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Autres articles (42)
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
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Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
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Revision 2c93a8ed5c : Give VP9 a different sync code from VP8 The new code is 0x49, 0x83, 0x42 There
19 mai 2013, par Jingning HanChanged Paths :
Modify /vp9/decoder/vp9_decodframe.c
Modify /vp9/encoder/vp9_bitstream.c
Modify /vp9/vp9_dx_iface.c
Give VP9 a different sync code from VP8The new code is 0x49, 0x83, 0x42
There is nothing particularly special about this code bitstream wise.
Its derivation is the word "sync" coded using 4x6bit alphabetic indices.Change-Id : Ie2430a854af32ddc5a5c25a6c1c90cf6497ba647
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Trying to save an animation gives error : OSError : Error saving animation to file (cause : [Errno 22] Invalid argument)
18 octobre 2019, par EsmeeI am trying to save an animation, but I get the error :
OSError : Error saving animation to file (cause : [Errno 22] Invalid argument) Stdout : b’’ StdError : b’’. It may help to re-run with logging level set to DEBUG.
I have installed ffmpeg and also added the path to it in my code. If I add
print(animation.writers.list())
, it gives ’ffmpeg’ in the list as well so I’m sure my computer can find the right file.At the top of my code, I have :
import matplotlib.pyplot as plt
plt.rcParams['animation.ffmpeg_path'] = 'C:/FFmpeg/bin/ffmpeg.exe'And when saving the animation, I have :
SubplotAnimation_1 = SubplotAnimation(F_vector, eta_atm, Pkid, Tb_sky)
Writer = animation.FFMpegWriter(fps=20, metadata=dict(artist='Me'), extra_args=['--verbose-debug'])
file_string = r'C:/Users/Esmee/Documents/Animations/animation_tryout.mp4'
print(file_string)
SubplotAnimation_1.save(file_string, writer=Writer)I have added the
r
in front of the string, so there are no problems with the/a
in the file_string. The folder C :/Users/Esmee/Documents/Animations/ exists for sure, so that also shouldn’t be a problem.
I have also triedWriter = animation.writers['ffmpeg']
mywriter = Writer(fps=15, metadata=dict(artist='Me'), bitrate=1800)But it doesn’t work either.
I have looked at animation save gets errror, How can I overcome this key word error and No Moviewriters available, but none of them offers a solution to my problem.
Does anyone know what the problem could be ? Thanks in advance !
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How to re-encode a 120fps (or higher) MP4 from my Samsung Galaxy to a 30fps (example) so it plays on Windows like it does on the Samsung
21 septembre 2022, par remark70I have some high fps slow-motion videos (mp4) that I've recorded on my phone, but when I copy them to windows and play them back, they play at the normal speed (or they play really fast), unless I slow down playback but this isn't a good result.


What I'd like to do is re-encode (if that's the right word) the video to a standard fps (such as 30) to get a longer video (keeping all the frames), i.e. a 10 second 120fps would end up being a 40 second video at 30fps.