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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (91)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (11268)
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Revision 0993bef7e9 : vp9_ethread : calculate and save the tok starting address for tiles Each tile's
26 novembre 2014, par Yunqing WangChanged Paths :
Modify /vp9/encoder/vp9_bitstream.c
Modify /vp9/encoder/vp9_encodeframe.c
Modify /vp9/encoder/vp9_encoder.c
Modify /vp9/encoder/vp9_encoder.h
vp9_ethread : calculate and save the tok starting address for tilesEach tile’s tok starting address is calculated before the encoding
process. These addresses are stored so that the same calculation
won’t be done again in packing bit stream.Change-Id : I0a3be0301f002260c19a850303f2f73ebc47aa50
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Android ffmpeg save and append h264 streamed videos
8 octobre 2012, par Stefan AlexandruI need to save a video file generated by two video streams coming from two different sources. I'm using rtsp over tcp/ip, and the videos are encoded with h264.
I need to first record the video from the first source and than continue with the second source.
So what I tried was to declare two AVFormatContext instances, initialize both withavformat_open_input(&context, "rtsp://......",NULL,&options)
and then read frames withav_read_frame(context,&packet)
and write them in the video fileav_write_frame(oc,&packet);
It works fine saving the video from the first source, but if by example I saved y frames from the first context, when I try reading and saving the frames from the second context in the same file, for the first y frames I am tring to save,av_write_frame(oc,&packet2);
would retun -22, and would not add the frame to the file.I think the problem is that the context variable remembers how many frames were read, and it gives every read packet an identification number, to make sure it isn't written twice. But when I'm using a new context those identification numbers reset, the AVOutputFormat or the AVFormatContext also retain the id of the package they are expecting to receive, and would not write anything until they receive a package with that id.
Now I'm wondering how could I solve this inconvenience. I can't find any setter for that id, or any way to reuse the same context. I thought to modify the ffmpeg sources but they are pretty complex and I couldn't find what I was looking for.
An alternative would be to save the two video in two different files but, I don't know how to append them afterwards, as ffmpeg can only append videos encoded with mpeg and rencoding the video isn't really an option, as it will take to much time. Also I couldn't find any other functional way to append two mp4 videos encoded with h264.I'll be happy to hear any kind of usable ideea to this problem.
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Save taken snapshot
8 octobre 2014, par User056I have done everything how is in this question. everything is alright except one. I can’t save the taken snapshot. If I’ll follow with debug everything is alright.. what’s wrong ?
public class FFMPEG
{
Process ffmpeg;
public void exec(string input, string parametri, string output)
{
ffmpeg = new Process();
ffmpeg.StartInfo.Arguments = " -i " + input + (parametri != null ? " " + parametri : "") + " " + output;
ffmpeg.StartInfo.FileName = HttpContext.Current.Server.MapPath("~/ffmpeg.exe");
ffmpeg.StartInfo.UseShellExecute = false;
ffmpeg.StartInfo.RedirectStandardOutput = true;
ffmpeg.StartInfo.RedirectStandardError = true;
ffmpeg.StartInfo.CreateNoWindow = true;
ffmpeg.Start();
ffmpeg.WaitForExit();
ffmpeg.Close();
}
public void GetThumbnail(string video, string jpg, string velicina)
{
if (velicina == null) velicina = "640x480";
exec(video, "-ss 00:00:06 " + velicina, jpg);
}
}
FFMPEG f = new FFMPEG();
f.GetThumbnail(Server.MapPath("~/Uploads/" + unique), Server.MapPath("~/Thumbnails/" + unique.Remove(unique.IndexOf(".")) + ".jpg"), "1200x223");