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Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...) -
Que fait exactement ce script ?
18 janvier 2011, parCe script est écrit en bash. Il est donc facilement utilisable sur n’importe quel serveur.
Il n’est compatible qu’avec une liste de distributions précises (voir Liste des distributions compatibles).
Installation de dépendances de MediaSPIP
Son rôle principal est d’installer l’ensemble des dépendances logicielles nécessaires coté serveur à savoir :
Les outils de base pour pouvoir installer le reste des dépendances Les outils de développements : build-essential (via APT depuis les dépôts officiels) ; (...) -
Automated installation script of MediaSPIP
25 avril 2011, parTo overcome the difficulties mainly due to the installation of server side software dependencies, an "all-in-one" installation script written in bash was created to facilitate this step on a server with a compatible Linux distribution.
You must have access to your server via SSH and a root account to use it, which will install the dependencies. Contact your provider if you do not have that.
The documentation of the use of this installation script is available here.
The code of this (...)
Sur d’autres sites (9708)
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How to create a queue system with a discord.py bot
20 août 2024, par ZamvI'm trying to create a bot with discord.py.


Also, I'm a beginner, so I'll be interested in what I can improve and any errors there are.


I've been stuck on trying to create this queue system for songs, the bot was working perfectly fine and played some urls before I implemented the play_next function. Now it doesn't even play the first song, even if it sends confirmation messages both in the terminal that in the discord channel. I know that the code might be a little confusing.


I wrote two main functions : "play_next" to play the next song in the queue and "play", the main command. Here is my play_next function :


async def play_next(self,ctx):
 if not ctx.voice_client.is_playing: #(don't know if this is correct as I also check if the bot isn't playing anything in the play function)
 
 if self.song.queue: 
 next_song = self.song_queue.pop(0) #deleting the first element of the queue, so if we have (song_0, song_1 and song_2) the bot should delete (song_0) making in fact song_1 the "next" song_0
 try:
 ctx.voice_client.play(discord.FFmpegPCMAudio(next_song), 
 after=lambda e: self.bot.loop.create_task(self.play_next(ctx))) #Not gonna lie here, i asked chat gpt for this line, it should make the bot automatically play the next song one after another, correct me if I am wrong

#this is not important
 embed = discord.Embed(
 title="Song",
 description=f"Now playing {next_song}",
 color = 0x1DB954
 )
 await ctx.send(embed=embed)
 except Exception as e:
 print(f"Error playing the next song: {e}")

 else:
 await ctx.voice_client.disconnect() # disconnecting from the voice channel if the queue is empty
 print("Disconnected from the voice channel as the queue is empty.")



I think that the main problem of my bot is the play_next function, but here it is my "play" function :


@commands.command(pass_context=True)
 async def play(self, ctx, url: str): 
 if ctx.author.voice: # first checking if the user is in a voice channel
 if not ctx.voice_client: #then checking if the bot is already connected to a voice channel
 channel = ctx.message.author.voice.channel 
 try:
 await channel.connect() #then joining
 print("I joined the voice channel!")
 except Exception as e:
 print(f"Failed to connect to the voice channel: {e}")
 return

 song_path = f"song_{self.song_index}.mp3" #note, im using cogs, i declared self.song_index with the value of 0 
 self.song_index += 1 #i thought that this was the easiest way of creating a new file for each song

 ydl_opts = {
 'format': 'bestaudio/best',
 'postprocesors': [{
 'key': 'FFmpegExtractAudio',
 'preferredcodec': 'mp3',
 'preferredquality': '192',
 }],
 'outtmpl': song_path
 }
 try:
 with youtube_dl.YoutubeDL(ydl_opts) as ydl:
 print("Starting download...")
 ydl.download([url]) #this is where it should download the song provided by the url
 print("Download finished.")
 except Exception as e:
 await ctx.send(f"Failed to download the song: {e}")
 return

#i think that the next two if statements are the main threats
 if os.path.exists(song_path): #if there is atleast 1 song in the queue
 self.song_queue.append(song_path) #append the next one
 embed = discord.Embed(
 title="Added to Queue!",
 description = f"{url} has been added to the queue.",
 color=0x33ff33
 )
 await ctx.send(embed=embed)


 if not ctx.voice_client.is_playing(): #checking if the bot is already playing something, don't know if i should put this if statement here
 print("Starting playback...")
 await self.play_next(ctx) #if nothing is playing, then the bot should play the next song



 else:
 await ctx.send("Failed to download or find the audio file.")

 else:
 embed = discord.Embed(
 title="❌You must be in a voice channel",
 color=0xff6666
 )
 await ctx.send(embed=embed)



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Create a channel system using FFMPEG and FFserver
27 mars 2014, par DnasoI have been looking all over the internet but cannot find the answer, am I able to create a channeling system with
FFMPEG
andffserver
? what I want to do is give users the ability to dynamically add theirip address
and start restreaming their cameras (from a predefined list). Would I have to open different instances or can I dynamically add feeds to ffserver, or is this not a viable option ?Any help is appreciated,
Thank you. -
Running pulseaudio inside docker container to record system audio
20 mars 2023, par XXLuigiMarioI'm trying to set up a Docker container with Selenium that takes a recording of the browser with system audio using ffmpeg. I've got video working using Xvfb. Unfortunately, on the audio side, it seems to be more tricky.


I thought I would set up a virtual pulseaudio sink inside the container, which would allow me to record its monitor :


pacmd load-module module-null-sink sink_name=loopback
pacmd set-default-sink loopback
ffmpeg -f pulse -i loopback.monitor test.wav



This works on my host operating system, but when trying to start the pulseaudio daemon in a container, it fails with the following message :


E: [pulseaudio] module-console-kit.c: Unable to contact D-Bus system bus: org.freedesktop.DBus.Error.FileNotFound: Failed to connect to socket /var/run/dbus/system_bus_socket: No such file or directory



This would seem to be related to a freedesktop service called dbus. I've tried installing it and starting its daemon, but I couldn't seem to get it to work properly.
I couldn't find much information on how to proceed from here. What am I missing for pulseaudio ? Perhaps there's an easier way to record the system audio inside a container ?


My goal is not to record it from the host operating system, but to play the audio inside the browser and record it all inside the same container.