Recherche avancée

Médias (0)

Mot : - Tags -/api

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (108)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

Sur d’autres sites (14688)

  • Anomalie #3362 (Nouveau) : Erreur de syntaxe CSS du style embarqué

    9 décembre 2014, par Fred Barboteu

    Ligne 139 dans ajaxCallback.js (SPIP 3.0.14) :
    ...

    ...
    Il manque les "px" sur left et top : provoque l’affichage d’une erreur CSS, et l’absence d’effet du positionnement souhaité.

  • Meteor Spawn_Child_Process for FFMpeg [duplicate]

    2 mars 2013, par user2009114

    Hi I am trying to use Meteor and javascript (Node) to spawn an ffmpeg transcoding event and then stream it live through HTML5 video tags. However, though I can get it working with node.js it seems to hang on the Meteor server and not stream anything though it does seem to be transcoding okay. It appears that the transcoding thread hangs up the server, or is not even a different thread at all ? I am pasting the relevant server side code followed by the client code calling it. One JQuery function calls the transcoding process and the PollForPlaylist is called from the video tags by the hls/. Any help would be much appreciated in solving this. I am wondering if there is a meteor function which I can call to spawn a thread for the ffmpeg function ? Or maybe there is another way to push data to the video tag through jQuery ?

    var spawnNewProcess = function(file, playlistPath) {
       var outputUrlPrefix = '/segment/';
       var args = ['-i', file, '-async', '1', '-acodec', 'libmp3lame', '-b:a', 128 + 'k', '-vf', 'scale=min(' + targetWidth + '\\, iw):-1', '-b:v', videoBitrate + 'k', '-ar', '44100', '-ac', '2', '-vcodec', 'libx264', '-x264opts', 'level=3.0', '-profile:v', 'baseline', '-preset:v' ,'superfast', '-threads', '0', '-flags', '-global_header', '-map', '0', '-f', 'segment', '-segment_time', '10', '-segment_list', 'stream.m3u8', '-segment_format', 'mpegts', '-segment_list_flags', 'live', 'stream%05d.ts'];

       var encoderChild = childProcess.spawn(transcoderPath, args, {cwd: outputPath});

       console.log(transcoderPath + args);

       encoderProcesses[file] = encoderChild;
       currentFile = file;

       console.log('Spawned transcoder instance');

       if (debug) {
           encoderChild.stderr.on('data', function(data) {
               console.log(data.toString());
           });
       }

       encoderChild.on('exit', function(code) {
           console.log('Transcoder exited with code ' + code);

           delete encoderProcesses[file];
       });

       // Kill any "zombie" processes
       setTimeout(function() {
           if (encoderProcesses[file]) {
               console.log('Killing long running process');

               killProcess(encoderProcesses[file]);
           }
       }, processCleanupTimeout);
    };

    var pollForPlaylist = function(file, response) {
       var numTries = 0;
       console.log("IN POLL FOR PLAYLIST");

       var tryOpenFile = function() {
           if (numTries > 20) {
               console.log('Gave up trying to open m3u8 file');
               response.writeHead(500);
               response.end();
           }
           else {
               console.log("IN ELSE");
               fs.readFile(playlistPath, function (err, data) {
                   console.log("Trying to read file");
                   if (err || data.length === 0) {
                       numTries++;
                       setTimeout(tryOpenFile, 200);
                       console.log("ERROR, number of tries", numTries);
                   }
                   else {
                       if (!debug) {
                           response.setHeader('Content-Type', 'application/x-mpegURL');
                       }
                       console.log('response: ' + data);
                       response.write(data);
                       response.end();
                   }
               });
           }
       };
           console.log("Try open");
           tryOpenFile();
    };

    var killProcess = function(processToKill, callback) {
       processToKill.kill();

       setTimeout(function() {
           processToKill.kill('SIGKILL');
       }, 5000);

       processToKill.on('exit', function(code) {
           if (callback) callback();
       });
    }

    var handlePlaylistRequest = function(file, request, response) {
       if (!file) {
           request.writeHead(400);
           request.end();
       }

       if (lock) {
           console.log('Ongoing spawn process not finished, denying request');
           response.writeHead(503);
           response.end();
           return;
       }

       file = path.join('/', file); // Remove ".." etc
       file = path.join(rootPath, file);

       console.log("PLAYLIST PATH", playlistPath);
       if (currentFile != file) {
           lock = true;

           console.log('New file to encode chosen');

           // Make sure old one gets killed
           if (encoderProcesses[currentFile]) {
               killProcess(encoderProcesses[currentFile], function() {
                   fs.unlink(playlistPath, function (err) {
                       spawnNewProcess(file, playlistPath, outputPath);
                       lock = false;
                   });
               });
           }
           else {
               fs.unlink(playlistPath, function (err) {
                   spawnNewProcess(file, playlistPath, outputPath);
                   lock = false;
               });
           }
           currentFile = file;
       }
    };

    The Client side code which calls this is :

    var videoNode = document.querySelector('video');
    $.get('hls/?file='+file);
    videoNode.src = "hls/" + file;
  • Save Gstreamer stream at Windows side [closed]

    18 février 2013, par user1336117

    I am streaming video from webcam from linux via gstreamer as below :

    gst-launch -v v4l2src device=/dev/video0 ! videorate  ! video/x-raw-yuv, width=320, height=240, framerate=5/1  ! videobalance saturation=0.0 ! jpegenc ! multipartmux ! tcpserversink host=192.168.10.24 port=5000

    I can see the stream via VLC

    tcp://192.168.10.67:5000

    As the next step I want to save it as a video file but I could not succeeded.
    I tried to setup gstreamer to windows but it did not worked.
    I tried to save the stream by using ffmpeg on windows side but it did not worked.

    ffmpeg -i tcp://192.168.10.67:5000 -map 0 deneme.flv

    What should I do to be able to save the stream on windows side ?