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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
Autres articles (87)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (14930)
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Including objects to a shared library from a C++ archive (.a)
1er septembre 2021, par El SampsaI am trying to include some object files into a shared library I am building. Take the following command (things in [ETC] have been omitted for brevity) :





/usr/bin/c++ -fPIC -std=c++14 -pthread -Iinclude/ext/liveMedia -Iinclude/ext/groupsock [ETC] -g -shared -Wl,-soname,libValkka.so -o lib/libValkka.so CMakeFiles/Valkka.dir/src/avthread.cpp.o CMakeFiles/Valkka.dir/src/opengl.cpp.o [ETC] CMakeFiles/Valkka.dir/src/decoders.cpp.o -lX11 -lGLEW -lGLU -lGL -Wl,—whole-archive lib/libavcodec.a -Wl,—no-whole-archive





So basically I am just creating a shared library where most of the objects come from my own source code (i.e. CMakeFiles/Valkka.dir/src/*.o), but some of them come from an external static library, located at "lib/libavcodec.a". I get the following error :





/usr/bin/ld : lib/libavcodec.a(h264_cabac.o) : relocation R_X86_64_PC32 against symbol 'ff_h264_cabac_tables' can not be used when making a shared object ; recompile with -fPIC
 /usr/bin/ld : final link failed : Bad value
 collect2 : error : ld returned 1 exit status





But that is so untrue ! I can extract "libavcodec.a" with



ar x libavcodec.a




And after that check that



readelf --relocs h264_cabac.o | egrep '(GOT|PLT|JU?MP_SLOT)' 




does give some **it :





00000000175d 003100000004 R_X86_64_PLT32 0000000000000000 __stack_chk_fail - 4
 000000001926 003100000004 R_X86_64_PLT32 0000000000000000 __stack_chk_fail - 4

 

...





As does



objdump -r h264_cabac.o | grep -i "relocation"




So, indeed, the object files in "libavcodec.a" have been compiled to get PIC (position independent code).



Why does the linker believe otherwise !?



Related links :



How to include all objects of an archive in a shared object ?



Linking archives (.a) into shared object (.so)



Is there a way to determine that a .a or .so library has been compiled as position indepenent code ?



How can I tell, with something like objdump, if an object file has been built with -fPIC ?


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Audio drift issue. Creating video frames programmatically and syncing with midi/audio in java
6 septembre 2017, par user6688986I want to create a video that changes to the notes on a midi file. I am recording the midi then outputting it as wav.
In java I read the midi file, create images based on the notes played. I am calculating the time between notes and using this to determine the number of frames with this code :
for(int i = 0; i < noteImages.size(); i++) {
for(int j = 0; j < frameRate * (noteLengths.get(i) / 1000); j++) {
videoFrames.add(noteImages.get(i));
frameCount++;
}
}I then use ffmpeg to create the video from the images with audio using this command :
ffmpeg -r 60 -f image2 -i pic%05d.png -itsoffset 3 -i audio.wav -c:v libx264 -c:a aac -pix_fmt yuv420p -crf 23 -r 24 -shortest -y output.mp4
The audio starts okay then gradually goes out of sync. If I use higher fps when creating the images it is less pronounced, but I need to use at least 300fps to get it close and it is still not quite right. Any ideas on how to correct this ?
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avformat/concatdec : add fallback for calculating file duration
29 août 2017, par Justin Rugglesavformat/concatdec : add fallback for calculating file duration
If a file does not have a known duration, this leads to the timestamps
starting over for the next file, causing non-monotonic timestamps.
To prevent this, track the duration during demuxing and use it to
determine the current file duration before opening the next file.Signed-off-by : Derek Buitenhuis <derek.buitenhuis@gmail.com>