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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (4771)

  • ffmpeg : move non monotone prevention code down

    3 mai 2013, par Michael Niedermayer
    ffmpeg : move non monotone prevention code down
    

    This moves the code to after the bitstream filters

    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] ffmpeg.c
  • Hello i need a some istructions to use ffmpeg, I would like a code to get media file info

    16 juillet 2014, par user3547175

    I want to start by saying that i don’t know how to use FFMPEG in C#. I have a program that reads the information of a media file, I use this code about resolution, bitrate

    var player = new WindowsMediaPlayer();
    var clip = player.newMedia(file.FullName);
    lblLenght_.Text = (TimeSpan.FromSeconds(clip.duration)).ToString();      



    ShellFile shellFile = ShellFile.FromFilePath(file.FullName);
    lblFPS_.Text = (shellFile.Properties.System.Video.FrameRate.Value / 1000).ToString();

    lblHeight_.Text = shellFile.Properties.System.Video.FrameHeight.Value.ToString() + " px";
    lblWidth_.Text = shellFile.Properties.System.Video.FrameWidth.Value.ToString() + " px";
    lblResolution_.Text = shellFile.Properties.System.Video.FrameWidth.Value.ToString() + "x" + shellFile.Properties.System.Video.FrameHeight.Value.ToString() + " px";
    blBitrate_.Text = (shellFile.Properties.System.Video.TotalBitrate.Value / 1000).ToString() + " kb/s";

    but the problem is that ShellFile supports only a few formats, so I found some FFMPEG uses but I don’t know how to work with it. Can someone post the solution or some link to learn how to use it about my problem ?

  • How to to integrate 'scale2ref' into this ffmpeg code ? [duplicate]

    9 août 2021, par Dwell

    I have this code :

    &#xA;

    ffmpeg -y -i "$file" -i watermark.png -filter_complex \ "[0:v][1:v]overlay=30:main_h-overlay_h:enable=between(t,30,35)" "out/$file"

    &#xA;

    And I want to add scale2ref here so that the size of the watermark is reduced to a maximum of 30% of the width of the video.&#xA;I've tried many options, but none of them work.

    &#xA;