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    Accéder à la configuration et ajouter des langues prises en compte
    Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
    De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
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    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
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  • C# binaryreader and binarywriter any file

    19 janvier 2016, par Jökull Snær Gylfason

    I am trying to create a video using ffmpeg and I have managed it but my purpose is to create a raw video from a byte array that i have created and put it to youtube and be able to get it back raw but now because I could only get raw video through avi the youtube compression algorithm is messing up my data. I am not sure if it is even possible to get through youtube and back without any loss of data but I would like to know if it is and if I can make an mp4 video with no loss of data
    Im using ffmpeg videofilewriter

    writer.Open("test.avi", 320, 240, 25, VideoCodec.Raw, 10);

    And then I am just running it through a few for loops witch creates a bitmap and sets it in the frame

    Bitmap image = new Bitmap(width, height, PixelFormat.Format32bppPArgb);

    maybe I could somehow edit the mp4 file

  • The most efficient way to generate mp4 video containing looped boomerang-alike video file ?

    29 juillet 2019, par B. Palka

    I’ve developed an Android app that allows user to create boomerang-alike mp4 video. This video consists of 10 still images being played back and forth quite fast. I know that such video (boomerang effect) can be easily looped from single video file while playing it, but I really need to create a mp4 video that would essentially contain already prepared boomerang video. The output video can be downloaded and played by user on any external player (over which obviously I don’t have any control).

    For that purpose currently I create a video from images in a loop. The loop starts from 1st picture and goes to 10th picture with 0.25 sec delay between frames, then goes back from 10th to 1st including delay. And there is 5 of those loops, which essentialy means creating a single video from 5 * 10 * 2 = 100 images. I know it’s kinda ridiculous, so the time that it takes to prepare this video is riduculous as well (around 1:40 min).

    What solution could you recommend assuming that the output video really has to consist of 5 loops back-and-forth ? I’ve thought about creating single loop video (20 pictures) and then create final output video by concatenating it 5 times. But could it be any good ? I’m trying to find an efficient yet understandable for a beginner Android programmer way.

  • Moviepy write_videofile changes number of video and audio frames even after using 'rawvideo' as the codec parameter

    14 mars 2019, par Jaideep Sagar

    I am using moviepy (Python) to read video and audio frames of a video and after making some changes I am writing them back to a videofile, say new.avi, to preserve the changes, or to avoid compression, I am using codec= ’rawvideo’ in write_videofile function. But when I read the video and audio frames back, the number of video and audio frames are different than when they were when written, they are usually increased.
    Can anybody tell me the reason, ? is it because of the ffmpeg used or some other reason ? Does it happen always or there is some problem in my machine ? Thank you :-)