInputSurface(Surface surface) {
if (surface == null) {
throw new NullPointerException();
}
mSurface = surface;
eglSetup();
}
/**
* Prepares EGL. We want a GLES 2.0 context and a surface that supports recording.
*/
private void eglSetup() {
mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("unable to get EGL14 display");
}
int[] version = new int[2];
if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
throw new RuntimeException("unable to initialize EGL14");
}
// Configure EGL for recording and OpenGL ES 2.0.
int[] attribList = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_ALPHA_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL_RECORDABLE_ANDROID, 1,
EGL14.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
numConfigs, 0);
checkEglError("eglCreateContext RGB888+recordable ES2");
// Configure context for OpenGL ES 2.0.
int[] attrib_list = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
};
mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
attrib_list, 0);
checkEglError("eglCreateContext");
// Create a window surface, and attach it to the Surface we received.
int[] surfaceAttribs = {
EGL14.EGL_NONE
};
mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface,
surfaceAttribs, 0);
checkEglError("eglCreateWindowSurface");
}
/**
* Discards all resources held by this class, notably the EGL context. Also releases the
* Surface that was passed to our constructor.
*/
public void release() {
if (mEGLDisplay != EGL14.EGL_NO_DISPLAY) {
EGL14.eglMakeCurrent(mEGLDisplay, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
EGL14.EGL_NO_CONTEXT);
EGL14.eglDestroySurface(mEGLDisplay, mEGLSurface);
EGL14.eglDestroyContext(mEGLDisplay, mEGLContext);
EGL14.eglReleaseThread();
EGL14.eglTerminate(mEGLDisplay);
}
mSurface.release();
mEGLDisplay = EGL14.EGL_NO_DISPLAY;
mEGLContext = EGL14.EGL_NO_CONTEXT;
mEGLSurface = EGL14.EGL_NO_SURFACE;
mSurface = null;
}
/**
* Makes our EGL context and surface current.
*/
public void makeCurrent() {
EGL14.eglMakeCurrent(mEGLDisplay, mEGLSurface, mEGLSurface, mEGLContext);
checkEglError("eglMakeCurrent");
}
/**
* Calls eglSwapBuffers. Use this to "publish" the current frame.
*/
public boolean swapBuffers() {
boolean result = EGL14.eglSwapBuffers(mEGLDisplay, mEGLSurface);
checkEglError("eglSwapBuffers");
return result;
}
/**
* Sends the presentation time stamp to EGL. Time is expressed in nanoseconds.
*/
public void setPresentationTime(long nsecs) {
EGLExt.eglPresentationTimeANDROID(mEGLDisplay, mEGLSurface, nsecs);
checkEglError("eglPresentationTimeANDROID");
}
/**
* Checks for EGL errors. Throws an exception if one is found.
*/
private void checkEglError(String msg) {
int error;
if ((error = EGL14.eglGetError()) != EGL14.EGL_SUCCESS) {
throw new RuntimeException(msg + ": EGL error: 0x" + Integer.toHexString(error));
}
}
}
}
</p>However, the file produced from this code does not play with VLC or ffplay. Can anyone tell me what I’m doing wrong ? I believe it is due to an incorrect format (or total lack) of headers required for the playing of raw h264, as I have had success playing .264 files downloaded from the internet with ffplay. Also, I’m not sure exactly how I’m going to stream this video to a computer, so if somebody could give me some suggestions as to how I might do that, I would be very grateful ! Thanks !
-
FFMPEG Encoding Issues
16 octobre 2014, par madprogrammer2015I am having issues encoding screen captures, into a h.264 file for viewing. The program below is cobbled together from examples here and here. The first example, uses an older version of the ffmpeg api. So I tried to update that example for use in my program. The file is created and has something written to it, but when I view the file. The encoded images are all distorted. I am able to run the video encoding example from the ffmpeg api successfully. This is my first time posting, so if I missed anything please let me know.
I appreciate any assistance that is given.
My program :
#include
#include <string>
#include <sstream>
#include
#include <iostream>
#include
extern "C"{
#include
#include <libavcodec></libavcodec>avcodec.h>
#include <libavutil></libavutil>imgutils.h>
#include <libswscale></libswscale>swscale.h>
#include <libavutil></libavutil>opt.h>
}
using namespace std;
void ScreenShot(const char* BmpName, uint8_t *frame)
{
HWND DesktopHwnd = GetDesktopWindow();
RECT DesktopParams;
HDC DevC = GetDC(DesktopHwnd);
GetWindowRect(DesktopHwnd,&DesktopParams);
DWORD Width = DesktopParams.right - DesktopParams.left;
DWORD Height = DesktopParams.bottom - DesktopParams.top;
DWORD FileSize = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+(sizeof(RGBTRIPLE)+1*(Width*Height*4));
char *BmpFileData = (char*)GlobalAlloc(0x0040,FileSize);
PBITMAPFILEHEADER BFileHeader = (PBITMAPFILEHEADER)BmpFileData;
PBITMAPINFOHEADER BInfoHeader = (PBITMAPINFOHEADER)&BmpFileData[sizeof(BITMAPFILEHEADER)];
BFileHeader->bfType = 0x4D42; // BM
BFileHeader->bfSize = sizeof(BITMAPFILEHEADER);
BFileHeader->bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
BInfoHeader->biSize = sizeof(BITMAPINFOHEADER);
BInfoHeader->biPlanes = 1;
BInfoHeader->biBitCount = 32;
BInfoHeader->biCompression = BI_RGB;
BInfoHeader->biHeight = Height;
BInfoHeader->biWidth = Width;
RGBTRIPLE *Image = (RGBTRIPLE*)&BmpFileData[sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)];
RGBTRIPLE color;
//pPixels = (RGBQUAD **)new RGBQUAD[sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER)];
int start = clock();
HDC CaptureDC = CreateCompatibleDC(DevC);
HBITMAP CaptureBitmap = CreateCompatibleBitmap(DevC,Width,Height);
SelectObject(CaptureDC,CaptureBitmap);
BitBlt(CaptureDC,0,0,Width,Height,DevC,0,0,SRCCOPY|CAPTUREBLT);
GetDIBits(CaptureDC,CaptureBitmap,0,Height,frame,(LPBITMAPINFO)BInfoHeader, DIB_RGB_COLORS);
int end = clock();
cout << "it took " << end - start << " to capture a frame" << endl;
DWORD Junk;
HANDLE FH = CreateFileA(BmpName,GENERIC_WRITE,FILE_SHARE_WRITE,0,CREATE_ALWAYS,0,0);
WriteFile(FH,BmpFileData,FileSize,&Junk,0);
CloseHandle(FH);
GlobalFree(BmpFileData);
}
void video_encode_example(const char *filename, int codec_id)
{
AVCodec *codec;
AVCodecContext *c= NULL;
int i, ret, x, y, got_output;
FILE *f;
AVFrame *frame;
AVPacket pkt;
uint8_t endcode[] = { 0, 0, 1, 0xb7 };
printf("Encode video file %s\n", filename);
/* find the mpeg1 video encoder */
codec = avcodec_find_encoder(AV_CODEC_ID_H264);
if (!codec) {
fprintf(stderr, "Codec not found\n");
cin.get();
exit(1);
}
c = avcodec_alloc_context3(codec);
if (!c) {
fprintf(stderr, "Could not allocate video codec context\n");
cin.get();
exit(1);
}
/* put sample parameters */
c->bit_rate = 400000;
/* resolution must be a multiple of two */
c->width = 352;
c->height = 288;
/* frames per second */
c->time_base.num=1;
c->time_base.den = 25;
c->gop_size = 10; /* emit one intra frame every ten frames */
c->max_b_frames=1;
c->pix_fmt = AV_PIX_FMT_YUV420P;
if(codec_id == AV_CODEC_ID_H264)
av_opt_set(c->priv_data, "preset", "slow", 0);
/* open it */
if (avcodec_open2(c, codec, NULL) < 0) {
fprintf(stderr, "Could not open codec\n");
exit(1);
}
f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "Could not open %s\n", filename);
exit(1);
}
frame = av_frame_alloc();
if (!frame) {
fprintf(stderr, "Could not allocate video frame\n");
exit(1);
}
frame->format = c->pix_fmt;
frame->width = c->width;
frame->height = c->height;
/* the image can be allocated by any means and av_image_alloc() is
just the most convenient way if av_malloc() is to be used */
ret = av_image_alloc(frame->data, frame->linesize, c->width, c->height, c->pix_fmt, 32);
if (ret < 0) {
fprintf(stderr, "Could not allocate raw picture buffer\n");
exit(1);
}
/* encode 1 second of video */
for(i=0;i<250;i++) {
av_init_packet(&pkt);
pkt.data = NULL; // packet data will be allocated by the encoder
pkt.size = 0;
fflush(stdout);
/* prepare a dummy image */
/* Y */
for(y=0;yheight;y++) {
for(x=0;xwidth;x++) {
frame->data[0][y * frame->linesize[0] + x] = x + y + i * 3;
}
}
/* Cb and Cr */
for(y=0;yheight/2;y++) {
for(x=0;xwidth/2;x++) {
frame->data[1][y * frame->linesize[1] + x] = 128 + y + i * 2;
frame->data[2][y * frame->linesize[2] + x] = 64 + x + i * 5;
}
}
frame->pts = i;
/* encode the image */
ret = avcodec_encode_video2(c, &pkt, frame, &got_output);
if (ret < 0) {
fprintf(stderr, "Error encoding frame\n");
exit(1);
}
if (got_output) {
printf("Write frame %3d (size=%5d)\n", i, pkt.size);
fwrite(pkt.data, 1, pkt.size, f);
av_free_packet(&pkt);
}
}
/* get the delayed frames */
for (got_output = 1; got_output; i++) {
fflush(stdout);
ret = avcodec_encode_video2(c, &pkt, NULL, &got_output);
if (ret < 0) {
fprintf(stderr, "Error encoding frame\n");
exit(1);
}
if (got_output) {
printf("Write frame %3d (size=%5d)\n", i, pkt.size);
fwrite(pkt.data, 1, pkt.size, f);
av_free_packet(&pkt);
}
}
/* add sequence end code to have a real mpeg file */
fwrite(endcode, 1, sizeof(endcode), f);
fclose(f);
avcodec_close(c);
av_free(c);
av_freep(&frame->data[0]);
av_frame_free(&frame);
printf("\n");
}
void write_video_frame()
{
}
int lineSizeOfFrame(int width)
{
return (width*24 + 31)/32 * 4;//((width*24 / 8) + 3) & ~3;//(width*24 + 31)/32 * 4;
}
int getScreenshotWithCursor(uint8_t* frame)
{
int successful = 0;
HDC screen, bitmapDC;
HBITMAP screen_bitmap;
screen = GetDC(NULL);
RECT DesktopParams;
HWND desktop = GetDesktopWindow();
GetWindowRect(desktop, &DesktopParams);
int width = DesktopParams.right;
int height = DesktopParams.bottom;
bitmapDC = CreateCompatibleDC(screen);
screen_bitmap = CreateCompatibleBitmap(screen, width, height);
SelectObject(bitmapDC, screen_bitmap);
if (BitBlt(bitmapDC, 0, 0, width, height, screen, 0, 0, SRCCOPY))
{
int pos_x, pos_y;
HICON hcur;
ICONINFO icon_info;
CURSORINFO cursor_info;
cursor_info.cbSize = sizeof(CURSORINFO);
if (GetCursorInfo(&cursor_info))
{
if (cursor_info.flags == CURSOR_SHOWING)
{
hcur = CopyIcon(cursor_info.hCursor);
if (GetIconInfo(hcur, &icon_info))
{
pos_x = cursor_info.ptScreenPos.x - icon_info.xHotspot;
pos_y = cursor_info.ptScreenPos.y - icon_info.yHotspot;
DrawIcon(bitmapDC, pos_x, pos_y, hcur);
if (icon_info.hbmColor) DeleteObject(icon_info.hbmColor);
if (icon_info.hbmMask) DeleteObject(icon_info.hbmMask);
}
}
}
int header_size = sizeof(BITMAPINFOHEADER) + 256*sizeof(RGBQUAD);
size_t line_size = lineSizeOfFrame(width);
PBITMAPINFO lpbi = (PBITMAPINFO) malloc(header_size);
lpbi->bmiHeader.biSize = header_size;
lpbi->bmiHeader.biWidth = width;
lpbi->bmiHeader.biHeight = height;
lpbi->bmiHeader.biPlanes = 1;
lpbi->bmiHeader.biBitCount = 24;
lpbi->bmiHeader.biCompression = BI_RGB;
lpbi->bmiHeader.biSizeImage = height*line_size;
lpbi->bmiHeader.biXPelsPerMeter = 0;
lpbi->bmiHeader.biYPelsPerMeter = 0;
lpbi->bmiHeader.biClrUsed = 0;
lpbi->bmiHeader.biClrImportant = 0;
if (GetDIBits(bitmapDC, screen_bitmap, 0, height, (LPVOID)frame, lpbi, DIB_RGB_COLORS))
{
int i;
uint8_t *buf_begin = frame;
uint8_t *buf_end = frame + line_size*(lpbi->bmiHeader.biHeight - 1);
void *temp = malloc(line_size);
for (i = 0; i < lpbi->bmiHeader.biHeight / 2; ++i)
{
memcpy(temp, buf_begin, line_size);
memcpy(buf_begin, buf_end, line_size);
memcpy(buf_end, temp, line_size);
buf_begin += line_size;
buf_end -= line_size;
}
cout << *buf_begin << endl;
free(temp);
successful = 1;
}
free(lpbi);
}
DeleteObject(screen_bitmap);
DeleteDC(bitmapDC);
ReleaseDC(NULL, screen);
return successful;
}
int main()
{
RECT DesktopParams;
HWND desktop = GetDesktopWindow();
GetWindowRect(desktop, &DesktopParams);
int width = DesktopParams.right;
int height = DesktopParams.bottom;
uint8_t *frame = (uint8_t *)malloc(width * height);
AVCodec *codec;
AVCodecContext *codecContext = NULL;
AVPacket packet;
FILE *f;
AVFrame *pictureYUV = NULL;
AVFrame *pictureRGB;
avcodec_register_all();
codec = avcodec_find_encoder(AV_CODEC_ID_H264);
if(!codec)
{
cout << "codec not found!" << endl;
cin.get();
return 1;
}
else
{
cout << "codec h265 found!" << endl;
}
codecContext = avcodec_alloc_context3(codec);
codecContext->bit_rate = width * height * 4;
codecContext->width = width;
codecContext->height = height;
codecContext->time_base.num = 1;
codecContext->time_base.den = 250;
codecContext->gop_size = 10;
codecContext->max_b_frames = 1;
codecContext->keyint_min = 1;
codecContext->i_quant_factor = (float)0.71; // qscale factor between P and I frames
codecContext->b_frame_strategy = 20; ///// find out exactly what this does
codecContext->qcompress = (float)0.6; ///// find out exactly what this does
codecContext->qmin = 20; // minimum quantizer
codecContext->qmax = 51; // maximum quantizer
codecContext->max_qdiff = 4; // maximum quantizer difference between frames
codecContext->refs = 4; // number of reference frames
codecContext->trellis = 1;
codecContext->pix_fmt = AV_PIX_FMT_YUV420P;
codecContext->codec_id = AV_CODEC_ID_H264;
codecContext->codec_type = AVMEDIA_TYPE_VIDEO;
if(avcodec_open2(codecContext, codec, NULL) < 0)
{
cout << "couldn't open codec" << endl;
cout << stderr << endl;
cin.get();
return 1;
}
else
{
cout << "opened h265 codec!" << endl;
cin.get();
}
f = fopen("test.h264", "wb");
if(!f)
{
cout << "Unable to open file" << endl;
return 1;
}
struct SwsContext *img_convert_ctx = sws_getContext(codecContext->width, codecContext->height, PIX_FMT_RGB32, codecContext->width,
codecContext->height, codecContext->pix_fmt, SWS_BILINEAR, NULL, NULL, NULL);
int got_output = 0, i = 0;
uint8_t encode[] = { 0, 0, 1, 0xb7 };
try
{
for(i = 0; i < codecContext->time_base.den; i++)
{
av_init_packet(&packet);
packet.data = NULL;
packet.size = 0;
pictureRGB = av_frame_alloc();
pictureYUV = av_frame_alloc();
getScreenshotWithCursor(frame);
//ScreenShot("example.bmp", frame);
int nbytes = avpicture_get_size(AV_PIX_FMT_YUV420P, codecContext->width, codecContext->height); // allocating outbuffer
uint8_t* outbuffer = (uint8_t*)av_malloc(nbytes*sizeof(uint8_t));
pictureRGB = av_frame_alloc();
pictureYUV = av_frame_alloc();
avpicture_fill((AVPicture*)pictureRGB, frame, PIX_FMT_RGB32, codecContext->width, codecContext->height); // fill image with input screenshot
avpicture_fill((AVPicture*)pictureYUV, outbuffer, PIX_FMT_YUV420P, codecContext->width, codecContext->height);
av_image_alloc(pictureYUV->data, pictureYUV->linesize, codecContext->width, codecContext->height, codecContext->pix_fmt, 32);
sws_scale(img_convert_ctx, pictureRGB->data, pictureRGB->linesize, 0, codecContext->height, pictureYUV->data, pictureYUV->linesize);
pictureYUV->pts = i;
avcodec_encode_video2(codecContext, &packet, pictureYUV, &got_output);
if(got_output)
{
printf("Write frame %3d (size=%5d)\n", i, packet.size);
fwrite(packet.data, 1, packet.size, f);
av_free_packet(&packet);
}
//av_frame_free(&pictureRGB);
//av_frame_free(&pictureYUV);
}
for(got_output = 1; got_output; i++)
{
fflush(stdout);
avcodec_encode_video2(codecContext, &packet, NULL, &got_output);
if (got_output) {
printf("Write frame %3d (size=%5d)\n", i, packet.size);
fwrite(packet.data, 1, packet.size, f);
av_free_packet(&packet);
}
}
}
catch(std::exception ex)
{
cout << ex.what() << endl;
}
avcodec_close(codecContext);
av_free(codecContext);
av_freep(&pictureYUV->data[0]);
//av_frame_free(&picture);
fwrite(encode, 1, sizeof(encode), f);
fclose(f);
cin.get();
return 0;
}
</iostream></sstream></string>