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Twilio Real-Time Media Streaming to WebSocket Receives Only Noise Instead of Speech
21 février, par dannym25I'm setting up a Twilio Voice call with real-time media streaming to a WebSocket server for speech-to-text processing using Google Cloud Speech-to-Text. The connection is established successfully, and I receive a continuous stream of audio data from Twilio. However, when I play back the received audio, all I hear is a rapid clicking/jackhammering noise instead of the actual speech spoken during the call.


Setup :


- 

- Twilio
sends inbound audio to my WebSocket server. - WebSocket receives and saves the raw mulaw-encoded audio data from Twilio.
- The audio is processed via Google Speech-to-Text for transcription.
- When I attempt to play back the audio, it sounds like machine-gun-like noise instead of spoken words.










1. Confirmed WebSocket Receives Data


• The WebSocket successfully logs incoming audio chunks from Twilio :


🔊 Received 379 bytes of audio from Twilio
🔊 Received 379 bytes of audio from Twilio



• This suggests Twilio is sending audio data, but it's not being interpreted correctly.


2. Saving and Playing Raw Audio


• I save the incoming raw mulaw (8000Hz) audio from Twilio to a file :


fs.appendFileSync('twilio-audio.raw', message);



• Then, I convert it to a
.wav
file using FFmpeg :

ffmpeg -f mulaw -ar 8000 -ac 1 -i twilio-audio.raw twilio-audio.wav



• Problem : When I play the audio using
ffplay
, it contains no speech, only rapid clicking sounds.

3. Ensured Correct Audio Encoding


• Twilio sends mulaw 8000Hz mono format.
• Verified that my
ffmpeg
conversion is using the same settings.
• Tried different conversion methods :

ffmpeg -f mulaw -ar 8000 -ac 1 -i twilio-audio.raw -c:a pcm_s16le twilio-audio-fixed.wav



→ Same issue.


4. Checked Google Speech-to-Text Input Format


• Google STT requires proper encoding configuration :


const request = {
 config: {
 encoding: 'MULAW',
 sampleRateHertz: 8000,
 languageCode: 'en-US',
 },
 interimResults: false,
};



• No errors from Google STT, but it never detects speech, likely because the input audio is just noise.


5. Confirmed That Raw Audio is Not a WAV File


• Since Twilio sends raw audio, I checked whether I needed to strip the header before processing.
• Tried manually extracting raw bytes, but the issue persists.


Current Theory :


- 

- The WebSocket server might be handling Twilio’s raw audio incorrectly before saving it.
- There might be an additional header in the Twilio stream that needs to be removed before playback.
- Twilio’s
<stream></stream>
tag expects a WebSocket connection starting withwss://
instead ofhttps://
, and switching towss://
partially fixed some previous connection issues.








Code Snippets :


Twilio
Setup in TwiML Response 

app.post('/voice-response', (req, res) => {
 console.log("📞 Incoming call from Twilio");

 const twiml = new twilio.twiml.VoiceResponse();
 twiml.say("Hello! Welcome to the service. How can I help you?");
 
 // Prevent Twilio from hanging up too early
 twiml.pause({ length: 5 });

 twiml.connect().stream({
 url: `wss://your-ngrok-url/ws`,
 track: "inbound_track"
 });

 console.log("🛠️ Twilio Stream URL:", `wss://your-ngrok-url/ws`);
 
 res.type('text/xml').send(twiml.toString());
});



WebSocket Server Handling Twilio Audio Stream


wss.on('connection', (ws) => {
 console.log("🔗 WebSocket Connected! Waiting for audio input...");

 ws.on('message', (message) => {
 console.log(`🔊 Received ${message.length} bytes of audio from Twilio`);

 // Save raw audio data for debugging
 fs.appendFileSync('twilio-audio.raw', message);

 // Check if audio is non-empty but contains only noise
 if (message.length < 100) {
 console.warn("⚠️ Warning: Audio data from Twilio is very small. Might be silent.");
 }
 });

 ws.on('close', () => {
 console.log("❌ WebSocket Disconnected!");
 
 // Convert Twilio audio for debugging
 exec(`ffmpeg -f mulaw -ar 8000 -ac 1 -i twilio-audio.raw twilio-audio.wav`, (err) => {
 if (err) console.error("❌ FFmpeg Conversion Error:", err);
 else console.log("✅ Twilio Audio Saved as `twilio-audio.wav`");
 });
 });

 ws.on('error', (error) => console.error("⚠️ WebSocket Error:", error));
});



Questions :


- 

- Why is the audio from Twilio being received as a clicking noise instead of actual speech ?
- Do I need to strip any additional metadata from the raw bytes before saving ?
- Is there a known issue with Twilio’s
mulaw
format when streaming audio over WebSockets ? - How can I confirm that Google STT is receiving properly formatted audio ?










Additional Context :


- 

- Twilio
<stream></stream>
is connected and receiving data (confirmed by logs). - WebSocket successfully receives and saves audio, but it only plays noise.
- Tried multiple ffmpeg conversions, Google STT configurations, and raw data inspection.
- Still no recognizable speech in the audio output.










Any help is greatly appreciated ! 🙏


- Twilio
-
Android Media palyer by FFmpeg2.3.3 and SDL2-2.0.3 has a error when SDL_init().The error is about SDL_main.h
18 novembre 2014, par HanamakiI use FFmpeg2.3.3 and SDL2-2.0.3 to develop an Android video player.I built the .apk success,but when I ran it,it’s an error at SDL_init().I got message by SDL_error().The message was :
SDL_Init(14144) : Application didn’t initialize properly, did you include SDL_main.h in the file containing your main() function ?
but I have #include "SDL_main.h" in the source.Anyone has some suggestions ? thanks very much.
-
Revision 8c05e59065 : Calling is_inter_mode() instead of custom code. Change-Id : Iccd4ab95ea51a6d57ed
11 juillet 2013, par Dmitry KovalevChanged Paths :
Modify /vp9/encoder/vp9_bitstream.c
Modify /vp9/encoder/vp9_rdopt.c
Calling is_inter_mode() instead of custom code.Change-Id : Iccd4ab95ea51a6d57ed43947f2fd7ad92e8979cf