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    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Problèmes fréquents

    10 mars 2010, par

    PHP et safe_mode activé
    Une des principales sources de problèmes relève de la configuration de PHP et notamment de l’activation du safe_mode
    La solution consiterait à soit désactiver le safe_mode soit placer le script dans un répertoire accessible par apache pour le site

Sur d’autres sites (13374)

  • record desktop save every 30 minutes

    31 mars 2014, par Maged E William

    here is my question that related to the same problem :

    better way to record desktop via ffmpeg

    I have this command : ffmpeg -f dshow -i video="screen-capture-recorder" -r 30 -t 10 E:\test01.flv

    And i am happy with it, but i wonder if i can make it save every 30 minutes so if the power went off i only loses the last 30 minutes.

    I use C# to launch and hide ffmpeg cmd, so i wonder how to make it save to the same test01.flv every 30 minutes ?

  • How to open&save a video file in python ?

    27 août 2014, par AliGH

    I’ve just started to make a ubuntu application using PyGtk. My very first object is to open, convert and then save a video file. Ignoring convert phase, I’m going to implant open-save functions. But at the moment when I open a video file, and save it, I get non-video file with 11B size. I’ve just google this and found OpenCV for python. But I’m not sure if it’s the best way to do it. I also think I’m going to use ffmpeg libraries to do some manipulates on video files. Is it what I want or there might be other built-in libraries ?

    By the way, here’s my code to open and save the file :

       def on_openFile_clicked(self, widget):
           filename=None
           dialog = Gtk.FileChooserDialog("Please choose a file", self,
               Gtk.FileChooserAction.OPEN,
               (Gtk.STOCK_CANCEL, Gtk.ResponseType.CANCEL,
                Gtk.STOCK_OPEN, Gtk.ResponseType.OK))

           response = dialog.run()
           self.add_filters(dialog)

           if response == Gtk.ResponseType.OK:
               filename = dialog.get_filename()
           elif response == Gtk.ResponseType.CANCEL:
               print 'Cancel Clicked'
           dialog.destroy()

           print "File Choosen: ", filename

       def add_filters(self, dialog):

           filter_py = Gtk.FileFilter()
           filter_py.set_name("Video Files")
           filter_py.add_mime_type("video/mp4")
           filter_py.add_mime_type("video/x-flv")
           dialog.add_filter(filter_py)

           filter_any = Gtk.FileFilter()
           filter_any.set_name("Any files")
           filter_any.add_pattern("*")
           dialog.add_filter(filter_any)

       def on_saveFile_clicked(self, widget):
           filename=None
           dialog = Gtk.FileChooserDialog("Please choose a file", self,
               Gtk.FileChooserAction.SAVE,
               (Gtk.STOCK_CANCEL, Gtk.ResponseType.CANCEL,
                Gtk.STOCK_SAVE, Gtk.ResponseType.OK))

           response = dialog.run()
           self.add_filters(dialog)

           if response == Gtk.ResponseType.OK:
               filename = dialog.get_filename()
           elif response == Gtk.ResponseType.CANCEL:
               print 'Cancel Clicked'
           dialog.destroy()

           if filename != None:
               save_file=open(filename, 'w')
               save_file.write("Sample Data")
               save_file.close()
           print "File Saved: ", filename
  • How save an audio buffer with Fluent FFmpeg

    17 juin 2016, par Luke

    I have a Buffer object that contains audio data and I’m wondering if I can save this Buffer through Fluent FFmpeg without writing it to a file temporary first.

    I came across this other question : fluent-ffmpeg module : "end" event does not fire

    Which seems to do what I need but with video, however, this technique doesn’t seem to work for me. I get the following error :

    ffmpeg write error 'Input stream error: not implemented'

    How can I pipe a Buffer directly to Fluent FFmpeg without writing it to a temporary file first ?