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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
Autres articles (42)
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Gestion générale des documents
13 mai 2011, parMédiaSPIP ne modifie jamais le document original mis en ligne.
Pour chaque document mis en ligne il effectue deux opérations successives : la création d’une version supplémentaire qui peut être facilement consultée en ligne tout en laissant l’original téléchargeable dans le cas où le document original ne peut être lu dans un navigateur Internet ; la récupération des métadonnées du document original pour illustrer textuellement le fichier ;
Les tableaux ci-dessous expliquent ce que peut faire MédiaSPIP (...) -
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (4467)
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can't install libvorbis on centos 7, fatal error : ogg/ogg.h : No such file or directory
14 octobre 2019, par Abdalla Mohamed Aly IbrahimHello I’ve been trying to install FFmpeg with some libraries using this tutorial
https://trac.ffmpeg.org/wiki/CompilationGuide/Centos?version=85using this command to install the libvorbis
cd ~/ffmpeg_sources
curl -O -L http://downloads.xiph.org/releases/vorbis/libvorbis-1.3.5.tar.gz
tar xzvf libvorbis-1.3.5.tar.gz
cd libvorbis-1.3.5
./configure --prefix="$HOME/ffmpeg_build" --with-ogg="$HOME/ffmpeg_build" --disable-shared
make
make installi get this error with command make
../include/vorbis/codec.h:26:21: fatal error: ogg/ogg.h: No such file or directory
#include <ogg></ogg>ogg.h>
compilation terminated.and when i install ffmpeg i get this error
ERROR: vorbis not found using pkg-config
Thanks
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Is there a way to integrate FFmpeg into own C#-Solution using Visual Studio ?
17 avril 2023, par stupidbutseekingI can't figure out how to use FFmpeg in my own C#-Project.
I downloaded the win64 gpl shared release with the libs from https://github.com/BtbN/FFmpeg-Builds/releases but I can't find a way to integrate it into my existing Visual Studio Solution.


I also tried to compile the libs following this guide : https://trac.ffmpeg.org/wiki/CompilationGuide/WinRT for win x64
and also this https://github.com/microsoft/FFmpegInterop
but none worked.


When I reference the dlls (using the Dependency-Manager from VS) it will complain that the references are invalid or not supported.


I also created a new VS Project but the same problem occured. I read in some forum that the target framework has to be netstandard2.0.


I think I missed something but I cant find out what it is.


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ffmpeg on windows mobile with C#
19 septembre 2017, par RivI need to work with FFmpeg for windows mobile with C#, in fact I want build player for .m4b,.m4a files. I know that the TCPMP is exist, but I want to make my own.
So I want to use .Net, and I have some questions :-
If I use some C# FFmpeg wrappers, for example TaoFramework, will it work on windows mobile(in case if I use FFmpeg lib compiled for windows mobile) ?
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In FFmpeg wiki I found this
Once you have compiled, or downloaded,
the Windows DLLs for FFmpeg, you can
use .Net Platform Invoke (PI) to
access the functions in the libraries
libavformat and libavcodec.
Link to source...But I don’t know how can I use it ? I tried to make it with dll that I had downloaded from http://ffmpeg.arrozcru.org/autobuilds/. Maybe I need to compile ffmpeg by myself for this option ?
And last question is - what is libavcodec ? When I downloaded shared build, I got avcodec-52.dll, avfilter-1.dll, ffmpeg.exe, but I coudn’t find libavcodec.dll, or it’s just alias ?
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